implemented 'CsPack2' archives.

This commit is contained in:
morkt 2019-03-11 10:45:14 +04:00
parent 5e3981523b
commit 4664274125
2 changed files with 130 additions and 0 deletions

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@ -142,6 +142,7 @@
<Compile Include="Cadath\ImageCGF.cs" />
<Compile Include="Carriere\ArcARC.cs" />
<Compile Include="Carriere\ImageCGD.cs" />
<Compile Include="CatSystem\ArcDAT.cs" />
<Compile Include="CDPA\ArcPACK.cs" />
<Compile Include="Cmvs\ArcCPZ1.cs" />
<Compile Include="Cmvs\CpzHeader.cs" />
@ -314,7 +315,9 @@
<Compile Include="Software House Parsley\ArcUCG.cs" />
<Compile Include="Speed\ArcARC.cs" />
<Compile Include="Stack\ArcGPK.cs" />
<Compile Include="StudioJikkenshitsu\ArcUMPK.cs" />
<Compile Include="StudioJikkenshitsu\ImageDAT.cs" />
<Compile Include="StudioJikkenshitsu\ImageGRC.cs" />
<Compile Include="StudioJikkenshitsu\ImageGRD.cs" />
<Compile Include="StudioJikkenshitsu\SjTransform.cs" />
<Compile Include="StudioJikkenshitsu\WidgetSJDAT.xaml.cs">

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@ -0,0 +1,127 @@
//! \file ArcDAT.cs
//! \date 2019 Mar 11
//! \brief Cat System resource archive.
//
// Copyright (C) 2019 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Text;
namespace GameRes.Formats.CatSystem
{
[Export(typeof(ArchiveFormat))]
public class DatOpener : ArchiveFormat
{
public override string Tag { get { return "DAT/CSPACK"; } }
public override string Description { get { return "Cat System resource archive"; } }
public override uint Signature { get { return 0x61507343; } } // 'CsPack2'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
if (!file.View.AsciiEqual (0, "CsPack2"))
return null;
uint data_offset = file.View.ReadUInt32 (8);
const int entry_size = 24;
int count = (int)(data_offset - 12) / entry_size;
if (!IsSaneCount (count))
return null;
var dir = new List<Entry> (count);
uint next_offset = data_offset;
var name_decoder = new CsNameDecryptor (0x1E);
var entry_buffer = new byte[entry_size];
int index_pos = 12;
for (int i = 0; i < count; ++i)
{
file.View.Read (index_pos, entry_buffer, 0, entry_size);
var name = name_decoder.Decrypt (entry_buffer);
var entry = Create<Entry> (name);
entry.Offset = next_offset;
next_offset = entry_buffer.ToUInt32 (0)
^ entry_buffer.ToUInt32 (4)
^ entry_buffer.ToUInt32 (entry_size - 4);
entry.Size = (uint)(next_offset - entry.Offset);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_pos += entry_size;
}
return new ArcFile (file, this, dir);
}
}
internal class CsNameDecryptor
{
int m_name_length;
byte[] m_buffer;
StringBuilder m_name;
public CsNameDecryptor (int name_length)
{
m_name_length = name_length;
m_buffer = new byte[m_name_length];
m_name = new StringBuilder (m_name_length);
}
public string Decrypt (byte[] buffer)
{
int length = m_name_length / 6 * 4;
int dst = 0;
for (int pos = 0; pos < length; pos += 4)
{
uint num = buffer.ToUInt32 (pos);
for (int i = 5; i >= 0; --i)
{
uint val = num % 40;
num /= 40;
m_buffer[dst+i] = (byte)val;
}
dst += 6;
}
m_name.Clear();
AppendChars (0, m_name_length - 4);
if (m_buffer[0x10] != 0)
{
m_name.Append ('.');
AppendChars (0x10, 3);
}
return m_name.ToString();
}
const string Alphabet = "_0123456789abcdefghijklmnopqrstuvwxyz_";
void AppendChars (int pos, int length)
{
for (int i = 0; i < length; ++i)
{
if (0 == m_buffer[pos+i])
break;
m_name.Append (Alphabet[m_buffer[pos+i]]);
}
}
}
}