implemented Ren'Py archives creation.

This commit is contained in:
morkt 2014-08-17 01:31:58 +04:00
parent 7faf641f6f
commit 3bbf2d6a90
10 changed files with 556 additions and 37 deletions

View File

@ -80,6 +80,9 @@
<Compile Include="CreatePDWidget.xaml.cs"> <Compile Include="CreatePDWidget.xaml.cs">
<DependentUpon>CreatePDWidget.xaml</DependentUpon> <DependentUpon>CreatePDWidget.xaml</DependentUpon>
</Compile> </Compile>
<Compile Include="CreateRPAWidget.xaml.cs">
<DependentUpon>CreateRPAWidget.xaml</DependentUpon>
</Compile>
<Compile Include="CreateSGWidget.xaml.cs"> <Compile Include="CreateSGWidget.xaml.cs">
<DependentUpon>CreateSGWidget.xaml</DependentUpon> <DependentUpon>CreateSGWidget.xaml</DependentUpon>
</Compile> </Compile>
@ -158,6 +161,10 @@
<SubType>Designer</SubType> <SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>
</Page> </Page>
<Page Include="CreateRPAWidget.xaml">
<SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator>
</Page>
<Page Include="CreateSGWidget.xaml"> <Page Include="CreateSGWidget.xaml">
<SubType>Designer</SubType> <SubType>Designer</SubType>
<Generator>MSBuild:Compile</Generator> <Generator>MSBuild:Compile</Generator>

View File

@ -31,15 +31,22 @@ using System.Diagnostics;
using System.Globalization; using System.Globalization;
using System.IO; using System.IO;
using System.Text; using System.Text;
using GameRes.Formats.Properties;
using GameRes.Formats.Strings;
using ZLibNet; using ZLibNet;
namespace GameRes.Formats.RenPy namespace GameRes.Formats.RenPy
{ {
internal class RpaEntry : Entry internal class RpaEntry : PackedEntry
{ {
public byte[] Header = null; public byte[] Header = null;
} }
public class RpaOptions : ResourceOptions
{
public uint Key;
}
[Export(typeof(ArchiveFormat))] [Export(typeof(ArchiveFormat))]
public class RpaOpener : ArchiveFormat public class RpaOpener : ArchiveFormat
{ {
@ -47,6 +54,7 @@ namespace GameRes.Formats.RenPy
public override string Description { get { return Strings.arcStrings.RPADescription; } } public override string Description { get { return Strings.arcStrings.RPADescription; } }
public override uint Signature { get { return 0x2d415052; } } // "RPA-" public override uint Signature { get { return 0x2d415052; } } // "RPA-"
public override bool IsHierarchic { get { return true; } } public override bool IsHierarchic { get { return true; } }
public override bool CanCreate { get { return true; } }
public override ArcFile TryOpen (ArcView file) public override ArcFile TryOpen (ArcView file)
{ {
@ -63,11 +71,11 @@ namespace GameRes.Formats.RenPy
if (!uint.TryParse (key_str, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out key)) if (!uint.TryParse (key_str, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out key))
return null; return null;
Hashtable dict = null; IDictionary dict = null;
using (var index = new ZLibStream (file.CreateStream (index_offset), CompressionMode.Decompress)) using (var index = new ZLibStream (file.CreateStream (index_offset), CompressionMode.Decompress))
{ {
var pickle = new Pickle (index); var pickle = new Pickle (index);
dict = pickle.Load() as Hashtable; dict = pickle.Load() as IDictionary;
} }
if (null == dict) if (null == dict)
return null; return null;
@ -75,8 +83,8 @@ namespace GameRes.Formats.RenPy
foreach (DictionaryEntry item in dict) foreach (DictionaryEntry item in dict)
{ {
var name_raw = item.Key as byte[]; var name_raw = item.Key as byte[];
var value = item.Value as ArrayList; var values = item.Value as IList;
if (null == name_raw || null == value || value.Count < 1) if (null == name_raw || null == values || values.Count < 1)
{ {
Trace.WriteLine ("invalid index entry", "RpaOpener.TryOpen"); Trace.WriteLine ("invalid index entry", "RpaOpener.TryOpen");
return null; return null;
@ -84,7 +92,7 @@ namespace GameRes.Formats.RenPy
string name = Encoding.UTF8.GetString (name_raw); string name = Encoding.UTF8.GetString (name_raw);
if (string.IsNullOrEmpty (name)) if (string.IsNullOrEmpty (name))
return null; return null;
var tuple = value[0] as ArrayList; var tuple = values[0] as IList;
if (null == tuple || tuple.Count < 2) if (null == tuple || tuple.Count < 2)
{ {
Trace.WriteLine ("invalid index tuple", "RpaOpener.TryOpen"); Trace.WriteLine ("invalid index tuple", "RpaOpener.TryOpen");
@ -95,11 +103,15 @@ namespace GameRes.Formats.RenPy
Name = name, Name = name,
Type = FormatCatalog.Instance.GetTypeFromName (name), Type = FormatCatalog.Instance.GetTypeFromName (name),
Offset = (uint)((int)tuple[0] ^ key), Offset = (uint)((int)tuple[0] ^ key),
Size = (uint)((int)tuple[1] ^ key), UnpackedSize = (uint)((int)tuple[1] ^ key),
}; };
entry.Size = entry.UnpackedSize;
if (tuple.Count > 2) if (tuple.Count > 2)
{
entry.Header = tuple[2] as byte[]; entry.Header = tuple[2] as byte[];
if (null != entry.Header)
entry.Size -= (uint)entry.Header.Length;
}
dir.Add (entry); dir.Add (entry);
} }
if (dir.Count > 0) if (dir.Count > 0)
@ -109,12 +121,80 @@ namespace GameRes.Formats.RenPy
public override Stream OpenEntry (ArcFile arc, Entry entry) public override Stream OpenEntry (ArcFile arc, Entry entry)
{ {
var input = arc.File.CreateStream (entry.Offset, entry.Size); Stream input;
if (0 != entry.Size)
input = arc.File.CreateStream (entry.Offset, entry.Size);
else
input = Stream.Null;
var rpa_entry = entry as RpaEntry; var rpa_entry = entry as RpaEntry;
if (null == rpa_entry || null == rpa_entry.Header) if (null == rpa_entry || null == rpa_entry.Header)
return input; return input;
return new RpaStream (rpa_entry.Header, input); return new RpaStream (rpa_entry.Header, input);
} }
public override ResourceOptions GetDefaultOptions ()
{
return new RpaOptions { Key = Settings.Default.RPAKey };
}
public override object GetCreationWidget ()
{
return new GUI.CreateRPAWidget();
}
public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
EntryCallback callback)
{
var rpa_options = GetOptions<RpaOptions> (options);
int callback_count = 0;
var file_table = new Dictionary<PyString, ArrayList>();
long data_offset = 0x22;
output.Position = data_offset;
foreach (var entry in list)
{
if (null != callback)
callback (callback_count++, entry, arcStrings.MsgAddingFile);
string name = entry.Name.Replace (@"\", "/");
var rpa_entry = new RpaEntry { Name = name };
using (var file = File.OpenRead (entry.Name))
{
var size = file.Length;
if (size > uint.MaxValue)
throw new FileSizeException();
int header_size = (int)Math.Min (size, 0x10);
rpa_entry.Offset = output.Position ^ rpa_options.Key;
rpa_entry.Header = new byte[header_size];
rpa_entry.UnpackedSize = (uint)size ^ rpa_options.Key;
rpa_entry.Size = (uint)(size - header_size);
file.Read (rpa_entry.Header, 0, header_size);
file.CopyTo (output);
}
var py_name = new PyString (name);
if (file_table.ContainsKey (py_name))
file_table[py_name].Add (rpa_entry);
else
file_table[py_name] = new ArrayList { rpa_entry };
}
long index_pos = output.Position;
string signature = string.Format (CultureInfo.InvariantCulture, "RPA-3.0 {0:x16} {1:x8}\n",
index_pos, rpa_options.Key);
var header = Encoding.ASCII.GetBytes (signature);
if (header.Length > data_offset)
throw new ApplicationException ("Signature serialization failed.");
if (null != callback)
callback (callback_count++, null, arcStrings.MsgWritingIndex);
using (var index = new ZLibStream (output, CompressionMode.Compress, CompressionLevel.Level9, true))
{
var pickle = new Pickle (index);
if (!pickle.Dump (file_table))
throw new ApplicationException ("Archive index serialization failed.");
}
output.Position = 0;
output.Write (header, 0, header.Length);
}
} }
public class Pickle public class Pickle
@ -125,27 +205,254 @@ namespace GameRes.Formats.RenPy
Stack<int> m_marks = new Stack<int>(); Stack<int> m_marks = new Stack<int>();
const int HIGHEST_PROTOCOL = 2; const int HIGHEST_PROTOCOL = 2;
const int PROTO = 0x80; /* identify pickle protocol */ const int BATCHSIZE = 1000;
const int TUPLE2 = 0x86; /* build 2-tuple from two topmost stack items */ const byte PROTO = 0x80; /* identify pickle protocol */
const int TUPLE3 = 0x87; /* build 3-tuple from three topmost stack items */ const byte TUPLE2 = 0x86; /* build 2-tuple from two topmost stack items */
const int MARK = '('; const byte TUPLE3 = 0x87; /* build 3-tuple from three topmost stack items */
const int STOP = '.'; const byte MARK = (byte)'(';
const int BININT = 'J'; const byte STOP = (byte)'.';
const int BININT1 = 'K'; const byte INT = (byte)'I';
const int BININT2 = 'M'; const byte BININT = (byte)'J';
const int SHORT_BINSTRING = 'U'; const byte BININT1 = (byte)'K';
const int EMPTY_LIST = ']'; const byte BININT2 = (byte)'M';
const int APPEND = 'a'; const byte BINSTRING = (byte)'T';
const int BINPUT = 'q'; const byte SHORT_BINSTRING = (byte)'U';
const int LONG_BINPUT = 'r'; const byte BINUNICODE = (byte)'X';
const int SETITEMS = 'u'; const byte EMPTY_LIST = (byte)']';
const int EMPTY_DICT = '}'; const byte APPEND = (byte)'a';
const byte APPENDS = (byte)'e';
const byte BINPUT = (byte)'q';
const byte LONG_BINPUT = (byte)'r';
const byte SETITEM = (byte)'s';
const byte TUPLE = (byte)'t';
const byte SETITEMS = (byte)'u';
const byte EMPTY_DICT = (byte)'}';
public Pickle (Stream stream) public Pickle (Stream stream)
{ {
m_stream = stream; m_stream = stream;
} }
public bool Dump (object obj)
{
m_stream.WriteByte (PROTO);
m_stream.WriteByte ((byte)HIGHEST_PROTOCOL);
if (!Save (obj))
return false;
m_stream.WriteByte (STOP);
return true;
}
bool Save (object obj)
{
if (null == obj)
{
Trace.WriteLine ("Null reference not serialized", "Pickle.Save");
return false;
}
switch (Type.GetTypeCode (obj.GetType()))
{
case TypeCode.Byte: return SaveInt ((uint)(byte)obj);
case TypeCode.SByte: return SaveInt ((uint)(sbyte)obj);
case TypeCode.UInt16: return SaveInt ((uint)(ushort)obj);
case TypeCode.Int16: return SaveInt ((uint)(short)obj);
case TypeCode.Int32: return SaveInt ((uint)(int)obj);
case TypeCode.UInt32: return SaveInt ((uint)obj);
case TypeCode.Int64: return SaveLong ((long)obj);
case TypeCode.UInt64: return SaveLong ((long)(ulong)obj);
case TypeCode.Object: break;
default:
Trace.WriteLine (obj, "Object could not be serialized");
return false;
}
if (obj is RpaEntry)
return SaveEntry (obj as RpaEntry);
if (obj is PyString)
return SaveString (obj as PyString);
if (obj is byte[])
return SaveString (obj as byte[]);
if (obj is IDictionary)
return SaveDict (obj as IDictionary);
if (obj is IList)
return SaveList (obj as IList);
Trace.WriteLine (obj, "Object could not be serialized");
return false;
}
bool SaveString (byte[] str)
{
int size = str.Length;
if (size < 256)
{
m_stream.WriteByte (SHORT_BINSTRING);
m_stream.WriteByte ((byte)size);
}
else
{
m_stream.WriteByte (BINSTRING);
PutInt (size);
}
m_stream.Write (str, 0, size);
return true;
}
bool SaveString (PyString str)
{
if (str.IsAscii)
return SaveString (str.Bytes);
m_stream.WriteByte (BINUNICODE);
PutInt (str.Length);
m_stream.Write (str.Bytes, 0, str.Length);
return true;
}
bool SaveEntry (RpaEntry entry)
{
byte opcode = null == entry.Header ? TUPLE2 : TUPLE3;
SaveLong (entry.Offset);
SaveInt (entry.UnpackedSize);
if (null != entry.Header)
SaveString (entry.Header);
m_stream.WriteByte (opcode);
return true;
}
bool SaveList (IList list)
{
m_stream.WriteByte (EMPTY_LIST);
if (0 == list.Count)
return true;
return BatchList (list.GetEnumerator());
}
bool BatchList (IEnumerator iterator)
{
int n = 0;
do
{
if (!iterator.MoveNext())
return false;
var first_item = iterator.Current;
if (!iterator.MoveNext())
{
if (!Save (first_item))
return false;
m_stream.WriteByte (APPEND);
break;
}
m_stream.WriteByte (MARK);
if (!Save (first_item))
return false;
n = 1;
do
{
if (!Save (iterator.Current))
return false;
if (++n == BATCHSIZE)
break;
}
while (iterator.MoveNext());
m_stream.WriteByte (APPENDS);
}
while (n == BATCHSIZE);
return true;
}
bool SaveInt (uint i)
{
byte[] buf = new byte[5];
buf[1] = (byte)( i & 0xff);
buf[2] = (byte)((i >> 8) & 0xff);
buf[3] = (byte)((i >> 16) & 0xff);
buf[4] = (byte)((i >> 24) & 0xff);
int length;
if (0 == buf[4] && 0 == buf[3])
{
if (0 == buf[2])
{
buf[0] = BININT1;
length = 2;
}
else
{
buf[0] = BININT2;
length = 3;
}
}
else
{
buf[0] = BININT;
length = 5;
}
m_stream.Write (buf, 0, length);
return true;
}
bool SaveLong (long l)
{
if (0 == ((l >> 32) & 0xffffffff))
return SaveInt ((uint)l);
m_stream.WriteByte (INT);
string num = l.ToString (CultureInfo.InvariantCulture);
var num_data = Encoding.ASCII.GetBytes (num);
m_stream.Write (num_data, 0, num_data.Length);
m_stream.WriteByte (0x0a);
return true;
}
bool SaveDict (IDictionary dict)
{
m_stream.WriteByte (EMPTY_DICT);
if (0 == dict.Count)
return true;
return BatchDict (dict);
}
bool BatchDict (IDictionary dict)
{
int dict_size = dict.Count;
var iterator = dict.GetEnumerator();
if (1 == dict_size)
{
if (!iterator.MoveNext())
return false;
if (!Save (iterator.Key))
return false;
if (!Save (iterator.Value))
return false;
m_stream.WriteByte (SETITEM);
return true;
}
int i;
do
{
i = 0;
m_stream.WriteByte (MARK);
while (iterator.MoveNext())
{
if (!Save (iterator.Key))
return false;
if (!Save (iterator.Value))
return false;
if (++i == BATCHSIZE)
break;
}
m_stream.WriteByte (SETITEMS);
}
while (i == BATCHSIZE);
return true;
}
bool PutInt (int i)
{
m_stream.WriteByte ((byte)(i & 0xff));
m_stream.WriteByte ((byte)((i >> 8) & 0xff));
m_stream.WriteByte ((byte)((i >> 16) & 0xff));
m_stream.WriteByte ((byte)((i >> 24) & 0xff));
return true;
}
public object Load () public object Load ()
{ {
for (;;) for (;;)
@ -183,6 +490,12 @@ namespace GameRes.Formats.RenPy
break; break;
continue; continue;
case BINSTRING:
case BINUNICODE:
if (!LoadBinUnicode())
break;
continue;
case EMPTY_LIST: case EMPTY_LIST:
if (!LoadEmptyList()) if (!LoadEmptyList())
break; break;
@ -203,6 +516,11 @@ namespace GameRes.Formats.RenPy
break; break;
continue; continue;
case INT:
if (!LoadInt())
break;
continue;
case TUPLE2: case TUPLE2:
if (!LoadCountedTuple (2)) if (!LoadCountedTuple (2))
break; break;
@ -218,6 +536,11 @@ namespace GameRes.Formats.RenPy
break; break;
continue; continue;
case SETITEM:
if (!LoadSetItem())
break;
continue;
case SETITEMS: case SETITEMS:
if (!LoadSetItems()) if (!LoadSetItems())
break; break;
@ -232,7 +555,7 @@ namespace GameRes.Formats.RenPy
return null; return null;
default: default:
Trace.TraceError ("Unknown Pickle serialization key {0:X2}", sym); Trace.TraceError ("Unknown Pickle serialization opcode 0x{0:X2}", sym);
return null; return null;
} }
break; break;
@ -266,7 +589,6 @@ namespace GameRes.Formats.RenPy
int key = m_stream.ReadByte(); int key = m_stream.ReadByte();
if (-1 == key || 0 == m_stack.Count) if (-1 == key || 0 == m_stack.Count)
return false; return false;
// m_memo[key] = m_stack.Peek();
return true; return true;
} }
@ -275,7 +597,6 @@ namespace GameRes.Formats.RenPy
int key; int key;
if (!ReadInt (4, out key) || 0 == m_stack.Count || key < 0) if (!ReadInt (4, out key) || 0 == m_stack.Count || key < 0)
return false; return false;
// m_memo[key] = m_stack.Peek();
return true; return true;
} }
@ -300,6 +621,19 @@ namespace GameRes.Formats.RenPy
int length = m_stream.ReadByte(); int length = m_stream.ReadByte();
if (-1 == length) if (-1 == length)
return false; return false;
return LoadBinString (length);
}
bool LoadBinUnicode ()
{
int length;
if (!ReadInt (4, out length))
return false;
return LoadBinString (length);
}
bool LoadBinString (int length)
{
var bytes = new byte[length]; var bytes = new byte[length];
if (length != m_stream.Read (bytes, 0, length)) if (length != m_stream.Read (bytes, 0, length))
return false; return false;
@ -335,6 +669,16 @@ namespace GameRes.Formats.RenPy
return true; return true;
} }
bool LoadInt ()
{
var num = m_stream.ReadStringUntil (0x0a, Encoding.ASCII);
long n;
if (!long.TryParse (num, NumberStyles.Integer, CultureInfo.InvariantCulture, out n))
return false;
m_stack.Push (n);
return true;
}
bool LoadCountedTuple (int count) bool LoadCountedTuple (int count)
{ {
if (m_stack.Count < count) if (m_stack.Count < count)
@ -353,7 +697,7 @@ namespace GameRes.Formats.RenPy
bool LoadAppend () bool LoadAppend ()
{ {
int x = m_stack.Count - 1; int x = m_stack.Count - 1;
if (m_stack.Count < x || 0 == x) if (x <= 0)
{ {
Trace.WriteLine ("Stack underflow", "LoadAppend"); Trace.WriteLine ("Stack underflow", "LoadAppend");
return false; return false;
@ -381,9 +725,18 @@ namespace GameRes.Formats.RenPy
return list; return list;
} }
bool LoadSetItem ()
{
return DoSetItems (m_stack.Count-2);
}
bool LoadSetItems () bool LoadSetItems ()
{ {
int mark = GetMarker(); return DoSetItems (GetMarker());
}
bool DoSetItems (int mark)
{
if (!(m_stack.Count >= mark && mark > 0)) if (!(m_stack.Count >= mark && mark > 0))
{ {
Trace.WriteLine ("Stack underflow", "LoadSetItems"); Trace.WriteLine ("Stack underflow", "LoadSetItems");
@ -408,8 +761,7 @@ namespace GameRes.Formats.RenPy
{ {
if (clearto < 0) if (clearto < 0)
return false; return false;
if (clearto >= m_stack.Count) if (clearto < m_stack.Count)
return true;
m_stack.RemoveRange (clearto, m_stack.Count-clearto); m_stack.RemoveRange (clearto, m_stack.Count-clearto);
return true; return true;
} }
@ -435,6 +787,59 @@ namespace GameRes.Formats.RenPy
} }
} }
internal class PyString : IEquatable<PyString>
{
int m_hash;
byte[] m_bytes;
Lazy<bool> m_is_ascii;
public PyString (string s)
{
m_hash = s.GetHashCode();
m_bytes = Encoding.UTF8.GetBytes (s);
m_is_ascii = new Lazy<bool> (() => -1 == Array.FindIndex (m_bytes, x => x > 0x7f));
}
public PyString () : this ("")
{
}
public bool IsAscii { get { return m_is_ascii.Value; } }
public byte[] Bytes { get { return m_bytes; } }
public int Length { get { return m_bytes.Length; } }
public bool Equals (PyString other)
{
if (null == other)
return false;
if (this.m_hash != other.m_hash)
return false;
if (this.Length != other.Length)
return false;
for (var i = 0; i < m_bytes.Length; ++i)
if (m_bytes[i] != other.m_bytes[i])
return false;
return true;
}
public override bool Equals (object other)
{
return this.Equals (other as PyString);
}
public override int GetHashCode ()
{
return m_hash;
}
public override string ToString ()
{
return Encoding.UTF8.GetString (m_bytes);
}
}
public class RpaStream : Stream public class RpaStream : Stream
{ {
byte[] m_header; byte[] m_header;

View File

@ -0,0 +1,35 @@
<Grid x:Class="GameRes.Formats.GUI.CreateRPAWidget"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:s="clr-namespace:GameRes.Formats.Strings"
xmlns:p="clr-namespace:GameRes.Formats.Properties"
xmlns:local="clr-namespace:GameRes.Formats.GUI">
<Grid.Resources>
<local:UInt32Converter x:Key="keyConverter"/>
</Grid.Resources>
<Grid.ColumnDefinitions>
<ColumnDefinition/>
<ColumnDefinition MinWidth="75"/>
</Grid.ColumnDefinitions>
<Label Content="{x:Static s:arcStrings.RPALabelKey}" Target="{Binding ElementName=Key}"
Grid.Column="0" Grid.Row="0" ToolTip="{x:Static s:arcStrings.TooltipHex}" HorizontalAlignment="Right"/>
<TextBox Name="Key" Grid.Column="1" Grid.Row="0" ToolTip="{x:Static s:arcStrings.TooltipHex}" Margin="3" Width="75">
<TextBox.Text>
<Binding Path="RPAKey" Source="{x:Static p:Settings.Default}" Converter="{StaticResource keyConverter}" UpdateSourceTrigger="PropertyChanged">
<Binding.ValidationRules>
<local:PasskeyRule/>
</Binding.ValidationRules>
</Binding>
</TextBox.Text>
<Validation.ErrorTemplate>
<ControlTemplate>
<DockPanel>
<TextBlock DockPanel.Dock="Right" Foreground="Red" FontWeight="Bold" Text="!" VerticalAlignment="Center"/>
<Border BorderBrush="Red" BorderThickness="1">
<AdornedElementPlaceholder Name="ValidationAdorner" />
</Border>
</DockPanel>
</ControlTemplate>
</Validation.ErrorTemplate>
</TextBox>
</Grid>

View File

@ -0,0 +1,39 @@
using System.Globalization;
using System.Windows.Controls;
using System.Windows.Data;
namespace GameRes.Formats.GUI
{
/// <summary>
/// Interaction logic for CreateRPAWidget.xaml
/// </summary>
public partial class CreateRPAWidget : Grid
{
public CreateRPAWidget ()
{
InitializeComponent ();
}
}
[ValueConversion(typeof(uint), typeof(string))]
public class UInt32Converter : IValueConverter
{
public object Convert (object value, System.Type targetType, object parameter, CultureInfo culture)
{
if (null == value)
return "";
uint key = (uint)value;
return key.ToString ("x");
}
public object ConvertBack (object value, System.Type targetType, object parameter, CultureInfo culture)
{
string strValue = value as string;
uint result_key;
if (uint.TryParse(strValue, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out result_key))
return result_key;
else
return null;
}
}
}

View File

@ -189,5 +189,17 @@ namespace GameRes.Formats.Properties {
this["YPFVersion"] = value; this["YPFVersion"] = value;
} }
} }
[global::System.Configuration.UserScopedSettingAttribute()]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Configuration.DefaultSettingValueAttribute("1111638594")]
public uint RPAKey {
get {
return ((uint)(this["RPAKey"]));
}
set {
this["RPAKey"] = value;
}
}
} }
} }

View File

@ -44,5 +44,8 @@
<Setting Name="YPFVersion" Type="System.UInt32" Scope="User"> <Setting Name="YPFVersion" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">290</Value> <Value Profile="(Default)">290</Value>
</Setting> </Setting>
<Setting Name="RPAKey" Type="System.UInt32" Scope="User">
<Value Profile="(Default)">1111638594</Value>
</Setting>
</Settings> </Settings>
</SettingsFile> </SettingsFile>

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@ -396,6 +396,15 @@ namespace GameRes.Formats.Strings {
} }
} }
/// <summary>
/// Looks up a localized string similar to 32-bit key.
/// </summary>
public static string RPALabelKey {
get {
return ResourceManager.GetString("RPALabelKey", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Amaterasu Translations Muv-Luv script file. /// Looks up a localized string similar to Amaterasu Translations Muv-Luv script file.
/// </summary> /// </summary>

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@ -231,6 +231,9 @@ predefined encryption scheme.</value>
<data name="RPADescription" xml:space="preserve"> <data name="RPADescription" xml:space="preserve">
<value>Ren'Py game engine archive</value> <value>Ren'Py game engine archive</value>
</data> </data>
<data name="RPALabelKey" xml:space="preserve">
<value>32-bit key</value>
</data>
<data name="SCRDescription" xml:space="preserve"> <data name="SCRDescription" xml:space="preserve">
<value>Amaterasu Translations Muv-Luv script file</value> <value>Amaterasu Translations Muv-Luv script file</value>
</data> </data>

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@ -201,6 +201,9 @@
<data name="PDScrambleContents" xml:space="preserve"> <data name="PDScrambleContents" xml:space="preserve">
<value>Шифровать содержимое</value> <value>Шифровать содержимое</value>
</data> </data>
<data name="RPALabelKey" xml:space="preserve">
<value>32-битный ключ</value>
</data>
<data name="SGLabelEncoding" xml:space="preserve"> <data name="SGLabelEncoding" xml:space="preserve">
<value>Кодировка имён файлов</value> <value>Кодировка имён файлов</value>
</data> </data>

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@ -46,6 +46,9 @@
<setting name="YPFVersion" serializeAs="String"> <setting name="YPFVersion" serializeAs="String">
<value>290</value> <value>290</value>
</setting> </setting>
<setting name="RPAKey" serializeAs="String">
<value>1111638594</value>
</setting>
</GameRes.Formats.Properties.Settings> </GameRes.Formats.Properties.Settings>
</userSettings> </userSettings>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration> <startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>