mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 03:44:13 +08:00
implemented Ren'Py archives creation.
This commit is contained in:
parent
7faf641f6f
commit
3bbf2d6a90
@ -80,6 +80,9 @@
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<Compile Include="CreatePDWidget.xaml.cs">
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<DependentUpon>CreatePDWidget.xaml</DependentUpon>
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</Compile>
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<Compile Include="CreateRPAWidget.xaml.cs">
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<DependentUpon>CreateRPAWidget.xaml</DependentUpon>
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</Compile>
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<Compile Include="CreateSGWidget.xaml.cs">
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<DependentUpon>CreateSGWidget.xaml</DependentUpon>
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</Compile>
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@ -158,6 +161,10 @@
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="CreateRPAWidget.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="CreateSGWidget.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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@ -31,22 +31,30 @@ using System.Diagnostics;
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using System.Globalization;
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using System.IO;
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using System.Text;
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using GameRes.Formats.Properties;
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using GameRes.Formats.Strings;
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using ZLibNet;
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namespace GameRes.Formats.RenPy
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{
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internal class RpaEntry : Entry
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internal class RpaEntry : PackedEntry
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{
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public byte[] Header = null;
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}
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public class RpaOptions : ResourceOptions
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{
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public uint Key;
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}
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[Export(typeof(ArchiveFormat))]
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public class RpaOpener : ArchiveFormat
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{
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public override string Tag { get { return "RPA"; } }
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public override string Tag { get { return "RPA"; } }
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public override string Description { get { return Strings.arcStrings.RPADescription; } }
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public override uint Signature { get { return 0x2d415052; } } // "RPA-"
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public override bool IsHierarchic { get { return true; } }
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public override uint Signature { get { return 0x2d415052; } } // "RPA-"
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public override bool IsHierarchic { get { return true; } }
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public override bool CanCreate { get { return true; } }
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public override ArcFile TryOpen (ArcView file)
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{
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@ -63,11 +71,11 @@ namespace GameRes.Formats.RenPy
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if (!uint.TryParse (key_str, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out key))
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return null;
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Hashtable dict = null;
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IDictionary dict = null;
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using (var index = new ZLibStream (file.CreateStream (index_offset), CompressionMode.Decompress))
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{
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var pickle = new Pickle (index);
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dict = pickle.Load() as Hashtable;
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dict = pickle.Load() as IDictionary;
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}
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if (null == dict)
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return null;
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@ -75,8 +83,8 @@ namespace GameRes.Formats.RenPy
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foreach (DictionaryEntry item in dict)
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{
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var name_raw = item.Key as byte[];
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var value = item.Value as ArrayList;
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if (null == name_raw || null == value || value.Count < 1)
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var values = item.Value as IList;
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if (null == name_raw || null == values || values.Count < 1)
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{
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Trace.WriteLine ("invalid index entry", "RpaOpener.TryOpen");
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return null;
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@ -84,7 +92,7 @@ namespace GameRes.Formats.RenPy
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string name = Encoding.UTF8.GetString (name_raw);
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if (string.IsNullOrEmpty (name))
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return null;
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var tuple = value[0] as ArrayList;
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var tuple = values[0] as IList;
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if (null == tuple || tuple.Count < 2)
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{
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Trace.WriteLine ("invalid index tuple", "RpaOpener.TryOpen");
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@ -94,12 +102,16 @@ namespace GameRes.Formats.RenPy
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{
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Name = name,
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Type = FormatCatalog.Instance.GetTypeFromName (name),
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Offset = (uint)((int)tuple[0] ^ key),
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Size = (uint)((int)tuple[1] ^ key),
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Offset = (uint)((int)tuple[0] ^ key),
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UnpackedSize = (uint)((int)tuple[1] ^ key),
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};
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entry.Size = entry.UnpackedSize;
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if (tuple.Count > 2)
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{
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entry.Header = tuple[2] as byte[];
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if (null != entry.Header)
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entry.Size -= (uint)entry.Header.Length;
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}
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dir.Add (entry);
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}
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if (dir.Count > 0)
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@ -109,43 +121,338 @@ namespace GameRes.Formats.RenPy
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var input = arc.File.CreateStream (entry.Offset, entry.Size);
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Stream input;
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if (0 != entry.Size)
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input = arc.File.CreateStream (entry.Offset, entry.Size);
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else
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input = Stream.Null;
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var rpa_entry = entry as RpaEntry;
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if (null == rpa_entry || null == rpa_entry.Header)
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return input;
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return new RpaStream (rpa_entry.Header, input);
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}
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public override ResourceOptions GetDefaultOptions ()
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{
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return new RpaOptions { Key = Settings.Default.RPAKey };
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}
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public override object GetCreationWidget ()
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{
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return new GUI.CreateRPAWidget();
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}
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public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
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EntryCallback callback)
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{
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var rpa_options = GetOptions<RpaOptions> (options);
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int callback_count = 0;
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var file_table = new Dictionary<PyString, ArrayList>();
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long data_offset = 0x22;
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output.Position = data_offset;
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foreach (var entry in list)
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{
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if (null != callback)
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callback (callback_count++, entry, arcStrings.MsgAddingFile);
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string name = entry.Name.Replace (@"\", "/");
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var rpa_entry = new RpaEntry { Name = name };
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using (var file = File.OpenRead (entry.Name))
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{
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var size = file.Length;
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if (size > uint.MaxValue)
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throw new FileSizeException();
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int header_size = (int)Math.Min (size, 0x10);
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rpa_entry.Offset = output.Position ^ rpa_options.Key;
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rpa_entry.Header = new byte[header_size];
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rpa_entry.UnpackedSize = (uint)size ^ rpa_options.Key;
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rpa_entry.Size = (uint)(size - header_size);
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file.Read (rpa_entry.Header, 0, header_size);
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file.CopyTo (output);
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}
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var py_name = new PyString (name);
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if (file_table.ContainsKey (py_name))
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file_table[py_name].Add (rpa_entry);
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else
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file_table[py_name] = new ArrayList { rpa_entry };
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}
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long index_pos = output.Position;
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string signature = string.Format (CultureInfo.InvariantCulture, "RPA-3.0 {0:x16} {1:x8}\n",
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index_pos, rpa_options.Key);
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var header = Encoding.ASCII.GetBytes (signature);
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if (header.Length > data_offset)
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throw new ApplicationException ("Signature serialization failed.");
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if (null != callback)
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callback (callback_count++, null, arcStrings.MsgWritingIndex);
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using (var index = new ZLibStream (output, CompressionMode.Compress, CompressionLevel.Level9, true))
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{
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var pickle = new Pickle (index);
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if (!pickle.Dump (file_table))
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throw new ApplicationException ("Archive index serialization failed.");
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}
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output.Position = 0;
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output.Write (header, 0, header.Length);
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}
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}
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public class Pickle
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{
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Stream m_stream;
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Stream m_stream;
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ArrayList m_stack = new ArrayList();
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Stack<int> m_marks = new Stack<int>();
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const int HIGHEST_PROTOCOL = 2;
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const int PROTO = 0x80; /* identify pickle protocol */
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const int TUPLE2 = 0x86; /* build 2-tuple from two topmost stack items */
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const int TUPLE3 = 0x87; /* build 3-tuple from three topmost stack items */
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const int MARK = '(';
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const int STOP = '.';
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const int BININT = 'J';
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const int BININT1 = 'K';
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const int BININT2 = 'M';
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const int SHORT_BINSTRING = 'U';
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const int EMPTY_LIST = ']';
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const int APPEND = 'a';
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const int BINPUT = 'q';
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const int LONG_BINPUT = 'r';
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const int SETITEMS = 'u';
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const int EMPTY_DICT = '}';
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const int BATCHSIZE = 1000;
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const byte PROTO = 0x80; /* identify pickle protocol */
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const byte TUPLE2 = 0x86; /* build 2-tuple from two topmost stack items */
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const byte TUPLE3 = 0x87; /* build 3-tuple from three topmost stack items */
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const byte MARK = (byte)'(';
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const byte STOP = (byte)'.';
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const byte INT = (byte)'I';
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const byte BININT = (byte)'J';
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const byte BININT1 = (byte)'K';
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const byte BININT2 = (byte)'M';
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const byte BINSTRING = (byte)'T';
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const byte SHORT_BINSTRING = (byte)'U';
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const byte BINUNICODE = (byte)'X';
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const byte EMPTY_LIST = (byte)']';
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const byte APPEND = (byte)'a';
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const byte APPENDS = (byte)'e';
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const byte BINPUT = (byte)'q';
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const byte LONG_BINPUT = (byte)'r';
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const byte SETITEM = (byte)'s';
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const byte TUPLE = (byte)'t';
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const byte SETITEMS = (byte)'u';
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const byte EMPTY_DICT = (byte)'}';
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public Pickle (Stream stream)
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{
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m_stream = stream;
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}
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public bool Dump (object obj)
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{
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m_stream.WriteByte (PROTO);
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m_stream.WriteByte ((byte)HIGHEST_PROTOCOL);
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if (!Save (obj))
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return false;
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m_stream.WriteByte (STOP);
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return true;
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}
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bool Save (object obj)
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{
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if (null == obj)
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{
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Trace.WriteLine ("Null reference not serialized", "Pickle.Save");
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return false;
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}
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switch (Type.GetTypeCode (obj.GetType()))
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{
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case TypeCode.Byte: return SaveInt ((uint)(byte)obj);
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case TypeCode.SByte: return SaveInt ((uint)(sbyte)obj);
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case TypeCode.UInt16: return SaveInt ((uint)(ushort)obj);
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case TypeCode.Int16: return SaveInt ((uint)(short)obj);
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case TypeCode.Int32: return SaveInt ((uint)(int)obj);
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case TypeCode.UInt32: return SaveInt ((uint)obj);
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case TypeCode.Int64: return SaveLong ((long)obj);
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case TypeCode.UInt64: return SaveLong ((long)(ulong)obj);
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case TypeCode.Object: break;
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default:
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Trace.WriteLine (obj, "Object could not be serialized");
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return false;
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}
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if (obj is RpaEntry)
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return SaveEntry (obj as RpaEntry);
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if (obj is PyString)
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return SaveString (obj as PyString);
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if (obj is byte[])
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return SaveString (obj as byte[]);
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if (obj is IDictionary)
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return SaveDict (obj as IDictionary);
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if (obj is IList)
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return SaveList (obj as IList);
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Trace.WriteLine (obj, "Object could not be serialized");
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return false;
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}
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bool SaveString (byte[] str)
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{
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int size = str.Length;
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if (size < 256)
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{
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m_stream.WriteByte (SHORT_BINSTRING);
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m_stream.WriteByte ((byte)size);
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}
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else
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{
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m_stream.WriteByte (BINSTRING);
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PutInt (size);
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}
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m_stream.Write (str, 0, size);
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return true;
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}
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bool SaveString (PyString str)
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{
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if (str.IsAscii)
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return SaveString (str.Bytes);
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m_stream.WriteByte (BINUNICODE);
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PutInt (str.Length);
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m_stream.Write (str.Bytes, 0, str.Length);
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return true;
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}
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bool SaveEntry (RpaEntry entry)
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{
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byte opcode = null == entry.Header ? TUPLE2 : TUPLE3;
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SaveLong (entry.Offset);
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SaveInt (entry.UnpackedSize);
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if (null != entry.Header)
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SaveString (entry.Header);
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m_stream.WriteByte (opcode);
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return true;
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}
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bool SaveList (IList list)
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{
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m_stream.WriteByte (EMPTY_LIST);
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if (0 == list.Count)
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return true;
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return BatchList (list.GetEnumerator());
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}
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bool BatchList (IEnumerator iterator)
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{
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int n = 0;
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do
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{
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if (!iterator.MoveNext())
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return false;
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var first_item = iterator.Current;
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if (!iterator.MoveNext())
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{
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if (!Save (first_item))
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return false;
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m_stream.WriteByte (APPEND);
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break;
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}
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m_stream.WriteByte (MARK);
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if (!Save (first_item))
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return false;
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n = 1;
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do
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{
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if (!Save (iterator.Current))
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return false;
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if (++n == BATCHSIZE)
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break;
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}
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while (iterator.MoveNext());
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m_stream.WriteByte (APPENDS);
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}
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while (n == BATCHSIZE);
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return true;
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}
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bool SaveInt (uint i)
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{
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byte[] buf = new byte[5];
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buf[1] = (byte)( i & 0xff);
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buf[2] = (byte)((i >> 8) & 0xff);
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buf[3] = (byte)((i >> 16) & 0xff);
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buf[4] = (byte)((i >> 24) & 0xff);
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int length;
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if (0 == buf[4] && 0 == buf[3])
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{
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if (0 == buf[2])
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{
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buf[0] = BININT1;
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length = 2;
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}
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else
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{
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buf[0] = BININT2;
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length = 3;
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}
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}
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else
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{
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buf[0] = BININT;
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length = 5;
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}
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m_stream.Write (buf, 0, length);
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return true;
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}
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bool SaveLong (long l)
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{
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if (0 == ((l >> 32) & 0xffffffff))
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return SaveInt ((uint)l);
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m_stream.WriteByte (INT);
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string num = l.ToString (CultureInfo.InvariantCulture);
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var num_data = Encoding.ASCII.GetBytes (num);
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m_stream.Write (num_data, 0, num_data.Length);
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m_stream.WriteByte (0x0a);
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return true;
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}
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bool SaveDict (IDictionary dict)
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{
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m_stream.WriteByte (EMPTY_DICT);
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if (0 == dict.Count)
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return true;
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return BatchDict (dict);
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}
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bool BatchDict (IDictionary dict)
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{
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int dict_size = dict.Count;
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var iterator = dict.GetEnumerator();
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if (1 == dict_size)
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{
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if (!iterator.MoveNext())
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return false;
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if (!Save (iterator.Key))
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return false;
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if (!Save (iterator.Value))
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return false;
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m_stream.WriteByte (SETITEM);
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return true;
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}
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int i;
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do
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{
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i = 0;
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m_stream.WriteByte (MARK);
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while (iterator.MoveNext())
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{
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if (!Save (iterator.Key))
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return false;
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if (!Save (iterator.Value))
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return false;
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if (++i == BATCHSIZE)
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break;
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}
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m_stream.WriteByte (SETITEMS);
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}
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while (i == BATCHSIZE);
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return true;
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}
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bool PutInt (int i)
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{
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m_stream.WriteByte ((byte)(i & 0xff));
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m_stream.WriteByte ((byte)((i >> 8) & 0xff));
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m_stream.WriteByte ((byte)((i >> 16) & 0xff));
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m_stream.WriteByte ((byte)((i >> 24) & 0xff));
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return true;
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}
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public object Load ()
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{
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for (;;)
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@ -183,6 +490,12 @@ namespace GameRes.Formats.RenPy
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break;
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continue;
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case BINSTRING:
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case BINUNICODE:
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if (!LoadBinUnicode())
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break;
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continue;
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case EMPTY_LIST:
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if (!LoadEmptyList())
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break;
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@ -203,6 +516,11 @@ namespace GameRes.Formats.RenPy
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break;
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continue;
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case INT:
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if (!LoadInt())
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break;
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continue;
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case TUPLE2:
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if (!LoadCountedTuple (2))
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break;
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@ -218,6 +536,11 @@ namespace GameRes.Formats.RenPy
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break;
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continue;
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case SETITEM:
|
||||
if (!LoadSetItem())
|
||||
break;
|
||||
continue;
|
||||
|
||||
case SETITEMS:
|
||||
if (!LoadSetItems())
|
||||
break;
|
||||
@ -232,7 +555,7 @@ namespace GameRes.Formats.RenPy
|
||||
return null;
|
||||
|
||||
default:
|
||||
Trace.TraceError ("Unknown Pickle serialization key {0:X2}", sym);
|
||||
Trace.TraceError ("Unknown Pickle serialization opcode 0x{0:X2}", sym);
|
||||
return null;
|
||||
}
|
||||
break;
|
||||
@ -266,7 +589,6 @@ namespace GameRes.Formats.RenPy
|
||||
int key = m_stream.ReadByte();
|
||||
if (-1 == key || 0 == m_stack.Count)
|
||||
return false;
|
||||
// m_memo[key] = m_stack.Peek();
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -275,7 +597,6 @@ namespace GameRes.Formats.RenPy
|
||||
int key;
|
||||
if (!ReadInt (4, out key) || 0 == m_stack.Count || key < 0)
|
||||
return false;
|
||||
// m_memo[key] = m_stack.Peek();
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -300,6 +621,19 @@ namespace GameRes.Formats.RenPy
|
||||
int length = m_stream.ReadByte();
|
||||
if (-1 == length)
|
||||
return false;
|
||||
return LoadBinString (length);
|
||||
}
|
||||
|
||||
bool LoadBinUnicode ()
|
||||
{
|
||||
int length;
|
||||
if (!ReadInt (4, out length))
|
||||
return false;
|
||||
return LoadBinString (length);
|
||||
}
|
||||
|
||||
bool LoadBinString (int length)
|
||||
{
|
||||
var bytes = new byte[length];
|
||||
if (length != m_stream.Read (bytes, 0, length))
|
||||
return false;
|
||||
@ -335,6 +669,16 @@ namespace GameRes.Formats.RenPy
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LoadInt ()
|
||||
{
|
||||
var num = m_stream.ReadStringUntil (0x0a, Encoding.ASCII);
|
||||
long n;
|
||||
if (!long.TryParse (num, NumberStyles.Integer, CultureInfo.InvariantCulture, out n))
|
||||
return false;
|
||||
m_stack.Push (n);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool LoadCountedTuple (int count)
|
||||
{
|
||||
if (m_stack.Count < count)
|
||||
@ -353,7 +697,7 @@ namespace GameRes.Formats.RenPy
|
||||
bool LoadAppend ()
|
||||
{
|
||||
int x = m_stack.Count - 1;
|
||||
if (m_stack.Count < x || 0 == x)
|
||||
if (x <= 0)
|
||||
{
|
||||
Trace.WriteLine ("Stack underflow", "LoadAppend");
|
||||
return false;
|
||||
@ -381,9 +725,18 @@ namespace GameRes.Formats.RenPy
|
||||
return list;
|
||||
}
|
||||
|
||||
bool LoadSetItem ()
|
||||
{
|
||||
return DoSetItems (m_stack.Count-2);
|
||||
}
|
||||
|
||||
bool LoadSetItems ()
|
||||
{
|
||||
int mark = GetMarker();
|
||||
return DoSetItems (GetMarker());
|
||||
}
|
||||
|
||||
bool DoSetItems (int mark)
|
||||
{
|
||||
if (!(m_stack.Count >= mark && mark > 0))
|
||||
{
|
||||
Trace.WriteLine ("Stack underflow", "LoadSetItems");
|
||||
@ -408,9 +761,8 @@ namespace GameRes.Formats.RenPy
|
||||
{
|
||||
if (clearto < 0)
|
||||
return false;
|
||||
if (clearto >= m_stack.Count)
|
||||
return true;
|
||||
m_stack.RemoveRange (clearto, m_stack.Count-clearto);
|
||||
if (clearto < m_stack.Count)
|
||||
m_stack.RemoveRange (clearto, m_stack.Count-clearto);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@ -435,6 +787,59 @@ namespace GameRes.Formats.RenPy
|
||||
}
|
||||
}
|
||||
|
||||
internal class PyString : IEquatable<PyString>
|
||||
{
|
||||
int m_hash;
|
||||
byte[] m_bytes;
|
||||
Lazy<bool> m_is_ascii;
|
||||
|
||||
public PyString (string s)
|
||||
{
|
||||
m_hash = s.GetHashCode();
|
||||
m_bytes = Encoding.UTF8.GetBytes (s);
|
||||
m_is_ascii = new Lazy<bool> (() => -1 == Array.FindIndex (m_bytes, x => x > 0x7f));
|
||||
}
|
||||
|
||||
public PyString () : this ("")
|
||||
{
|
||||
}
|
||||
|
||||
public bool IsAscii { get { return m_is_ascii.Value; } }
|
||||
|
||||
public byte[] Bytes { get { return m_bytes; } }
|
||||
|
||||
public int Length { get { return m_bytes.Length; } }
|
||||
|
||||
public bool Equals (PyString other)
|
||||
{
|
||||
if (null == other)
|
||||
return false;
|
||||
if (this.m_hash != other.m_hash)
|
||||
return false;
|
||||
if (this.Length != other.Length)
|
||||
return false;
|
||||
for (var i = 0; i < m_bytes.Length; ++i)
|
||||
if (m_bytes[i] != other.m_bytes[i])
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
public override bool Equals (object other)
|
||||
{
|
||||
return this.Equals (other as PyString);
|
||||
}
|
||||
|
||||
public override int GetHashCode ()
|
||||
{
|
||||
return m_hash;
|
||||
}
|
||||
|
||||
public override string ToString ()
|
||||
{
|
||||
return Encoding.UTF8.GetString (m_bytes);
|
||||
}
|
||||
}
|
||||
|
||||
public class RpaStream : Stream
|
||||
{
|
||||
byte[] m_header;
|
||||
|
35
ArcFormats/CreateRPAWidget.xaml
Normal file
35
ArcFormats/CreateRPAWidget.xaml
Normal file
@ -0,0 +1,35 @@
|
||||
<Grid x:Class="GameRes.Formats.GUI.CreateRPAWidget"
|
||||
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
|
||||
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
|
||||
xmlns:s="clr-namespace:GameRes.Formats.Strings"
|
||||
xmlns:p="clr-namespace:GameRes.Formats.Properties"
|
||||
xmlns:local="clr-namespace:GameRes.Formats.GUI">
|
||||
<Grid.Resources>
|
||||
<local:UInt32Converter x:Key="keyConverter"/>
|
||||
</Grid.Resources>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition/>
|
||||
<ColumnDefinition MinWidth="75"/>
|
||||
</Grid.ColumnDefinitions>
|
||||
<Label Content="{x:Static s:arcStrings.RPALabelKey}" Target="{Binding ElementName=Key}"
|
||||
Grid.Column="0" Grid.Row="0" ToolTip="{x:Static s:arcStrings.TooltipHex}" HorizontalAlignment="Right"/>
|
||||
<TextBox Name="Key" Grid.Column="1" Grid.Row="0" ToolTip="{x:Static s:arcStrings.TooltipHex}" Margin="3" Width="75">
|
||||
<TextBox.Text>
|
||||
<Binding Path="RPAKey" Source="{x:Static p:Settings.Default}" Converter="{StaticResource keyConverter}" UpdateSourceTrigger="PropertyChanged">
|
||||
<Binding.ValidationRules>
|
||||
<local:PasskeyRule/>
|
||||
</Binding.ValidationRules>
|
||||
</Binding>
|
||||
</TextBox.Text>
|
||||
<Validation.ErrorTemplate>
|
||||
<ControlTemplate>
|
||||
<DockPanel>
|
||||
<TextBlock DockPanel.Dock="Right" Foreground="Red" FontWeight="Bold" Text="!" VerticalAlignment="Center"/>
|
||||
<Border BorderBrush="Red" BorderThickness="1">
|
||||
<AdornedElementPlaceholder Name="ValidationAdorner" />
|
||||
</Border>
|
||||
</DockPanel>
|
||||
</ControlTemplate>
|
||||
</Validation.ErrorTemplate>
|
||||
</TextBox>
|
||||
</Grid>
|
39
ArcFormats/CreateRPAWidget.xaml.cs
Normal file
39
ArcFormats/CreateRPAWidget.xaml.cs
Normal file
@ -0,0 +1,39 @@
|
||||
using System.Globalization;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Data;
|
||||
|
||||
namespace GameRes.Formats.GUI
|
||||
{
|
||||
/// <summary>
|
||||
/// Interaction logic for CreateRPAWidget.xaml
|
||||
/// </summary>
|
||||
public partial class CreateRPAWidget : Grid
|
||||
{
|
||||
public CreateRPAWidget ()
|
||||
{
|
||||
InitializeComponent ();
|
||||
}
|
||||
}
|
||||
|
||||
[ValueConversion(typeof(uint), typeof(string))]
|
||||
public class UInt32Converter : IValueConverter
|
||||
{
|
||||
public object Convert (object value, System.Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
if (null == value)
|
||||
return "";
|
||||
uint key = (uint)value;
|
||||
return key.ToString ("x");
|
||||
}
|
||||
|
||||
public object ConvertBack (object value, System.Type targetType, object parameter, CultureInfo culture)
|
||||
{
|
||||
string strValue = value as string;
|
||||
uint result_key;
|
||||
if (uint.TryParse(strValue, NumberStyles.HexNumber, CultureInfo.InvariantCulture, out result_key))
|
||||
return result_key;
|
||||
else
|
||||
return null;
|
||||
}
|
||||
}
|
||||
}
|
12
ArcFormats/Properties/Settings.Designer.cs
generated
12
ArcFormats/Properties/Settings.Designer.cs
generated
@ -189,5 +189,17 @@ namespace GameRes.Formats.Properties {
|
||||
this["YPFVersion"] = value;
|
||||
}
|
||||
}
|
||||
|
||||
[global::System.Configuration.UserScopedSettingAttribute()]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Configuration.DefaultSettingValueAttribute("1111638594")]
|
||||
public uint RPAKey {
|
||||
get {
|
||||
return ((uint)(this["RPAKey"]));
|
||||
}
|
||||
set {
|
||||
this["RPAKey"] = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -44,5 +44,8 @@
|
||||
<Setting Name="YPFVersion" Type="System.UInt32" Scope="User">
|
||||
<Value Profile="(Default)">290</Value>
|
||||
</Setting>
|
||||
<Setting Name="RPAKey" Type="System.UInt32" Scope="User">
|
||||
<Value Profile="(Default)">1111638594</Value>
|
||||
</Setting>
|
||||
</Settings>
|
||||
</SettingsFile>
|
9
ArcFormats/Strings/arcStrings.Designer.cs
generated
9
ArcFormats/Strings/arcStrings.Designer.cs
generated
@ -396,6 +396,15 @@ namespace GameRes.Formats.Strings {
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to 32-bit key.
|
||||
/// </summary>
|
||||
public static string RPALabelKey {
|
||||
get {
|
||||
return ResourceManager.GetString("RPALabelKey", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Looks up a localized string similar to Amaterasu Translations Muv-Luv script file.
|
||||
/// </summary>
|
||||
|
@ -231,6 +231,9 @@ predefined encryption scheme.</value>
|
||||
<data name="RPADescription" xml:space="preserve">
|
||||
<value>Ren'Py game engine archive</value>
|
||||
</data>
|
||||
<data name="RPALabelKey" xml:space="preserve">
|
||||
<value>32-bit key</value>
|
||||
</data>
|
||||
<data name="SCRDescription" xml:space="preserve">
|
||||
<value>Amaterasu Translations Muv-Luv script file</value>
|
||||
</data>
|
||||
|
@ -201,6 +201,9 @@
|
||||
<data name="PDScrambleContents" xml:space="preserve">
|
||||
<value>Шифровать содержимое</value>
|
||||
</data>
|
||||
<data name="RPALabelKey" xml:space="preserve">
|
||||
<value>32-битный ключ</value>
|
||||
</data>
|
||||
<data name="SGLabelEncoding" xml:space="preserve">
|
||||
<value>Кодировка имён файлов</value>
|
||||
</data>
|
||||
|
@ -46,6 +46,9 @@
|
||||
<setting name="YPFVersion" serializeAs="String">
|
||||
<value>290</value>
|
||||
</setting>
|
||||
<setting name="RPAKey" serializeAs="String">
|
||||
<value>1111638594</value>
|
||||
</setting>
|
||||
</GameRes.Formats.Properties.Settings>
|
||||
</userSettings>
|
||||
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.5"/></startup></configuration>
|
||||
|
Loading…
x
Reference in New Issue
Block a user