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(NEKOPACK4): fixed name checksum calculation.
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parent
6b0f848ba3
commit
3c5a61d580
@ -38,7 +38,7 @@ namespace GameRes.Formats.NekoSDK
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public override string Tag { get { return "NEKOPACK/4"; } }
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public override string Description { get { return "NekoSDK engine resource archive"; } }
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public override uint Signature { get { return 0x4F4B454E; } } // 'NEKOPACK'
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public override bool IsHierarchic { get { return false; } }
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public override bool IsHierarchic { get { return true; } }
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public override bool CanCreate { get { return false; } }
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public PakOpener ()
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@ -78,13 +78,13 @@ namespace GameRes.Formats.NekoSDK
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return null;
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file.View.Read (index_offset, name_buffer, 0, name_length);
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index_offset += name_length;
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uint key = 0;
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int key = 0;
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for (uint i = 0; i < name_length; ++i)
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key += name_buffer[i];
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key += (sbyte)name_buffer[i];
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var name = Binary.GetCString (name_buffer, 0, (int)name_length);
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var entry = FormatCatalog.Instance.Create<PackedEntry> (name);
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entry.Offset = file.View.ReadUInt32 (index_offset) ^ key;
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entry.Size = file.View.ReadUInt32 (index_offset+4) ^ key;
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entry.Offset = file.View.ReadUInt32 (index_offset) ^ (uint)key;
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entry.Size = file.View.ReadUInt32 (index_offset+4) ^ (uint)key;
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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