mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 03:44:13 +08:00
(ArcView): use unsafe pointer to access memory directly.
This commit is contained in:
parent
6e11704808
commit
3ae37c7a19
@ -28,7 +28,6 @@ using System.Diagnostics;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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using GameRes.Utility;
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namespace GameRes
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{
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@ -38,11 +37,6 @@ namespace GameRes
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private readonly long m_start;
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private readonly long m_size;
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private long m_position;
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private byte[] m_buffer;
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private int m_buffer_pos; // read position within buffer
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private int m_buffer_len; // length of bytes read in buffer
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private const int DefaultBufferSize = 0x1000;
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public string Name { get; set; }
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public uint Signature { get { return ReadSignature(); } }
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@ -54,20 +48,11 @@ namespace GameRes
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public override long Length { get { return m_size; } }
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public override long Position
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{
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get { return m_position + (m_buffer_pos - m_buffer_len); }
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get { return m_position; }
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set {
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if (value < 0)
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throw new ArgumentOutOfRangeException ("value", "Stream position is out of range.");
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var buffer_start = m_position - m_buffer_len;
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if (m_buffer_pos != m_buffer_len && value >= buffer_start && value < m_position)
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{
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m_buffer_pos = (int)(value - buffer_start);
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}
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else
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{
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m_position = value;
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m_buffer_pos = m_buffer_len = 0;
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}
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}
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}
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@ -132,61 +117,24 @@ namespace GameRes
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return new CowArray<byte> (m_header, 0, size);
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}
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private void RefillBuffer ()
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{
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if (null == m_buffer)
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m_buffer = new byte[DefaultBufferSize];
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uint length = (uint)Math.Min (m_size - m_position, m_buffer.Length);
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m_buffer_len = m_view.Read (m_start + m_position, m_buffer, 0, length);
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m_position += m_buffer_len;
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m_buffer_pos = 0;
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}
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private void FlushBuffer ()
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{
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if (m_buffer_len != 0)
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{
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m_position += m_buffer_pos - m_buffer_len;
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m_buffer_pos = m_buffer_len = 0;
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}
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}
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private void EnsureAvailable (int length)
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{
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if (m_buffer_pos + length > m_buffer_len)
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{
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FlushBuffer();
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if (m_position + length > m_size)
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throw new EndOfStreamException();
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RefillBuffer();
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}
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}
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private int ReadFromBuffer (byte[] array, int offset, int count)
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{
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int available = Math.Min (m_buffer_len - m_buffer_pos, count);
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if (available > 0)
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{
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Buffer.BlockCopy (m_buffer, m_buffer_pos, array, offset, available);
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m_buffer_pos += available;
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}
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return available;
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}
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public int PeekByte ()
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{
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if (m_buffer_pos == m_buffer_len)
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RefillBuffer();
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if (m_buffer_pos == m_buffer_len)
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if (m_position >= m_size)
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return -1;
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return m_buffer[m_buffer_pos];
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return m_view.ReadByte (m_start+m_position);
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}
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public override int ReadByte ()
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{
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int b = PeekByte();
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if (-1 != b)
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++m_buffer_pos;
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++m_position;
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return b;
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}
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@ -206,8 +154,8 @@ namespace GameRes
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public short ReadInt16 ()
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{
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EnsureAvailable (2);
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var v = m_buffer.ToInt16 (m_buffer_pos);
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m_buffer_pos += 2;
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var v = m_view.ReadInt16 (m_start+m_position);
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m_position += 2;
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return v;
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}
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@ -219,16 +167,17 @@ namespace GameRes
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public int ReadInt24 ()
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{
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EnsureAvailable (3);
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int v = m_buffer.ToInt24 (m_buffer_pos);
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m_buffer_pos += 3;
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int v = m_view.ReadUInt16 (m_start+m_position);
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v |= m_view.ReadByte (m_start+m_position+2) << 16;
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m_position += 3;
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return v;
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}
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public int ReadInt32 ()
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{
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EnsureAvailable (4);
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int v = m_buffer.ToInt32 (m_buffer_pos);
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m_buffer_pos += 4;
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var v = m_view.ReadInt32 (m_start+m_position);
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m_position += 4;
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return v;
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}
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@ -240,8 +189,8 @@ namespace GameRes
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public long ReadInt64 ()
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{
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EnsureAvailable (8);
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var v = m_buffer.ToInt64 (m_buffer_pos);
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m_buffer_pos += 8;
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var v = m_view.ReadInt64 (m_start+m_position);
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m_position += 8;
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return v;
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}
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@ -257,40 +206,11 @@ namespace GameRes
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public string ReadCString (int length, Encoding enc)
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{
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if (m_buffer_pos == m_buffer_len && length <= DefaultBufferSize)
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RefillBuffer();
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if (m_buffer_pos + length <= m_buffer_len)
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{
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// whole string fit into buffer
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var str = Binary.GetCString (m_buffer, m_buffer_pos, length, enc);
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m_buffer_pos += length;
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uint string_length = (uint)Math.Min (length, m_size-m_position);
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var str = m_view.ReadString (m_position, (uint)string_length, enc);
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m_position += string_length;
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return str;
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}
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else if (length > DefaultBufferSize)
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{
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// requested string length is larger than internal buffer size
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var string_buffer = ReadBytes (length);
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return Binary.GetCString (string_buffer, 0, string_buffer.Length, enc);
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}
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else
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{
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int available = m_buffer_len - m_buffer_pos;
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if (available > 0 && m_buffer_pos != 0)
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Buffer.BlockCopy (m_buffer, m_buffer_pos, m_buffer, 0, available);
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else if (null == m_buffer)
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m_buffer = new byte[DefaultBufferSize];
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int count = (int)Math.Min (m_buffer.Length - available, m_size - m_position);
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if (count > 0)
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{
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int read = m_view.Read (m_start + m_position, m_buffer, available, (uint)count);
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m_position += read;
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available += read;
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}
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m_buffer_len = available;
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m_buffer_pos = Math.Min (length, m_buffer_len);
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return Binary.GetCString (m_buffer, 0, m_buffer_pos, enc);
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}
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}
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public string ReadCString ()
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{
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@ -299,27 +219,12 @@ namespace GameRes
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public string ReadCString (Encoding enc)
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{
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if (m_buffer_pos == m_buffer_len)
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RefillBuffer();
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int available = m_buffer_len - m_buffer_pos;
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if (0 == available)
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return string.Empty;
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// underlying view includes rest of the stream
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if (m_view.Offset <= m_position && m_view.Offset + m_view.Reserved >= m_start + m_size)
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return ReadCStringUnsafe (enc);
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int zero = Array.IndexOf<byte> (m_buffer, 0, m_buffer_pos, available);
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if (zero != -1)
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{
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// null byte found within buffer
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var str = enc.GetString (m_buffer, m_buffer_pos, zero - m_buffer_pos);
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m_buffer_pos = zero+1;
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return str;
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}
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// underlying view includes whole stream
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if (m_view.Offset <= m_start && m_view.Offset + m_view.Reserved >= m_start + m_size)
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return ReadCStringUnsafe (enc, available);
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var string_buf = new byte[Math.Max (0x20, available * 2)];
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ReadFromBuffer (string_buf, 0, available);
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int size = available;
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var string_buf = new byte[0x20];
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int size = 0;
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for (;;)
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{
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int b = ReadByte();
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@ -337,7 +242,6 @@ namespace GameRes
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private unsafe string ReadCStringUnsafe (Encoding enc, int skip_bytes = 0)
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{
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Debug.Assert (m_view.Offset + m_view.Reserved >= m_start + m_size);
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FlushBuffer();
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using (var ptr = m_view.GetPointer())
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{
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byte* s = ptr.Value + (m_start - m_view.Offset + m_position);
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@ -350,44 +254,33 @@ namespace GameRes
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m_position += string_length;
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if (string_length < view_length)
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++m_position;
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// return enc.GetString (s, string_length); // .Net v4.6+ only
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var string_buf = new byte[string_length];
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Marshal.Copy ((IntPtr)s, string_buf, 0, string_length);
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return enc.GetString (string_buf, 0, string_length);
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return new string ((sbyte*)s, 0, string_length, enc);
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}
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}
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public byte[] ReadBytes (int count)
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{
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if (m_buffer_pos + count <= m_buffer_len && m_buffer_len != 0)
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{
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var data = new CowArray<byte> (m_buffer, m_buffer_pos, count).ToArray();
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m_buffer_pos += count;
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return data;
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}
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var current_pos = Position;
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if (0 == count || current_pos >= m_size)
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if (0 == count || m_position >= m_size)
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return new byte[0];
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var bytes = m_view.ReadBytes (m_start+current_pos, (uint)Math.Min (count, m_size - current_pos));
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Position = current_pos + bytes.Length;
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var bytes = m_view.ReadBytes (m_start+m_position, (uint)Math.Min (count, m_size - m_position));
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m_position += bytes.Length;
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return bytes;
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}
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#region System.IO.Stream methods
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public override void Flush()
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{
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FlushBuffer();
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}
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public override long Seek (long offset, SeekOrigin origin)
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{
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switch (origin)
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{
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case SeekOrigin.Begin: Position = offset; break;
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case SeekOrigin.Current: Position += offset; break;
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case SeekOrigin.End: Position = m_size + offset; break;
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case SeekOrigin.Current: offset += m_position; break;
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case SeekOrigin.End: offset += m_size; break;
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}
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return Position;
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Position = offset;
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return m_position;
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}
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public override void SetLength (long length)
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@ -397,26 +290,12 @@ namespace GameRes
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public override int Read (byte[] buffer, int offset, int count)
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{
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int read_from_buffer = ReadFromBuffer (buffer, offset, count);
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offset += read_from_buffer;
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count -= read_from_buffer;
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if (0 == count || m_position >= m_size)
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return read_from_buffer;
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if (count < DefaultBufferSize)
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{
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RefillBuffer();
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count = Math.Min (count, m_buffer_len);
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Buffer.BlockCopy (m_buffer, m_buffer_pos, buffer, offset, count);
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m_buffer_pos += count;
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return read_from_buffer + count;
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}
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else
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{
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uint view_count = (uint)Math.Min (count, m_size - m_position);
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int read_from_view = m_view.Read (m_start + m_position, buffer, offset, view_count);
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m_position += read_from_view;
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return read_from_buffer + read_from_view;
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}
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return 0;
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count = (int)Math.Min (count, m_size - m_position);
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int read = m_view.Read (m_start + m_position, buffer, offset, (uint)count);
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m_position += read;
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return read;
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}
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public override void Write (byte[] buffer, int offset, int count)
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@ -77,27 +77,6 @@ namespace GameRes
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public static class MappedViewExtension
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{
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static public string ReadString (this MemoryMappedViewAccessor view, long offset, uint size, Encoding enc)
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{
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if (0 == size)
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return string.Empty;
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byte[] buffer = new byte[size];
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uint n;
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for (n = 0; n < size; ++n)
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{
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byte b = view.ReadByte (offset+n);
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if (0 == b)
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break;
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buffer[n] = b;
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}
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return enc.GetString (buffer, 0, (int)n);
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}
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static public string ReadString (this MemoryMappedViewAccessor view, long offset, uint size)
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{
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return ReadString (view, offset, size, Encodings.cp932);
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}
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unsafe public static byte* GetPointer (this MemoryMappedViewAccessor view, long offset)
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{
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var num = offset % info.dwAllocationGranularity;
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@ -273,6 +252,7 @@ namespace GameRes
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private MemoryMappedViewAccessor m_view;
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private long m_offset;
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private uint m_size;
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private unsafe byte* m_mem;
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public long Offset { get { return m_offset; } }
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public uint Reserved { get { return m_size; } }
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@ -283,6 +263,7 @@ namespace GameRes
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m_offset = 0;
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m_size = (uint)Math.Min (ArcView.PageSize, m_arc.MaxOffset);
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m_view = m_arc.CreateViewAccessor (m_offset, m_size);
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unsafe { m_mem = m_view.GetPointer (m_offset); }
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}
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public Frame (Frame other)
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@ -291,6 +272,7 @@ namespace GameRes
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m_offset = 0;
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m_size = (uint)Math.Min (ArcView.PageSize, m_arc.MaxOffset);
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m_view = m_arc.CreateViewAccessor (m_offset, m_size);
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unsafe { m_mem = m_view.GetPointer (m_offset); }
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}
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public Frame (ArcView arc, long offset, uint size)
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@ -299,6 +281,7 @@ namespace GameRes
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m_offset = Math.Min (offset, m_arc.MaxOffset);
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m_size = (uint)Math.Min (size, m_arc.MaxOffset-m_offset);
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m_view = m_arc.CreateViewAccessor (m_offset, m_size);
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unsafe { m_mem = m_view.GetPointer (m_offset); }
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}
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public uint Reserve (long offset, uint size)
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@ -313,29 +296,33 @@ namespace GameRes
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size = (uint)(m_arc.MaxOffset-offset);
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var old_view = m_view;
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m_view = m_arc.CreateViewAccessor (offset, size);
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old_view.SafeMemoryMappedViewHandle.ReleasePointer();
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old_view.Dispose();
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m_offset = offset;
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m_size = size;
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unsafe { m_mem = m_view.GetPointer (m_offset); }
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}
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return (uint)(m_offset + m_size - offset);
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}
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public void StrictReserve (long offset, uint size)
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{
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if (Reserve (offset, size) < size)
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throw new ArgumentException ("Not enough bytes to read in the memory mapped file view.", "offset");
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}
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public bool AsciiEqual (long offset, string data)
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{
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if (Reserve (offset, (uint)data.Length) < (uint)data.Length)
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return false;
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unsafe
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{
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byte* ptr = m_view.GetPointer (m_offset) + (offset - m_offset);
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try {
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byte* ptr = m_mem + (offset - m_offset);
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for (int i = 0; i < data.Length; ++i)
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{
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if (ptr[i] != data[i])
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return false;
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}
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} finally {
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m_view.SafeMemoryMappedViewHandle.ReleasePointer();
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}
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return true;
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}
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}
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@ -360,12 +347,7 @@ namespace GameRes
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private unsafe void UnsafeCopy (long offset, byte[] buf, int buf_offset, int count)
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{
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byte* ptr = m_view.GetPointer (m_offset);
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try {
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Marshal.Copy ((IntPtr)(ptr+(offset-m_offset)), buf, buf_offset, count);
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} finally {
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m_view.SafeMemoryMappedViewHandle.ReleasePointer();
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}
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Marshal.Copy ((IntPtr)(m_mem + (offset-m_offset)), buf, buf_offset, count);
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}
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/// <summary>
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@ -383,77 +365,67 @@ namespace GameRes
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public byte ReadByte (long offset)
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{
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Reserve (offset, 1);
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return m_view.ReadByte (offset-m_offset);
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StrictReserve (offset, 1);
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unsafe { return m_mem[offset-m_offset]; }
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}
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public sbyte ReadSByte (long offset)
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{
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Reserve (offset, 1);
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return m_view.ReadSByte (offset-m_offset);
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StrictReserve (offset, 1);
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unsafe { return (sbyte)m_mem[offset-m_offset]; }
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}
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public ushort ReadUInt16 (long offset)
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{
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Reserve (offset, 2);
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return m_view.ReadUInt16 (offset-m_offset);
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StrictReserve (offset, 2);
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unsafe { return *(ushort*)(m_mem+offset-m_offset); }
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}
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public short ReadInt16 (long offset)
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{
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Reserve (offset, 2);
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return m_view.ReadInt16 (offset-m_offset);
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StrictReserve (offset, 2);
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unsafe { return *(short*)(m_mem+offset-m_offset); }
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}
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public uint ReadUInt32 (long offset)
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{
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Reserve (offset, 4);
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return m_view.ReadUInt32 (offset-m_offset);
|
||||
StrictReserve (offset, 4);
|
||||
unsafe { return *(uint*)(m_mem+offset-m_offset); }
|
||||
}
|
||||
|
||||
public int ReadInt32 (long offset)
|
||||
{
|
||||
Reserve (offset, 4);
|
||||
return m_view.ReadInt32 (offset-m_offset);
|
||||
StrictReserve (offset, 4);
|
||||
unsafe { return *(int*)(m_mem+offset-m_offset); }
|
||||
}
|
||||
|
||||
public ulong ReadUInt64 (long offset)
|
||||
{
|
||||
Reserve (offset, 8);
|
||||
return m_view.ReadUInt64 (offset-m_offset);
|
||||
StrictReserve (offset, 8);
|
||||
unsafe { return *(ulong*)(m_mem+offset-m_offset); }
|
||||
}
|
||||
|
||||
public long ReadInt64 (long offset)
|
||||
{
|
||||
Reserve (offset, 8);
|
||||
return m_view.ReadInt64 (offset-m_offset);
|
||||
StrictReserve (offset, 8);
|
||||
unsafe { return *(long*)(m_mem+offset-m_offset); }
|
||||
}
|
||||
|
||||
public string ReadString (long offset, uint size, Encoding enc)
|
||||
{
|
||||
size = Math.Min (size, Reserve (offset, size));
|
||||
return m_view.ReadString (offset-m_offset, size, enc);
|
||||
/* unsafe implementation requires .Net v4.6
|
||||
if (0 == size)
|
||||
return string.Empty;
|
||||
unsafe
|
||||
{
|
||||
byte* s = m_view.GetPointer (m_offset) + (offset - m_offset);
|
||||
try
|
||||
{
|
||||
byte* s = m_mem + (offset - m_offset);
|
||||
uint string_length = 0;
|
||||
while (string_length < size && 0 != s[string_length])
|
||||
{
|
||||
++string_length;
|
||||
}
|
||||
return enc.GetString (s, (int)string_length); // .Net v4.6+ only
|
||||
return new string ((sbyte*)s, 0, (int)string_length, enc);
|
||||
}
|
||||
finally
|
||||
{
|
||||
m_view.SafeMemoryMappedViewHandle.ReleasePointer();
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
public string ReadString (long offset, uint size)
|
||||
@ -481,6 +453,14 @@ namespace GameRes
|
||||
{
|
||||
if (disposing)
|
||||
{
|
||||
unsafe
|
||||
{
|
||||
if (m_mem != null)
|
||||
{
|
||||
m_view.SafeMemoryMappedViewHandle.ReleasePointer();
|
||||
m_mem = null;
|
||||
}
|
||||
}
|
||||
m_view.Dispose();
|
||||
}
|
||||
m_arc = null;
|
||||
|
Loading…
x
Reference in New Issue
Block a user