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(AbmOpener.TryOpen): prepend name of archive to contained filenames.
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@ -87,10 +87,11 @@ namespace GameRes.Formats.Lilim
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var dir = new List<Entry> (count);
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long next_offset = file.View.ReadUInt32 (0x42);
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uint current_offset = 0x46;
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string base_name = Path.GetFileNameWithoutExtension (file.Name);
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for (int i = 0; i < count; ++i)
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{
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var entry = new AbmEntry {
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Name = i.ToString ("D4") + ".tga",
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Name = string.Format ("{0}#{1:D4}.tga", base_name, i),
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Type = "image",
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Offset = next_offset,
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Index = i,
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