From 3da10721c581926799877dfcd5d1e27d24ce22ae Mon Sep 17 00:00:00 2001 From: morkt Date: Tue, 27 Mar 2018 14:33:36 +0400 Subject: [PATCH] (Legacy): various 'ike' compressed resources. --- Legacy/UMeSoft/ArcBIN.cs | 21 +++++++++-- Legacy/UMeSoft/AudioIKE.cs | 55 +++++++++++++++++++++++++++ Legacy/UMeSoft/ImageIKE.cs | 76 ++++++++++++++++++++++++++++++++++++++ 3 files changed, 149 insertions(+), 3 deletions(-) create mode 100644 Legacy/UMeSoft/AudioIKE.cs create mode 100644 Legacy/UMeSoft/ImageIKE.cs diff --git a/Legacy/UMeSoft/ArcBIN.cs b/Legacy/UMeSoft/ArcBIN.cs index 0380da15..79600902 100644 --- a/Legacy/UMeSoft/ArcBIN.cs +++ b/Legacy/UMeSoft/ArcBIN.cs @@ -23,6 +23,7 @@ // IN THE SOFTWARE. // +using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.IO; @@ -68,9 +69,9 @@ namespace GameRes.Formats.UMeSoft uint signature; if (entry.Size > 13 && file.View.AsciiEqual (entry.Offset+2, "ike")) { - int unpacked_size = file.View.ReadByte (entry.Offset+11) - + ((file.View.ReadByte (entry.Offset+12) - + (file.View.ReadByte (entry.Offset+10) >> 2 << 8)) << 8); + int unpacked_size = IkeReader.DecodeSize (file.View.ReadByte (entry.Offset+10), + file.View.ReadByte (entry.Offset+11), + file.View.ReadByte (entry.Offset+12)); entry.IsPacked = true; entry.UnpackedSize = (uint)unpacked_size; signature = file.View.ReadUInt32 (entry.Offset+0xF); @@ -109,6 +110,19 @@ namespace GameRes.Formats.UMeSoft m_output = new byte[unpacked_size]; } + public static int DecodeSize (byte a, byte b, byte c) + { + return b + ((c + (a >> 2 << 8)) << 8); + } + + public static IBinaryStream CreateStream (IBinaryStream input, int unpacked_size) + { + input.Position = 0xD; + var ike = new IkeReader (input, unpacked_size); + var data = ike.Unpack(); + return new BinMemoryStream (data); + } + public byte[] Unpack () { m_bits = 2; @@ -214,6 +228,7 @@ namespace GameRes.Formats.UMeSoft } count = 2; } + count = Math.Min (count, m_output.Length - dst); Binary.CopyOverlapped (m_output, dst+offset, dst, count); dst += count; } diff --git a/Legacy/UMeSoft/AudioIKE.cs b/Legacy/UMeSoft/AudioIKE.cs new file mode 100644 index 00000000..58958dd8 --- /dev/null +++ b/Legacy/UMeSoft/AudioIKE.cs @@ -0,0 +1,55 @@ +//! \file AudioIKE.cs +//! \date 2018 Mar 22 +//! \brief ike-compressed wave file. +// +// Copyright (C) 2018 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System.ComponentModel.Composition; + +namespace GameRes.Formats.UMeSoft +{ + [Export(typeof(AudioFormat))] + public sealed class IkeAudio : AudioFormat + { + public override string Tag { get { return "WAV/IKE"; } } + public override string Description { get { return "ike-compressed WAVE audio"; } } + public override uint Signature { get { return 0x6B69899D; } } + public override bool CanWrite { get { return false; } } + + public override SoundInput TryOpen (IBinaryStream file) + { + var header = file.ReadHeader (0x13); + if (!header.AsciiEqual (2, "ike") || !header.AsciiEqual (0xF, "RIFF")) + return null; + int unpacked_size = IkeReader.DecodeSize (header[10], header[11], header[12]); + var wav = IkeReader.CreateStream (file, unpacked_size); + var sound = Wav.TryOpen (wav); + if (sound != null) + file.Dispose(); + else + wav.Dispose(); + return sound; + } + } +} + + diff --git a/Legacy/UMeSoft/ImageIKE.cs b/Legacy/UMeSoft/ImageIKE.cs new file mode 100644 index 00000000..751f0fd4 --- /dev/null +++ b/Legacy/UMeSoft/ImageIKE.cs @@ -0,0 +1,76 @@ +//! \file ImageIKE.cs +//! \date 2018 Mar 22 +//! \brief ike-compressed image. +// +// Copyright (C) 2018 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System.ComponentModel.Composition; +using System.IO; +using System.Windows.Media; + +namespace GameRes.Formats.UMeSoft +{ + internal class IkeMetaData : ImageMetaData + { + public int UnpackedSize; + } + + [Export(typeof(ImageFormat))] + public class IkeFormat : ImageFormat + { + public override string Tag { get { return "BMP/IKE"; } } + public override string Description { get { return "ike-compressed bitmap"; } } + public override uint Signature { get { return 0x6B69899D; } } + + public override ImageMetaData ReadMetaData (IBinaryStream file) + { + var header = file.ReadHeader (0x11); + if (!header.AsciiEqual (2, "ike") || !header.AsciiEqual (0xF, "BM")) + return null; + int unpacked_size = IkeReader.DecodeSize (header[10], header[11], header[12]); + using (var bmp = IkeReader.CreateStream (file, 0x36)) + { + var info = Bmp.ReadMetaData (bmp); + if (null == info) + return null; + return new IkeMetaData { + Width = info.Width, + Height = info.Height, + BPP = info.BPP, + UnpackedSize = unpacked_size, + }; + } + } + + public override ImageData Read (IBinaryStream file, ImageMetaData info) + { + var meta = (IkeMetaData)info; + using (var bmp = IkeReader.CreateStream (file, meta.UnpackedSize)) + return Bmp.Read (bmp, info); + } + + public override void Write (Stream file, ImageData image) + { + throw new System.NotImplementedException ("IkeFormat.Write not implemented"); + } + } +}