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fixed 16-bit PCM decoder.
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@ -252,7 +252,7 @@ namespace GameRes.Formats.Entis
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}
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}
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int ptrSrcBuf = 0; // (SWORD*) m_ptrBuffer4;
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int nStep = m_mioih.ChannelCount;
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int nStep = m_mioih.ChannelCount*sizeof(short);
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for (int i = 0; i < m_mioih.ChannelCount; i++)
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{
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int ptrDstBuf = wave_pos + i*sizeof(short); // (SWORD*) ptrWaveBuf;
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