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Fix issues.
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parent
738b2950f6
commit
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@ -335,9 +335,9 @@ namespace GameRes.Formats.DxLib
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{
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{
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public long BaseOffset;
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public long BaseOffset;
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public long IndexOffset;
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public long IndexOffset;
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public uint IndexSize;
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public long IndexSize;
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public uint FileTable;
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public long FileTable;
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public uint DirTable;
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public long DirTable;
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public int CodePage;
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public int CodePage;
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}
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}
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@ -23,7 +23,6 @@
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// IN THE SOFTWARE.
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// IN THE SOFTWARE.
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//
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//
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using GameRes.Formats.PkWare;
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using GameRes.Formats.Strings;
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using GameRes.Formats.Strings;
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using NAudio.SoundFont;
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using NAudio.SoundFont;
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using System;
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using System;
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@ -31,12 +30,18 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Windows.Navigation;
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namespace GameRes.Formats.DxLib
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namespace GameRes.Formats.DxLib
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{
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{
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internal class DXA8PackedEntry : PackedEntry {
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public bool HuffmanCompressed { get; set; }
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}
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[Export(typeof(ArchiveFormat))]
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[Export(typeof(ArchiveFormat))]
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public class Dx8Opener : DxOpener
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public class Dx8Opener : DxOpener
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{
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{
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@ -60,10 +65,8 @@ namespace GameRes.Formats.DxLib
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internal class DxHeaderV8 :DxHeader
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internal class DxHeaderV8 :DxHeader
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{
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{
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new public long FileTable;
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new public long DirTable;
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public DXA8Flags Flags;
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public DXA8Flags Flags;
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public byte HuffmanKB;
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public byte HuffmanKB; // oddly used only in Compression process not in decompression.
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//15 bytes of padding.
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//15 bytes of padding.
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}
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}
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@ -150,7 +153,7 @@ namespace GameRes.Formats.DxLib
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var readyStr = new MemoryStream(headerBuffer);
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var readyStr = new MemoryStream(headerBuffer);
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ArcView arcView = new ArcView(readyStr, "hdr",(uint)headerBuffer.LongLength);
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ArcView arcView = new ArcView(readyStr, "hdr",(uint)headerBuffer.LongLength);
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List<Entry> entries;
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List<Entry> entries;
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using (var indexStr = arcView.CreateStream(dx.IndexOffset, dx.IndexSize))
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using (var indexStr = arcView.CreateStream(0, dx.IndexSize))
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using (var reader = IndexReader.Create(dx, 8, indexStr))
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using (var reader = IndexReader.Create(dx, 8, indexStr))
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{
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{
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entries = reader.Read();
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entries = reader.Read();
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@ -213,10 +216,11 @@ namespace GameRes.Formats.DxLib
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var size = m_input.ReadInt64();
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var size = m_input.ReadInt64();
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var packed_size = m_input.ReadInt64();
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var packed_size = m_input.ReadInt64();
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var huffman_packed_size = m_input.ReadInt64();
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var huffman_packed_size = m_input.ReadInt64();
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var entry = FormatCatalog.Instance.Create<PackedEntry>(Path.Combine(root, ExtractFileName(name_offset)));
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var entry = FormatCatalog.Instance.Create<DXA8PackedEntry>(Path.Combine(root, ExtractFileName(name_offset)));
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entry.Offset = m_header.BaseOffset + offset;
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entry.Offset = m_header.BaseOffset + offset;
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entry.UnpackedSize = (uint)size;
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entry.UnpackedSize = (uint)size;
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entry.IsPacked = (-1 != packed_size) || -1 != huffman_packed_size;
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entry.IsPacked = -1 != packed_size;
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entry.HuffmanCompressed = -1 != huffman_packed_size;
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if (entry.IsPacked)
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if (entry.IsPacked)
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entry.Size = (uint)(huffman_packed_size!=-1 ? huffman_packed_size:packed_size);
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entry.Size = (uint)(huffman_packed_size!=-1 ? huffman_packed_size:packed_size);
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else
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else
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