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https://github.com/crskycode/GARbro.git
synced 2025-01-11 20:39:29 +08:00
implemented GEC images.
This commit is contained in:
parent
880245fea4
commit
49c66fecc2
@ -72,6 +72,7 @@
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</Compile>
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<Compile Include="Ankh\ArcGRP.cs" />
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<Compile Include="ArcCG.cs" />
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<Compile Include="Banana\ImageGEC.cs" />
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<Compile Include="Bruns\AudioUM3.cs" />
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<Compile Include="Bruns\ImageEENC.cs" />
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<Compile Include="LiveMaker\ArcVF.cs" />
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@ -43,7 +43,7 @@ namespace GameRes.Formats.Banana // namespace is arbitrary, actual format source
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public PkOpener ()
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{
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Extensions = new string[] { "pk" };
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Extensions = new string[] { "pk", "dat" };
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}
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public override ArcFile TryOpen (ArcView file)
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340
ArcFormats/Banana/ImageGEC.cs
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340
ArcFormats/Banana/ImageGEC.cs
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@ -0,0 +1,340 @@
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//! \file ImageGEC.cs
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//! \date Mon Jun 20 15:45:46 2016
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//! \brief Yellow Pig image format.
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//
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// Copyright (C) 2016 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using GameRes.Utility;
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namespace GameRes.Formats.YellowPig
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{
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internal class GecMetaData : ImageMetaData
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{
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public byte Type;
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public int DataOffset;
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public int AlphaOffset;
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}
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[Export(typeof(ImageFormat))]
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public class GecFormat : ImageFormat
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{
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public override string Tag { get { return "GEC"; } }
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public override string Description { get { return "Yellow Pig image format"; } }
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public override uint Signature { get { return 0; } }
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public override ImageMetaData ReadMetaData (Stream stream)
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{
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var header = new byte[0x11];
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if (header.Length != stream.Read (header, 0, header.Length))
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return null;
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byte type = header[0];
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if (type != 0 && type != 1)
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return null;
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var info = new GecMetaData
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{
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Type = type,
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OffsetX = LittleEndian.ToInt16 (header, 1),
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OffsetY = LittleEndian.ToInt16 (header, 3),
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Width = LittleEndian.ToUInt16 (header, 5),
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Height = LittleEndian.ToUInt16 (header, 7),
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BPP = 0 == type ? 24 : 32,
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AlphaOffset = LittleEndian.ToInt32 (header, 9),
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DataOffset = LittleEndian.ToInt32 (header, 0xD),
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};
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if (info.OffsetX < 0 || info.OffsetY < 0 || info.Width <= 0 || info.Height <= 0
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|| info.DataOffset < 0 || info.DataOffset > stream.Length)
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return null;
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if (1 == type && info.AlphaOffset <= 0)
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return null;
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return info;
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}
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public override ImageData Read (Stream stream, ImageMetaData info)
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{
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var reader = new GecReader (stream, (GecMetaData)info);
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reader.Unpack();
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return ImageData.CreateFlipped (info, reader.Format, null, reader.Data, reader.Stride);
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new NotImplementedException ("GecFormat.Write not implemented");
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}
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}
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internal sealed class GecReader
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{
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byte[] m_input;
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byte[] m_output;
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GecMetaData m_info;
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public PixelFormat Format { get; private set; }
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public int Stride { get; private set; }
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public byte[] Data { get { return m_output; } }
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public GecReader (Stream input, GecMetaData info)
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{
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m_input = new byte[input.Length];
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input.Read (m_input, 0, m_input.Length);
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m_info = info;
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}
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int m_bits = 0;
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int m_bits_src = 0;
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int m_bits_count = 0;
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public void Unpack ()
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{
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if (0 == m_info.Type)
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{
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UnpackPixels (0x11);
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Format = PixelFormats.Bgr24;
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Stride = (int)m_info.Width * 3;
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}
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else
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{
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UnpackPixels (0x1D);
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int bits = 0x1D + m_info.AlphaOffset;
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m_alpha_width = LittleEndian.ToUInt16 (m_input, 0x15);
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m_alpha_height = LittleEndian.ToUInt16 (m_input, 0x17);
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int data = bits + LittleEndian.ToInt32 (m_input, 0x19);
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var alpha = UnpackAlpha (bits, data);
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ApplyAlpha (alpha);
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Format = PixelFormats.Bgra32;
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Stride = (int)m_info.Width * 4;
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}
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}
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int m_alpha_width;
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int m_alpha_height;
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void ApplyAlpha (byte[] alpha)
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{
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var image = new byte[m_info.Width * m_info.Height * 4];
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int src = 0;
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int a_y = m_alpha_height - (int)m_info.Height - m_info.OffsetY;
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int a_src = a_y * m_alpha_width + m_info.OffsetX;
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int dst = 0;
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for (uint y = 0; y < m_info.Height; ++y)
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{
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for (uint x = 0; x < m_info.Width; ++x)
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{
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image[dst++] = m_output[src++];
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image[dst++] = m_output[src++];
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image[dst++] = m_output[src++];
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image[dst++] = alpha[a_src+x];
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}
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a_src += m_alpha_width;
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}
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m_output = image;
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}
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int m_dst;
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byte[] m_table = new byte[0x100];
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void UnpackPixels (int bits_src)
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{
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m_bits_src = bits_src;
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m_bits_count = 0;
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m_output = new byte[(int)m_info.Width * (int)m_info.Height * 3];
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int src = bits_src + m_info.DataOffset;
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for (int j = 0; j < 0x100; ++j)
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m_table[j] = (byte)j;
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byte[] frame1 = new byte[0x10002];
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byte[] frame2 = new byte[0x10002];
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m_dst = 0;
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while (m_dst < m_output.Length)
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{
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int count = Math.Min (m_output.Length - m_dst, 0xFFFF);
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if (GetNextBit() != 0)
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{
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ReadFrame (frame1, count + 2);
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UnpackFrame1 (frame1, frame2, count + 2);
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UnpackFrame2 (frame2, 2, count, LittleEndian.ToUInt16 (frame2, 0));
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}
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else
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{
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src = UnpackRLE (src, count);
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}
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}
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}
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byte[] UnpackAlpha (int bits_src, int data_src)
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{
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m_bits_src = bits_src;
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m_bits_count = 0;
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var alpha = new byte[m_alpha_height * m_alpha_width];
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int dst = 0;
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while (dst < alpha.Length)
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{
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if (GetNextBit() != 0)
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{
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int count = GetInt();
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byte v = m_input[data_src++];
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while (count --> 0)
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alpha[dst++] = v;
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}
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else
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{
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alpha[dst++] = m_input[data_src++];
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}
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}
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return alpha;
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}
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void ReadFrame (byte[] frame, int count) // sub_423990
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{
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int j = 0;
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while (j < count)
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{
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if (0 != GetNextBit())
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{
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frame[j++] = (byte)GetInt();
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}
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else
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{
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int n = GetInt();
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while (n --> 0)
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frame[j++] = 0;
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}
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}
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}
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void UnpackFrame1 (byte[] frame, byte[] dst, int count) // sub_423670
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{
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byte prev = 1;
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int n = 0;
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while (count --> 0)
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{
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byte v8 = frame[n];
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byte v9 = m_table[v8];
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if (1 == v8)
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{
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if (prev != 0)
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{
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m_table[1] = m_table[0];
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m_table[0] = v9;
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}
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}
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else if (v8 > 1)
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{
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Buffer.BlockCopy (m_table, 1, m_table, 2, v8 - 1);
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m_table[1] = v9;
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}
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dst[n++] = v9;
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prev = v8;
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}
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}
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ushort[] table1 = new ushort[0x100];
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ushort[] table2 = new ushort[0x100];
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ushort[] table3 = new ushort[0x10002];
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void UnpackFrame2 (byte[] frame, int src, int count, ushort first) // sub_4236F0
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{
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for (int i = 0; i < 0x100; ++i)
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table1[i] = 0;
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for (int i = 0; i < count; ++i)
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++table1[frame[src+i]];
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ushort v = 0;
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for (int i = 0; i < 0x100; i += 1)
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{
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table2[i] = v;
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v += table1[i];
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table1[i] = 0;
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}
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for (int i = 0; i < count; ++i)
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{
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int d = frame[src+i];
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ushort a = table2[d];
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ushort b = table1[d]++;
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table3[a + b] = (ushort)i;
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}
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ushort next = table3[first];
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while (count --> 0)
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{
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m_output[m_dst++] = frame[src+next];
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next = table3[next];
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}
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}
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int UnpackRLE (int src, int count) // sub_423A10
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{
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while (count > 0)
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{
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if (0 == GetNextBit())
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{
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m_output[m_dst++] = m_input[src++];
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m_output[m_dst++] = m_input[src++];
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m_output[m_dst++] = m_input[src++];
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count -= 3;
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}
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else
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{
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int n = GetInt() * 3;
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m_output[m_dst] = m_input[src++];
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m_output[m_dst+1] = m_input[src++];
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m_output[m_dst+2] = m_input[src++];
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Binary.CopyOverlapped (m_output, m_dst, m_dst+3, n-3);
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m_dst += n;
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count -= n;
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}
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}
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return src;
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}
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int GetInt () // sub_423810
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{
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int count = 0;
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while (0 == GetNextBit())
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{
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++count;
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}
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int v = 1;
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while (count > 0)
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{
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v = (v << 1) | GetNextBit();
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--count;
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}
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return v;
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}
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int GetNextBit ()
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{
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if (m_bits_count-- <= 0)
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{
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m_bits = LittleEndian.ToInt32 (m_input, m_bits_src);
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m_bits_src += 4;
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m_bits_count = 31;
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}
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else
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{
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m_bits >>= 1;
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}
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return m_bits & 1;
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}
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}
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}
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@ -99,10 +99,13 @@ Okaa-san ga Ippai!<br/>
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<tr class="odd"><td>*.pak</td><td><tt>HyPack</tt></td><td>Yes</td><td>Kogado</td><td>Symphonic Rain</td></tr>
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<tr><td>*+*.lst</td><td>-</td><td>No</td><td rowspan="2">Nexton LikeC</td><td rowspan="2">
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Chikan Ou ~Inkoku no Souzousha~<br/>
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Daisaimin Rankou Gakuen<br/>
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Injoku Shinryuu Club<br/>
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Moon.<br/>
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Ryoujoku Famiresu Choukyou Menu<br/>
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Ryoujoku Idol Mesu Dorei<br/>
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Sei Dorei Gakuen<br/>
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Seidorei Onna Kyoushi<br/>
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Sentoreido Gakuen<br/>
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Yakuchu!<br/>
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</td></tr>
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@ -735,11 +738,13 @@ Izumo 3<br/>
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<tr class="odd"><td>*.pbx</td><td><tt>Pandora.box</tt></td><td>No</td><td>Terios</td><td>
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Ikinari Happy Bell<br/>
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</td></tr>
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<tr><td>*.pk</td><td>-</td><td>No</td><td rowspan="2">BANANA Shu-Shu</td><td rowspan="2">
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<tr><td>*.pk<br/>*.dat</td><td>-</td><td>No</td><td rowspan="3">BANANA Shu-Shu<br/>Yellow Pig</td><td rowspan="3">
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Tama Tama ~Tonari no Kanojo...<br/>
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Tama Tama Christmas Box<br/>
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Otto no Mae de Okasarete...<br/>
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</td></tr>
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<tr><td>*.mag</td><td>-</td><td>No</td></tr>
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<tr><td>*.gec</td><td>-</td><td>No</td></tr>
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<tr class="odd"><td>*.arc</td><td>-</td><td>No</td><td rowspan="2">AI6WIN</td><td rowspan="2">
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Gakuen Saimin Reido<br/>
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</td></tr>
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