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added debug diagnostics.
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@ -162,7 +162,10 @@ namespace GameRes
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else if ("script" == metadata.Type)
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else if ("script" == metadata.Type)
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target_list = ScriptFormats;
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target_list = ScriptFormats;
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else
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else
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{
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System.Diagnostics.Trace.WriteLine ("Unknown resource type specified", metadata.Extension);
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continue;
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continue;
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}
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var ext = metadata.Extension;
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var ext = metadata.Extension;
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var target = metadata.Target;
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var target = metadata.Target;
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if (!string.IsNullOrEmpty (ext) && !string.IsNullOrEmpty (target))
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if (!string.IsNullOrEmpty (ext) && !string.IsNullOrEmpty (target))
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