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Update HuffmanDecoder.cs
Since Huffman node is now a class it must be explicitely initiated.
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@ -89,6 +89,10 @@ namespace GameRes.Formats.DxLib
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originalSize = compressedSize = headerSize = 0;
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originalSize = compressedSize = headerSize = 0;
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ushort[] weights = new ushort[256];
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ushort[] weights = new ushort[256];
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nodes = new DXA8HuffmanNode[256+255]; //256 data nodes, then 255 hierarchy nodes.
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nodes = new DXA8HuffmanNode[256+255]; //256 data nodes, then 255 hierarchy nodes.
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for (int i = 0; i < nodes.Length; i++)
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{
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nodes[i] = new DXA8HuffmanNode();
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}
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}
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}
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public byte[] Unpack ()
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public byte[] Unpack ()
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