implemented BMX, MBF, VPK1, WVX0 and WSM2 archives.

This commit is contained in:
morkt 2017-01-29 06:56:48 +04:00
parent 475d3af4e9
commit 4a42acbb69
9 changed files with 696 additions and 1 deletions

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@ -347,6 +347,13 @@
<Compile Include="TamaSoft\AudioESD.cs" /> <Compile Include="TamaSoft\AudioESD.cs" />
<Compile Include="TamaSoft\ImageBTN.cs" /> <Compile Include="TamaSoft\ImageBTN.cs" />
<Compile Include="TamaSoft\ImageSUR.cs" /> <Compile Include="TamaSoft\ImageSUR.cs" />
<Compile Include="Tanaka\ArcARC0.cs" />
<Compile Include="Tanaka\ArcBMX.cs" />
<Compile Include="Tanaka\ArcMBF.cs" />
<Compile Include="Tanaka\ArcVPK.cs" />
<Compile Include="Tanaka\ArcWRC.cs" />
<Compile Include="Tanaka\ArcWSM.cs" />
<Compile Include="Tanaka\ImageBC.cs" />
<Compile Include="TanukiSoft\ArcTAC.cs" /> <Compile Include="TanukiSoft\ArcTAC.cs" />
<Compile Include="Taskforce\ArcDAT.cs" /> <Compile Include="Taskforce\ArcDAT.cs" />
<Compile Include="TechnoBrain\AudioWAPE.cs" /> <Compile Include="TechnoBrain\AudioWAPE.cs" />

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@ -0,0 +1,72 @@
//! \file ArcARC0.cs
//! \date Sat Jan 28 17:58:01 2017
//! \brief Archive format by Tanaka Tatsuhiro.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
namespace GameRes.Formats.Will
{
[Export(typeof(ArchiveFormat))]
public class Arc0Opener : ArchiveFormat
{
public override string Tag { get { return "ARC0/WILL"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine resource archive"; } }
public override uint Signature { get { return 0x30435241; } } // 'ARC0'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public Arc0Opener ()
{
Extensions = new string[] { "arc" };
}
public override ArcFile TryOpen (ArcView file)
{
uint total_size = file.View.ReadUInt32 (4);
if (total_size != file.MaxOffset)
return null;
int count = file.View.ReadInt32 (8);
if (!IsSaneCount (count))
return null;
var dir = new List<Entry> (count);
uint index_offset = 0x10;
for (int i = 0; i < count; ++i)
{
uint offset = file.View.ReadUInt32 (index_offset);
uint size = file.View.ReadUInt32 (index_offset+4);
var name = file.View.ReadString (index_offset+0xC, 0x14);
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = offset;
entry.Size = size;
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 0x20;
}
return new ArcFile (file, this, dir);
}
}
}

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@ -0,0 +1,82 @@
//! \file ArcBMX.cs
//! \date Sat Jan 28 17:16:32 2017
//! \brief Archive format by Tanaka Tatsuhiro.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
namespace GameRes.Formats.Will
{
[Export(typeof(ArchiveFormat))]
public class BmxOpener : ArchiveFormat
{
public override string Tag { get { return "BMX"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine resource archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
uint total_size = file.View.ReadUInt32 (0);
if (total_size != file.MaxOffset)
return null;
int count = file.View.ReadInt32 (4);
if (!IsSaneCount (count))
return null;
var dir = new List<Entry> (count);
uint index_offset = 0x10;
uint next_offset = file.View.ReadUInt32 (index_offset+0x1C);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index_offset, 0x1C);
if (0 == name.Length)
break;
index_offset += 0x20;
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = next_offset;
if (i+1 < count)
{
next_offset = file.View.ReadUInt32 (index_offset+0x1C);
if (0 == next_offset)
next_offset = (uint)file.MaxOffset;
}
else
{
next_offset = (uint)file.MaxOffset;
}
entry.Size = (uint)(next_offset - entry.Offset);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
if (string.IsNullOrEmpty (entry.Type))
entry.Type = "image";
dir.Add (entry);
}
if (0 == dir.Count)
return null;
return new ArcFile (file, this, dir);
}
}
}

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@ -0,0 +1,79 @@
//! \file ArcMBF.cs
//! \date Sat Jan 28 18:07:18 2017
//! \brief Graphic archive format by Tanaka Tatsuhiro.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
namespace GameRes.Formats.Will
{
[Export(typeof(ArchiveFormat))]
public class MbfOpener : ArchiveFormat
{
public override string Tag { get { return "MBF"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine image archive"; } }
public override uint Signature { get { return 0x3046424D; } } // 'MBF0'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
int count = file.View.ReadInt32 (4);
if (!IsSaneCount (count))
return null;
uint data_offset = file.View.ReadUInt32 (8);
uint index_offset = 0x20;
if (0 != (file.View.ReadByte (0xC) & 1))
{
index_offset += file.View.ReadUInt16 (index_offset);
--count;
}
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
uint name_length = file.View.ReadUInt16 (index_offset);
if (name_length < 3)
return null;
var name = file.View.ReadString (index_offset+2, name_length-2);
if (0 == name.Length)
return null;
var entry = FormatCatalog.Instance.Create<Entry> (name);
dir.Add (entry);
index_offset += name_length;
}
foreach (var entry in dir)
{
if (!file.View.AsciiEqual (data_offset, "BC"))
return null;
entry.Offset = data_offset;
entry.Size = file.View.ReadUInt32 (data_offset+2);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
entry.Type = "image";
data_offset += entry.Size;
}
return new ArcFile (file, this, dir);
}
}
}

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@ -0,0 +1,82 @@
//! \file ArcVPK.cs
//! \date Sun Jan 29 04:57:12 2017
//! \brief Audio archive format by Tanaka Tatsuhiro.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
namespace GameRes.Formats.Will
{
[Export(typeof(ArchiveFormat))]
public class VpkOpener : ArchiveFormat
{
public override string Tag { get { return "VPK1"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine audio archive"; } }
public override uint Signature { get { return 0x314B5056; } } // 'VPK1'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public VpkOpener ()
{
Extensions = new string[] { "vpk" };
}
public override ArcFile TryOpen (ArcView file)
{
uint data_size = file.View.ReadUInt32 (4);
int count = file.View.ReadInt32 (8);
if (!IsSaneCount (count))
return null;
uint index_offset = 0x20;
uint index_size = file.View.ReadUInt32 (0xC);
if (data_size + index_size != file.MaxOffset)
return null;
long data_offset = index_offset + index_size;
if (data_offset >= file.MaxOffset || data_offset <= index_offset)
return null;
var dir = new List<Entry> (count);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index_offset, 4);
if (0 == name.Length)
return null;
uint n1 = file.View.ReadUInt16 (index_offset+4);
uint n2 = file.View.ReadUInt16 (index_offset+6);
uint n3 = file.View.ReadUInt32 (index_offset+8);
name = string.Format ("{0}_{1:D2}_{2}_{3:D3}.wav", name, n1, n2, n3);
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = file.View.ReadUInt32 (index_offset+0x0C);
entry.Size = file.View.ReadUInt32 (index_offset+0x10);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
dir.Add (entry);
index_offset += 0x14;
}
return new ArcFile (file, this, dir);
}
}
}

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@ -0,0 +1,71 @@
//! \file ArcWRC.cs
//! \date Sun Jan 29 05:18:02 2017
//! \brief Audio archive format by Tanaka Tatsuhiro.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
namespace GameRes.Formats.Will
{
[Export(typeof(ArchiveFormat))]
public class WrcOpener : ArchiveFormat
{
public override string Tag { get { return "WRC"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine audio archive"; } }
public override uint Signature { get { return 0x30585657; } } // 'WVX0'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
uint total_size = file.View.ReadUInt32 (4);
if (total_size != file.MaxOffset)
return null;
int count = file.View.ReadInt32 (8);
if (!IsSaneCount (count))
return null;
var dir = new List<Entry> (count);
uint index_offset = 0x10;
uint next_offset = file.View.ReadUInt32 (index_offset+0x1C);
for (int i = 0; i < count; ++i)
{
var name = file.View.ReadString (index_offset, 0x1C);
if (0 == name.Length)
return null;
index_offset += 0x20;
var entry = FormatCatalog.Instance.Create<Entry> (name);
entry.Offset = next_offset;
next_offset = i+1 < count ? file.View.ReadUInt32 (index_offset+0x1C) : (uint)file.MaxOffset;
entry.Size = (uint)(next_offset - entry.Offset);
if (!entry.CheckPlacement (file.MaxOffset))
return null;
if (string.IsNullOrEmpty (entry.Type))
entry.Type = "audio";
dir.Add (entry);
}
return new ArcFile (file, this, dir);
}
}
}

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@ -0,0 +1,80 @@
//! \file ArcWSM.cs
//! \date Sun Jan 29 05:30:28 2017
//! \brief Music archive format by Tanaka Tatsuhiro.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System.Collections.Generic;
using System.ComponentModel.Composition;
using GameRes.Utility;
namespace GameRes.Formats.Will
{
[Export(typeof(ArchiveFormat))]
public class WsmOpener : ArchiveFormat
{
public override string Tag { get { return "WSM"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine music archive"; } }
public override uint Signature { get { return 0x324D5357; } } // 'WSM2'
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
uint index_size = file.View.ReadUInt32 (4);
int count = file.View.ReadInt32 (0xC);
if (!IsSaneCount (count) || index_size >= file.MaxOffset - 0x40)
return null;
int table_offset = file.View.ReadInt32 (0x10);
int table_count = file.View.ReadInt32 (0x14);
if (table_offset >= index_size || !IsSaneCount (table_count))
return null;
var index = file.View.ReadBytes (0x40, index_size);
var dir = new List<Entry> (count);
for (int i = 0; i < table_count; ++i)
{
var entry = new Entry { Type = "audio" };
entry.Offset = index.ToUInt32 (table_offset) - 0x14;
entry.Size = index.ToUInt32 (table_offset+8) + 0x14;
table_offset += 0x20;
dir.Add (entry);
}
int index_offset = 0;
for (int i = 0; i < count; ++i)
{
int entry_pos = index.ToInt32 (index_offset);
index_offset += 4;
int name_length = index[entry_pos+1];
var name = Binary.GetCString (index, entry_pos+2, name_length-2);
if (0 == name.Length)
return null;
entry_pos += name_length;
int entry_idx = index[entry_pos+3];
if (entry_idx >= dir.Count)
return null;
var entry = dir[entry_idx];
entry.Name = string.Format ("{0:D2}_{1}.wav", entry_idx, name);
}
return new ArcFile (file, this, dir);
}
}
}

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@ -0,0 +1,204 @@
//! \file ImageBC.cs
//! \date Sat Jan 28 18:21:09 2017
//! \brief Image format by Tanaka Tatsuhiro.
//
// Copyright (C) 2017 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.ComponentModel.Composition;
using System.IO;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using GameRes.Utility;
namespace GameRes.Formats.Will
{
internal class TxMetaData : BmpMetaData
{
public int Colors;
public int Stride;
public long DataOffset;
}
[Export(typeof(ImageFormat))]
public class BcFormat : ImageFormat
{
public override string Tag { get { return "BC"; } }
public override string Description { get { return "Tanaka Tatsuhiro's engine image format"; } }
public override uint Signature { get { return 0; } }
public override ImageMetaData ReadMetaData (IBinaryStream file)
{
var header = file.ReadHeader (0x12);
if (!header.AsciiEqual ("BC"))
return null;
uint data_offset = header.ToUInt32 (0xA);
uint width = file.ReadUInt32();
uint height = file.ReadUInt32();
file.ReadInt16();
int bpp = file.ReadInt16();
file.Position = 0x2E;
int colors = file.ReadInt32();
file.Position = data_offset;
if (file.ReadUInt32() != 0x34305854) // 'TX04'
return null;
int stride = file.ReadUInt16();
if (height != file.ReadUInt16())
return null;
return new TxMetaData
{
Width = width,
Height = height,
BPP = bpp,
Stride = stride,
DataOffset = file.Position,
Colors = colors <= 0 ? 0x100 : colors,
};
}
public override ImageData Read (IBinaryStream file, ImageMetaData info)
{
var reader = new TxReader (file, (TxMetaData)info);
var pixels = reader.Unpack();
return ImageData.CreateFlipped (info, reader.Format, reader.Palette, pixels, reader.Stride);
}
public override void Write (Stream file, ImageData image)
{
throw new System.NotImplementedException ("BcFormat.Write not implemented");
}
}
internal class TxReader
{
IBinaryStream m_input;
TxMetaData m_info;
byte[] m_output;
public PixelFormat Format { get; private set; }
public BitmapPalette Palette { get; private set; }
public byte[] Data { get { return m_output; } }
public int Stride { get { return m_info.Stride; } }
public TxReader (IBinaryStream input, TxMetaData info)
{
m_input = input;
m_info = info;
m_output = new byte[m_info.Stride * (int)m_info.Height];
if (24 == m_info.BPP)
Format = PixelFormats.Bgr24;
else if (32 == m_info.BPP)
Format = PixelFormats.Bgra32;
else if (16 == m_info.BPP)
Format = PixelFormats.Bgr555;
else if (8 == m_info.BPP)
{
Format = PixelFormats.Indexed8;
m_input.Position = 0x36;
Palette = ImageFormat.ReadPalette (m_input.AsStream, m_info.Colors);
}
else
throw new InvalidFormatException();
}
public byte[] Unpack ()
{
m_input.Position = m_info.DataOffset;
Decompress();
int pixel_size = m_info.BPP / 8;
if (pixel_size > 1)
{
for (int row = 0; row < m_output.Length; row += m_info.Stride)
{
int dst = row;
for (uint x = 1; x < m_info.Width; ++x)
{
for (int i = 0; i < pixel_size; ++i)
m_output[dst+pixel_size+i] += m_output[dst+i];
dst += pixel_size;
}
}
}
return m_output;
}
void Decompress ()
{
m_input.Read (m_output, 0, 2);
int dst = 2;
while (dst < m_output.Length)
{
int count = m_input.ReadByte();
if (-1 == count)
break;
if (0xE0 == (count & 0xE0))
{
count = Math.Min ((count & 0x1F) + 1, m_output.Length - dst);
m_input.Read (m_output, dst, count);
dst += count;
continue;
}
int offset, src;
if (0xC0 == (count & 0xE0))
{
// this is how it is in the original code
offset = (count + (m_input.ReadUInt8() << 5)) & 0x1F;
count = m_input.ReadUInt8();
src = dst - 1 - offset;
}
else if (0 == (count & 0xC0))
{
offset = (count >> 3) & 7;
count &= 7;
if (count != 7)
count += 2;
else
count = m_input.ReadUInt8();
src = dst - 1 - offset;
}
else if (0x40 == (count & 0xC0))
{
offset = (count >> 2) & 0xF;
count &= 3;
if (count != 3)
count += 2;
else
count = m_input.ReadUInt8();
src = dst - Stride + offset - 8;
}
else
{
offset = (count >> 2) & 0xF;
count &= 3;
if (count != 3)
count += 2;
else
count = m_input.ReadUInt8();
src = dst - Stride * 2 + offset - 8;
}
count = Math.Min (count, m_output.Length - dst);
Binary.CopyOverlapped (m_output, src, dst, count);
dst += count;
}
}
}
}

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@ -435,6 +435,7 @@ Touka Gettan<br/>
</td></tr> </td></tr>
<tr class="odd last"><td>*</td><td><tt>\x00\x00\x04\x00</tt></td><td>No</td></tr> <tr class="odd last"><td>*</td><td><tt>\x00\x00\x04\x00</tt></td><td>No</td></tr>
<tr><td>*.war</td><td><tt>WARC 1.7</tt><br/><tt>WARC 1.5</tt><br/><tt>WARC 1.4</tt><br/><tt>WARC 1.3</tt><br/><tt>WARC 1.2</tt></td><td>No</td><td rowspan="5">Shiina Rio</td><td rowspan="5"> <tr><td>*.war</td><td><tt>WARC 1.7</tt><br/><tt>WARC 1.5</tt><br/><tt>WARC 1.4</tt><br/><tt>WARC 1.3</tt><br/><tt>WARC 1.2</tt></td><td>No</td><td rowspan="5">Shiina Rio</td><td rowspan="5">
Ao no Juuai <span class="footnote">ShiinaRio v2.34</span><br/>
Aneiro <span class="footnote">ShiinaRio v2.49</span><br/> Aneiro <span class="footnote">ShiinaRio v2.49</span><br/>
Can Fes! ~Itazura Majo to Naisho no Gakuensai~ <span class="footnote">ShiinaRio v2.47</span><br/> Can Fes! ~Itazura Majo to Naisho no Gakuensai~ <span class="footnote">ShiinaRio v2.47</span><br/>
Chikan Circle <span class="footnote">ShiinaRio v2.46</span><br/> Chikan Circle <span class="footnote">ShiinaRio v2.46</span><br/>
@ -443,7 +444,9 @@ Chuuchuu Nurse <span class="footnote">ShiinaRio v2.45</span><br/>
Classmate no Okaa-san <span class="footnote">ShiinaRio v2.37</span><br/> Classmate no Okaa-san <span class="footnote">ShiinaRio v2.37</span><br/>
Cleavage <span class="footnote">ShiinaRio v2.33</span><br/> Cleavage <span class="footnote">ShiinaRio v2.33</span><br/>
Danchi Wife ~Hitozuma Nude Model no Kenshin~ <span class="footnote">ShiinaRio v2.47</span><br/> Danchi Wife ~Hitozuma Nude Model no Kenshin~ <span class="footnote">ShiinaRio v2.47</span><br/>
Dokodemo Sukishite Itsudemo Sukishite <span class="footnote">ShiinaRio v2.44</span><br/>
Doushite Daite Kurenai no!?<span class="footnote">ShiinaRio v2.49</span><br/> Doushite Daite Kurenai no!?<span class="footnote">ShiinaRio v2.49</span><br/>
Douryou no Oku-san ~Netori Tsuma, Netorare Tsuma~ <span class="footnote">ShiinaRio v2.46</span><br/>
Draculius <span class="footnote">ShiinaRio v2.38</span><br/> Draculius <span class="footnote">ShiinaRio v2.38</span><br/>
Enkaku Sousa <span class="footnote">2.36 or 2.37</span><br/> Enkaku Sousa <span class="footnote">2.36 or 2.37</span><br/>
Gensou no Idea ~Oratorio Phantasm Historia~<span class="footnote">ShiinaRio v2.49</span><br/> Gensou no Idea ~Oratorio Phantasm Historia~<span class="footnote">ShiinaRio v2.49</span><br/>
@ -458,6 +461,8 @@ Hitozuma Onna Kyoushi Reika <span class="footnote">ShiinaRio v2.39</span><br/>
Idol Koukai Chijoku Sex <span class="footnote">ShiinaRio v2.46</span><br/> Idol Koukai Chijoku Sex <span class="footnote">ShiinaRio v2.46</span><br/>
Intruder <span class="footnote">ShiinaRio v2.49</span><br/> Intruder <span class="footnote">ShiinaRio v2.49</span><br/>
Itsuka, Dokoka de ~Ano Ameoto no Kioku~<span class="footnote">2.36 or 2.37</span><br/> Itsuka, Dokoka de ~Ano Ameoto no Kioku~<span class="footnote">2.36 or 2.37</span><br/>
Iyashinbo The Motion <span class="footnote">ShiinaRio v2.47</span><br/>
Jukubo Gui ~Moto Guradoru no Okaa-san~ <span class="footnote">ShiinaRio v2.37</span><br/>
Kateinai Choukyou <span class="footnote">ShiinaRio v2.31</span><br/> Kateinai Choukyou <span class="footnote">ShiinaRio v2.31</span><br/>
Kichiku Nakadashi Suieibu<span class="footnote">ShiinaRio v2.41</span><br/> Kichiku Nakadashi Suieibu<span class="footnote">ShiinaRio v2.41</span><br/>
Last Waltz ~Hakudaku Mamire no Natsu Gasshuku~ <span class="footnote">ShiinaRio v2.47</span><br/> Last Waltz ~Hakudaku Mamire no Natsu Gasshuku~ <span class="footnote">ShiinaRio v2.47</span><br/>
@ -478,6 +483,7 @@ Rin×Sen <span class="footnote">ShiinaRio v2.47</span><br/>
Ryoumaden ~Houkago no Rakuen~ <span class="footnote">ShiinaRio v2.47</span><br/> Ryoumaden ~Houkago no Rakuen~ <span class="footnote">ShiinaRio v2.47</span><br/>
Sabae no Ou <span class="footnote">ShiinaRio v2.36</span><br/> Sabae no Ou <span class="footnote">ShiinaRio v2.36</span><br/>
Shinigami no Testament <span class="footnote">ShiinaRio v2.49</span><br/> Shinigami no Testament <span class="footnote">ShiinaRio v2.49</span><br/>
Shinseki no Oba-san ~Hanare no Netsujo, Honke no Gosai~ <span class="footnote">ShiinaRio v2.36</span><br/>
Shojo Mama<span class="footnote">ShiinaRio v2.49</span><br/> Shojo Mama<span class="footnote">ShiinaRio v2.49</span><br/>
Signalist Stars!!<span class="footnote">ShiinaRio v2.50</span><br/> Signalist Stars!!<span class="footnote">ShiinaRio v2.50</span><br/>
Sorcery Jokers<span class="footnote">ShiinaRio v2.50</span><br/> Sorcery Jokers<span class="footnote">ShiinaRio v2.50</span><br/>
@ -1081,8 +1087,10 @@ Hitomi no Rakuin ~Inbaku no Mesu Dorei~<br/>
Jokujima<br/> Jokujima<br/>
Saiin Haramase Keyword<br/> Saiin Haramase Keyword<br/>
</td></tr> </td></tr>
<tr class="odd"><td>*.grp<br/>*.bin</td><td>-<br/><tt>TPW</tt></td><td>No</td><td>Tirol<br/>Ankh</td><td> <tr class="odd"><td>*.grp<br/>*.bin</td><td>-<br/><tt>TPW</tt></td><td>No</td><td>Tirol<br/>Talisman<br/>Ankh</td><td>
Aigan Shoujo<br/> Aigan Shoujo<br/>
Blaze of Destiny<br/>
Blaze of Destiny II<br/>
Mozu<br/> Mozu<br/>
</td></tr> </td></tr>
<tr><td>*.gpc</td><td><tt>Gpc7</tt></td><td>No</td><td>Super NekoX</td><td> <tr><td>*.gpc</td><td><tt>Gpc7</tt></td><td>No</td><td>Super NekoX</td><td>
@ -1287,6 +1295,7 @@ Lost Child<br/>
<tr class="odd last"><td>*.esd</td><td><tt>ESD</tt></td><td>No</td></tr> <tr class="odd last"><td>*.esd</td><td><tt>ESD</tt></td><td>No</td></tr>
<tr><td>*.pak</td><td><tt>NEKOPACK4A</tt></td><td>No</td><td>NekoSDK</td><td> <tr><td>*.pak</td><td><tt>NEKOPACK4A</tt></td><td>No</td><td>NekoSDK</td><td>
In Vitro Shoujo -Aragaishi Junshin Naru Shoujo-<br/> In Vitro Shoujo -Aragaishi Junshin Naru Shoujo-<br/>
Kyonyuu Fantasy - Digital Novel<br/>
Shirudaku Settai Okawari Ippaime<br/> Shirudaku Settai Okawari Ippaime<br/>
</td></tr> </td></tr>
<tr class="odd"><td>*.pcf</td><td><tt>PackCode</tt></td><td>No</td><td rowspan="2">Symphony</td><td rowspan="2"> <tr class="odd"><td>*.pcf</td><td><tt>PackCode</tt></td><td>No</td><td rowspan="2">Symphony</td><td rowspan="2">
@ -1385,6 +1394,15 @@ Shoukoujo<br/>
<tr><td>*.arc</td><td><tt>\x00ARC</tt></td><td>No</td><td>One-up</td><td> <tr><td>*.arc</td><td><tt>\x00ARC</tt></td><td>No</td><td>One-up</td><td>
Dedenden!<br/> Dedenden!<br/>
</td></tr> </td></tr>
<tr class="odd"><td>*.arc</td><td><tt>ARC0</tt></td><td>No</td><td rowspan="7">Will</td><td rowspan="7">
Bishimai Kutsujoku no Heya<br/>
</td></tr>
<tr class="odd"><td>*.bmx</td><td>-</td><td>No</td></tr>
<tr class="odd"><td>*.mbf</td><td><tt>MBF0</tt></td><td>No</td></tr>
<tr class="odd"><td>*.vpk</td><td><tt>VPK1</tt></td><td>No</td></tr>
<tr class="odd"><td>*.wrc</td><td><tt>WVX0</tt></td><td>No</td></tr>
<tr class="odd"><td>*.wsm</td><td><tt>WSM2</tt></td><td>No</td></tr>
<tr class="odd"><td>*</td><td><tt>BC</tt></td><td>No</td></tr>
</table> </table>
<p><a name="note-1" class="footnote">1</a> Non-encrypted only</p> <p><a name="note-1" class="footnote">1</a> Non-encrypted only</p>
</body> </body>