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(vav): recognize archives version 100.
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19b0b95dce
commit
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@ -35,6 +35,17 @@ namespace GameRes.Formats.FrontWing
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public int Compression;
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}
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internal class VavArchive : ArcFile
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{
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public int Version;
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public VavArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, int version)
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: base (arc, impl, dir)
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{
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Version = version;
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class PakOpener : ArchiveFormat
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{
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@ -47,28 +58,33 @@ namespace GameRes.Formats.FrontWing
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public override ArcFile TryOpen (ArcView file)
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{
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int version = file.View.ReadInt32 (4);
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if (version != 200 && version != 201)
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if (version != 100 && version != 200 && version != 201)
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return null;
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int count = file.View.ReadInt32 (8);
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if (!IsSaneCount (count))
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return null;
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bool is_voice = Path.GetFileNameWithoutExtension (file.Name).Equals ("voice", StringComparison.OrdinalIgnoreCase);
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uint index_offset = file.View.ReadUInt32 (0xC);
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uint name_size = version < 200 ? 0x10u : 0x20u;
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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{
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var name = file.View.ReadString (index_offset, 0x20);
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var entry = FormatCatalog.Instance.Create<VavEntry> (name);
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entry.Size = file.View.ReadUInt32 (index_offset+0x20);
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entry.UnpackedSize = file.View.ReadUInt32 (index_offset+0x24);
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entry.Offset = file.View.ReadUInt32 (index_offset+0x28);
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var name = file.View.ReadString (index_offset, name_size);
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var entry = Create<VavEntry> (name);
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index_offset += name_size;
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entry.Size = file.View.ReadUInt32 (index_offset);
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entry.UnpackedSize = file.View.ReadUInt32 (index_offset+4);
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entry.Offset = file.View.ReadUInt32 (index_offset+8);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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entry.Compression = file.View.ReadInt32 (index_offset+0x2C);
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entry.Compression = file.View.ReadInt32 (index_offset+0xC);
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entry.IsPacked = (entry.Compression & 0x90) != 0;
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if (is_voice)
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entry.Type = "audio";
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dir.Add (entry);
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index_offset += 0x38;
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index_offset += 0x18;
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}
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return new ArcFile (file, this, dir);
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return new VavArchive (file, this, dir, version);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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@ -76,6 +92,8 @@ namespace GameRes.Formats.FrontWing
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var vent = entry as VavEntry;
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if (null == vent)
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return base.OpenEntry (arc, entry);
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var varc = arc as VavArchive;
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bool old_version = varc != null && varc.Version < 200;
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var data = arc.File.View.ReadBytes (entry.Offset, entry.Size);
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int data_length = data.Length;
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if ((vent.Compression & 0x80) != 0)
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@ -90,22 +108,23 @@ namespace GameRes.Formats.FrontWing
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UnpackRle (data, data_length, output);
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data = output;
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}
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DecryptEntry (data, vent.Compression & 0xF);
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DecryptEntry (data, vent.Compression & 0xF, old_version);
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return new BinMemoryStream (data);
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}
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void DecryptEntry (byte[] data, int start)
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void DecryptEntry (byte[] data, int start, bool old_version = false)
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{
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if (0 == start)
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{
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for (int i = 0; i < data.Length; ++i)
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data[i] ^= 0x55;
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}
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else
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if (start > 0)
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{
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for (int i = start; i < data.Length; ++i)
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data[i] ^= data[i-start];
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}
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else
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{
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int data_length = old_version ? 1 : data.Length;
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for (int i = 0; i < data_length; ++i)
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data[i] ^= 0x55;
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}
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}
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int UnpackRle (byte[] input, int input_length, byte[] output)
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