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(XoredStream): moved to CommonStreams.
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@ -393,4 +393,55 @@ namespace GameRes.Formats
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}
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#endregion
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}
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public class XoredStream : ProxyStream
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{
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private byte m_key;
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public XoredStream (Stream stream, byte key, bool leave_open = false)
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: base (stream, leave_open)
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{
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m_key = key;
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}
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#region System.IO.Stream methods
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public override int Read (byte[] buffer, int offset, int count)
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{
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int read = BaseStream.Read (buffer, offset, count);
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for (int i = 0; i < read; ++i)
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{
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buffer[offset+i] ^= m_key;
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}
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return read;
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}
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public override int ReadByte ()
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{
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int b = BaseStream.ReadByte();
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if (-1 != b)
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{
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b ^= m_key;
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}
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return b;
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}
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byte[] write_buf;
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public override void Write (byte[] buffer, int offset, int count)
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{
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if (null == write_buf || write_buf.Length < count)
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write_buf = new byte[count];
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for (int i = 0; i < count; ++i)
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{
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write_buf[i] = (byte)(buffer[offset+i] ^ m_key);
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}
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BaseStream.Write (write_buf, 0, count);
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}
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public override void WriteByte (byte value)
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{
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BaseStream.WriteByte ((byte)(value ^ m_key));
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}
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#endregion
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}
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}
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@ -64,101 +64,4 @@ namespace GameRes.Formats.ScenePlayer
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return base.Read (zstream, info);
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}
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}
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public class XoredStream : Stream
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{
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private Stream m_stream;
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private byte m_key;
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private bool m_should_dispose;
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public Stream BaseStream { get { return m_stream; } }
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public override bool CanRead { get { return m_stream.CanRead; } }
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public override bool CanSeek { get { return m_stream.CanSeek; } }
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public override bool CanWrite { get { return m_stream.CanWrite; } }
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public override long Length { get { return m_stream.Length; } }
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public override long Position
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{
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get { return m_stream.Position; }
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set { m_stream.Position = value; }
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}
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public XoredStream (Stream stream, byte key, bool leave_open = false)
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{
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m_stream = stream;
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m_key = key;
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m_should_dispose = !leave_open;
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}
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#region System.IO.Stream methods
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public override void Flush()
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{
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m_stream.Flush();
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}
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public override long Seek (long offset, SeekOrigin origin)
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{
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return m_stream.Seek (offset, origin);
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}
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public override void SetLength (long length)
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{
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m_stream.SetLength (length);
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}
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public override int Read (byte[] buffer, int offset, int count)
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{
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int read = m_stream.Read (buffer, offset, count);
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for (int i = 0; i < read; ++i)
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{
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buffer[offset+i] ^= m_key;
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}
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return read;
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}
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public override int ReadByte ()
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{
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int b = m_stream.ReadByte();
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if (-1 != b)
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{
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b ^= m_key;
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}
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return b;
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}
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byte[] write_buf;
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public override void Write (byte[] buffer, int offset, int count)
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{
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if (null == write_buf || write_buf.Length < count)
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write_buf = new byte[count];
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for (int i = 0; i < count; ++i)
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{
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write_buf[i] = (byte)(buffer[offset+i] ^ m_key);
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}
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m_stream.Write (write_buf, 0, count);
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}
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public override void WriteByte (byte value)
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{
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m_stream.WriteByte ((byte)(value ^ m_key));
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}
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#endregion
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#region IDisposable Members
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bool disposed = false;
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protected override void Dispose (bool disposing)
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{
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if (!disposed)
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{
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if (disposing && m_should_dispose)
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{
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m_stream.Dispose();
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}
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disposed = true;
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base.Dispose (disposing);
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}
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}
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#endregion
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}
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}
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