mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 20:04:13 +08:00
released v1.3.23
This commit is contained in:
parent
f1072d81df
commit
40f250de6b
@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.2.26.1149")]
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[assembly: AssemblyVersion ("1.2.27.1170")]
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[assembly: AssemblyFileVersion ("1.2.26.1149")]
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[assembly: AssemblyFileVersion ("1.2.27.1170")]
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyVersion ("1.0.1.8")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion ("1.0.1.8")]
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@ -57,6 +57,8 @@ Section "install"
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File "${RELEASE_DIR}\Concentus.dll"
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File "${RELEASE_DIR}\Concentus.dll"
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File "${RELEASE_DIR}\Concentus.Oggfile.dll"
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File "${RELEASE_DIR}\Concentus.Oggfile.dll"
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File "${RELEASE_DIR}\GameRes.dll"
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File "${RELEASE_DIR}\GameRes.dll"
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File "${RELEASE_DIR}\Microsoft.Deployment.Compression.dll"
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File "${RELEASE_DIR}\Microsoft.Deployment.Compression.Cab.dll"
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File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.dll"
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File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.dll"
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File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.Shell.dll"
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File "${RELEASE_DIR}\Microsoft.WindowsAPICodePack.Shell.dll"
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File "${RELEASE_DIR}\NAudio.dll"
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File "${RELEASE_DIR}\NAudio.dll"
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@ -108,6 +110,8 @@ Section "uninstall"
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Delete $INSTDIR\Concentus.dll
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Delete $INSTDIR\Concentus.dll
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Delete $INSTDIR\Concentus.Oggfile.dll
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Delete $INSTDIR\Concentus.Oggfile.dll
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Delete $INSTDIR\GameRes.dll
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Delete $INSTDIR\GameRes.dll
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Delete $INSTDIR\Microsoft.Deployment.Compression.dll
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Delete $INSTDIR\Microsoft.Deployment.Compression.Cab.dll
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Delete $INSTDIR\Microsoft.WindowsAPICodePack.dll
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Delete $INSTDIR\Microsoft.WindowsAPICodePack.dll
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Delete $INSTDIR\Microsoft.WindowsAPICodePack.Shell.dll
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Delete $INSTDIR\Microsoft.WindowsAPICodePack.Shell.dll
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Delete $INSTDIR\NAudio.dll
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Delete $INSTDIR\NAudio.dll
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@ -65,6 +65,7 @@ Global
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{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Prerelease|Any CPU.ActiveCfg = Release|Any CPU
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{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Prerelease|Any CPU.ActiveCfg = Release|Any CPU
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{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{60054FD9-4472-4BB4-9E3D-2F80D3D22468}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -51,5 +51,5 @@ using System.Windows;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.2.22.1555")]
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[assembly: AssemblyVersion ("1.3.23.1590")]
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[assembly: AssemblyFileVersion ("1.2.22.1555")]
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[assembly: AssemblyFileVersion ("1.3.23.1590")]
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@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
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// You can specify all the values or you can default the Build and Revision Numbers
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion ("1.4.23.212")]
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[assembly: AssemblyVersion ("1.4.24.223")]
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[assembly: AssemblyFileVersion ("1.4.23.212")]
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[assembly: AssemblyFileVersion ("1.4.24.223")]
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@ -220,6 +220,7 @@ Onegai O-Hoshi-sama<br/>
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Reijou Caster 2<br/>
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Reijou Caster 2<br/>
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Seido Maria ~Hakudaku Mamire no Zangeshitsu~<br/>
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Seido Maria ~Hakudaku Mamire no Zangeshitsu~<br/>
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Toriko Hime ~Hakudaku Mamire no Reijou~<br/>
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Toriko Hime ~Hakudaku Mamire no Reijou~<br/>
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Tsukiakari ni Motaeru Harame<br/>
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Tsuma Youji<br/>
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Tsuma Youji<br/>
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Tsuma Youji 2<br/>
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Tsuma Youji 2<br/>
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Wanna. SpartanSex Spermax!!!<br/>
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Wanna. SpartanSex Spermax!!!<br/>
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@ -550,6 +551,7 @@ Chijoku no Kankei ~Inkou Kyoushi~<br/>
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Chijoku no Kankei 2<br/>
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Chijoku no Kankei 2<br/>
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Jii -Nozoki no Houshuu-<br/>
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Jii -Nozoki no Houshuu-<br/>
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Itazura ZERO<br/>
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Itazura ZERO<br/>
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Mariko-sanchi no Seijijou ~Oba-san wa Boku no Mono~<br/>
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Oira wa Bandai 2<br/>
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Oira wa Bandai 2<br/>
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Zoku Ryoujoku Sou<br/>
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Zoku Ryoujoku Sou<br/>
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</td></tr>
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</td></tr>
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@ -1005,7 +1007,7 @@ Shikotama Slave ~Aruji de Shimai na Tenshi to Akuma~<br/>
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Unity Marriage ~Futari no Hanayome~<br/>
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Unity Marriage ~Futari no Hanayome~<br/>
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</td></tr>
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</td></tr>
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<tr class="odd last"><td>*.pgd</td><td><tt>GE</tt><br/><tt>PGD3</tt></td><td>No</td></tr>
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<tr class="odd last"><td>*.pgd</td><td><tt>GE</tt><br/><tt>PGD3</tt></td><td>No</td></tr>
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<tr><td>*.npk</td><td><tt>NPK2</tt></td><td>No</td><td>Nitro+</td><td>
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<tr><td>*.npk</td><td><tt>NPK2</tt></td><td>Yes</td><td>Nitro+</td><td>
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Sonicomi<br/>
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Sonicomi<br/>
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Tokyo Necro<br/>
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Tokyo Necro<br/>
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</td></tr>
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</td></tr>
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