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(Legacy): 'Unknown' resource archives.
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parent
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@ -101,6 +101,7 @@
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<Compile Include="System21\ImageBET.cs" />
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<Compile Include="SystemAqua\ArcDAT.cs" />
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<Compile Include="Tsd\ArcMCD.cs" />
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<Compile Include="Unknown\ArcDAT.cs" />
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<Compile Include="Uran\ArcNCL.cs" />
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<Compile Include="Uran\ArcPHS.cs" />
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<Compile Include="Weapon\ArcDAT.cs" />
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102
Legacy/Unknown/ArcDAT.cs
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102
Legacy/Unknown/ArcDAT.cs
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//! \file ArcDAT.cs
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//! \date 2018 Jan 23
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//! \brief 'Unknown' resource archive.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using GameRes.Utility;
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// [010629][Unknown] No Reality
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namespace GameRes.Formats.Unknown
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{
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[Export(typeof(ArchiveFormat))]
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public class DatOpener : ArchiveFormat
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{
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public override string Tag { get { return "DAT/UNKNOWN"; } }
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public override string Description { get { return "'Unknown' resource archive"; } }
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public override uint Signature { get { return 0; } }
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen (ArcView file)
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{
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int count = file.View.ReadInt32 (0);
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int entry_size = file.View.ReadInt32 (4);
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int data_offset = file.View.ReadInt32 (8);
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int index_size = count * entry_size;
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if (!IsSaneCount (count) || entry_size == 0 || entry_size > 0x10
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|| index_size + 12 != data_offset)
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return null;
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var index = file.View.ReadBytes (12, (uint)index_size);
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Decrypt (index);
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var base_name = Path.GetFileNameWithoutExtension (file.Name);
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int index_offset = 0;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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int id = index.ToInt32 (index_offset);
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var entry = new Entry {
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Name = string.Format ("{0}#{1:D4}", base_name, id),
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Size = index.ToUInt32 (index_offset+4),
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Offset = index.ToUInt32 (index_offset+8),
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};
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if (entry.Offset < data_offset || !entry.CheckPlacement (file.MaxOffset))
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return null;
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dir.Add (entry);
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index_offset += entry_size;
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}
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DetectFileTypes (file, dir);
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return new ArcFile (file, this, dir);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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Decrypt (data);
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return new BinMemoryStream (data, entry.Name);
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}
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internal void DetectFileTypes (ArcView file, IEnumerable<Entry> dir)
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{
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var buffer = new byte[4];
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foreach (var entry in dir.Where (e => e.Size > 4))
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{
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file.View.Read (entry.Offset, buffer, 0, 4);
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Decrypt (buffer);
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uint signature = buffer.ToUInt32 (0);
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var res = AutoEntry.DetectFileType (signature);
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entry.ChangeType (res);
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}
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}
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internal void Decrypt (byte[] data)
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{
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for (int i = 0; i < data.Length; ++i)
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data[i] = Binary.RotByteR (data[i], 4);
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}
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}
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}
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