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draft tweak.
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@ -43,7 +43,7 @@ namespace GameRes.Formats.??????
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return null;
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return null;
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var dir = new List<Entry> (count);
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var dir = new List<Entry> (count);
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for (uint i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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{
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var entry = FormatCatalog.Instance.CreateEntry (name);
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var entry = FormatCatalog.Instance.CreateEntry (name);
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if (!entry.CheckPlacement (file.MaxOffset))
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if (!entry.CheckPlacement (file.MaxOffset))
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