released v1.3.23

This commit is contained in:
morkt 2016-12-26 19:58:41 +04:00
parent f1072d81df
commit 40f250de6b
8 changed files with 16 additions and 9 deletions

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.26.1149")] [assembly: AssemblyVersion ("1.2.27.1170")]
[assembly: AssemblyFileVersion ("1.2.26.1149")] [assembly: AssemblyFileVersion ("1.2.27.1170")]

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")] [assembly: AssemblyVersion ("1.0.1.8")]
[assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyFileVersion ("1.0.1.8")]

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@ -57,6 +57,8 @@ Section "install"
File "${RELEASE_DIR}\Concentus.dll" File "${RELEASE_DIR}\Concentus.dll"
File "${RELEASE_DIR}\Concentus.Oggfile.dll" File "${RELEASE_DIR}\Concentus.Oggfile.dll"
File "${RELEASE_DIR}\GameRes.dll" File "${RELEASE_DIR}\GameRes.dll"
File "${RELEASE_DIR}\Microsoft.Deployment.Compression.dll"
File "${RELEASE_DIR}\Microsoft.Deployment.Compression.Cab.dll"
File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.dll" File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.dll"
File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.Shell.dll" File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.Shell.dll"
File "${RELEASE_DIR}\NAudio.dll" File "${RELEASE_DIR}\NAudio.dll"
@ -108,6 +110,8 @@ Section "uninstall"
Delete $INSTDIR\Concentus.dll Delete $INSTDIR\Concentus.dll
Delete $INSTDIR\Concentus.Oggfile.dll Delete $INSTDIR\Concentus.Oggfile.dll
Delete $INSTDIR\GameRes.dll Delete $INSTDIR\GameRes.dll
Delete $INSTDIR\Microsoft.Deployment.Compression.dll
Delete $INSTDIR\Microsoft.Deployment.Compression.Cab.dll
Delete $INSTDIR\Microsoft.WindowsAPICodePack.dll Delete $INSTDIR\Microsoft.WindowsAPICodePack.dll
Delete $INSTDIR\Microsoft.WindowsAPICodePack.Shell.dll Delete $INSTDIR\Microsoft.WindowsAPICodePack.Shell.dll
Delete $INSTDIR\NAudio.dll Delete $INSTDIR\NAudio.dll

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@ -65,6 +65,7 @@ Global
{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Prerelease|Any CPU.ActiveCfg = Release|Any CPU {60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Prerelease|Any CPU.ActiveCfg = Release|Any CPU
{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Release|Any CPU.ActiveCfg = Release|Any CPU {60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Release|Any CPU.ActiveCfg = Release|Any CPU
{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

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@ -51,5 +51,5 @@ using System.Windows;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.2.22.1555")] [assembly: AssemblyVersion ("1.3.23.1590")]
[assembly: AssemblyFileVersion ("1.2.22.1555")] [assembly: AssemblyFileVersion ("1.3.23.1590")]

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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers // You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below: // by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")] // [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.4.23.212")] [assembly: AssemblyVersion ("1.4.24.223")]
[assembly: AssemblyFileVersion ("1.4.23.212")] [assembly: AssemblyFileVersion ("1.4.24.223")]

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@ -220,6 +220,7 @@ Onegai O-Hoshi-sama<br/>
Reijou Caster 2<br/> Reijou Caster 2<br/>
Seido Maria ~Hakudaku Mamire no Zangeshitsu~<br/> Seido Maria ~Hakudaku Mamire no Zangeshitsu~<br/>
Toriko Hime ~Hakudaku Mamire no Reijou~<br/> Toriko Hime ~Hakudaku Mamire no Reijou~<br/>
Tsukiakari ni Motaeru Harame<br/>
Tsuma Youji<br/> Tsuma Youji<br/>
Tsuma Youji 2<br/> Tsuma Youji 2<br/>
Wanna. SpartanSex Spermax!!!<br/> Wanna. SpartanSex Spermax!!!<br/>
@ -550,6 +551,7 @@ Chijoku no Kankei ~Inkou Kyoushi~<br/>
Chijoku no Kankei 2<br/> Chijoku no Kankei 2<br/>
Jii -Nozoki no Houshuu-<br/> Jii -Nozoki no Houshuu-<br/>
Itazura ZERO<br/> Itazura ZERO<br/>
Mariko-sanchi no Seijijou ~Oba-san wa Boku no Mono~<br/>
Oira wa Bandai 2<br/> Oira wa Bandai 2<br/>
Zoku Ryoujoku Sou<br/> Zoku Ryoujoku Sou<br/>
</td></tr> </td></tr>
@ -1005,7 +1007,7 @@ Shikotama Slave ~Aruji de Shimai na Tenshi to Akuma~<br/>
Unity Marriage ~Futari no Hanayome~<br/> Unity Marriage ~Futari no Hanayome~<br/>
</td></tr> </td></tr>
<tr class="odd last"><td>*.pgd</td><td><tt>GE</tt><br/><tt>PGD3</tt></td><td>No</td></tr> <tr class="odd last"><td>*.pgd</td><td><tt>GE</tt><br/><tt>PGD3</tt></td><td>No</td></tr>
<tr><td>*.npk</td><td><tt>NPK2</tt></td><td>No</td><td>Nitro+</td><td> <tr><td>*.npk</td><td><tt>NPK2</tt></td><td>Yes</td><td>Nitro+</td><td>
Sonicomi<br/> Sonicomi<br/>
Tokyo Necro<br/> Tokyo Necro<br/>
</td></tr> </td></tr>