diff --git a/ArcFormats/ArcFormats.csproj b/ArcFormats/ArcFormats.csproj index a491f7bf..13d6e05b 100644 --- a/ArcFormats/ArcFormats.csproj +++ b/ArcFormats/ArcFormats.csproj @@ -108,6 +108,7 @@ + diff --git a/ArcFormats/rUGP/AudioRHA.cs b/ArcFormats/rUGP/AudioRHA.cs new file mode 100644 index 00000000..33839dcd --- /dev/null +++ b/ArcFormats/rUGP/AudioRHA.cs @@ -0,0 +1,142 @@ +//! \file AudioRHA.cs +//! \date Tue Nov 08 16:33:10 2016 +//! \brief rUGP engine audio object. +// +// Copyright (C) 2016-2017 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System.ComponentModel.Composition; +using System.IO; +using GameRes.Utility; + +namespace GameRes.Formats.Rugp +{ + [Export(typeof(AudioFormat))] + public class RhaAudio : AudioFormat + { + public override string Tag { get { return "RHA"; } } + public override string Description { get { return "rUGP engine compressed audio (MP3)"; } } + public override uint Signature { get { return 0; } } + public override bool CanWrite { get { return false; } } + + public override SoundInput TryOpen (IBinaryStream file) + { + ushort schema = Binary.BigEndian (file.ReadUInt16()); + if (4 == (schema & 0x10F)) + { + file.Position = 0; + schema = 0; + } + else if (0x10B != schema) + return null; + var mp3 = new MemoryStream(); + try + { + if (!ConvertToMp3 (file, mp3, schema)) + { + mp3.Dispose(); + return null; + } + mp3.Position = 0; + var sound = new Mp3Input (mp3); + file.Dispose(); + return sound; + } + catch + { + mp3.Dispose(); + throw; + } + } + + bool ConvertToMp3 (IBinaryStream input, Stream mp3, ushort schema) + { + byte[] frame_buffer = null; + using (var output = new BinaryWriter (mp3, System.Text.Encoding.Default, true)) + { + while (input.PeekByte() != -1) + { + ushort rha_header = Binary.BigEndian (input.ReadUInt16()); + uint header; + if (0 == schema) + { + header = 0xFFFB0000u | rha_header; + } + else + { + if (0 != (rha_header & 0x3000)) + { + input.ReadUInt16(); + } + header = RhaToMp3Header (rha_header); + } + int frame_length = GetFrameLength (header); + if (0 == frame_length) + return false; + if (null == frame_buffer || frame_length > frame_buffer.Length) + frame_buffer = new byte[frame_length]; + if (0 == (header & (1 << 16))) + frame_length += 2; + if (frame_length != input.Read (frame_buffer, 0, frame_length)) + break; + output.Write (Binary.BigEndian (header)); + output.Write (frame_buffer, 0, frame_length); + } + } + return mp3.Length > 0; + } + + internal static uint RhaToMp3Header (uint header) + { + return (header & 0xF) << 4 | (header & 0x7F0) << 5 | (header & 0x800) << 8 | 0xFFF30004; + } + + internal static int GetFrameLength (uint header) + { + int lsf, freq; + if (0 == (header & (1 << 20))) + { + lsf = 1; + freq = (int)((header >> 10 ) & 3) + 6; + } + else + { + lsf = (int)~(header >> 19) & 1; + freq = (int)((header >> 10 ) & 3) + (lsf * 3); + } + int bitrate_index = (int)((header >> 12) & 0xF); + if (0 == bitrate_index || 0xF == bitrate_index) + return 0; + int padding = (int)((header >> 9) & 1); + int frame_length = BitRates[lsf, bitrate_index] * 144000; + frame_length /= Mp3Freqs[freq] << lsf; + frame_length += padding - 4; + return frame_length; + } + + static readonly int[] Mp3Freqs = { 44100, 48000, 32000, 22050, 24000, 16000, 11025, 12000, 8000 }; + + static readonly short[,] BitRates = { + { 0, 32, 40, 48, 56, 64, 80, 96,112,128,160,192,224,256,320 }, + { 0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96,112,128,144,160 } + }; + } +}