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(FPK): detect script archives.
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parent
c51c6e560b
commit
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@ -81,19 +81,21 @@ namespace GameRes.Formats.MoonhirGames
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return null;
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return null;
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uint index_offset = file.View.ReadUInt32 (8);
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uint index_offset = file.View.ReadUInt32 (8);
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var arc_name = Path.GetFileName (file.Name);
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var fbx_type = arc_name.StartsWith ("scr", StringComparison.OrdinalIgnoreCase) ? "" : "image";
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var dir = new List<Entry> (count);
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var dir = new List<Entry> (count);
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bool has_encrypted = false;
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bool has_encrypted = false;
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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{
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var name = file.View.ReadString (index_offset+12, 12);
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var name = file.View.ReadString (index_offset+12, 12);
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var entry = FormatCatalog.Instance.Create<FpkEntry> (name);
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var entry = Create<FpkEntry> (name);
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entry.IsEncrypted = 0 != file.View.ReadUInt32 (index_offset);
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entry.IsEncrypted = 0 != file.View.ReadUInt32 (index_offset);
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entry.Offset = file.View.ReadUInt32 (index_offset+4);
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entry.Offset = file.View.ReadUInt32 (index_offset+4);
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entry.Size = file.View.ReadUInt32 (index_offset+8);
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entry.Size = file.View.ReadUInt32 (index_offset+8);
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if (!entry.CheckPlacement (file.MaxOffset))
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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return null;
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if (name.HasExtension (".fbx"))
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if (name.HasExtension (".fbx"))
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entry.Type = "image";
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entry.Type = fbx_type;
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has_encrypted = has_encrypted || entry.IsEncrypted;
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has_encrypted = has_encrypted || entry.IsEncrypted;
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dir.Add (entry);
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dir.Add (entry);
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index_offset += 0x18;
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index_offset += 0x18;
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