(Unity): implemented 'SpVM' resource archives.

This commit is contained in:
morkt 2018-05-03 10:16:28 +04:00
parent 2b2b8776c2
commit 4b60caae9b
2 changed files with 97 additions and 0 deletions

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@ -651,6 +651,7 @@
<Compile Include="ArcSAF.cs" />
<Compile Include="BlackCyc\ArcVPK.cs" />
<Compile Include="Unity\ArcASSET.cs" />
<Compile Include="Unity\ArcSpVM.cs" />
<Compile Include="Unity\ArcUnityFS.cs" />
<Compile Include="Unity\Asset.cs" />
<Compile Include="Unity\AssetReader.cs" />

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@ -0,0 +1,96 @@
//! \file ArcSpVM.cs
//! \date 2018 May 02
//! \brief Unity SpVM resources deserializer.
//
// Copyright (C) 2018 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Linq;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
namespace GameRes.Formats.Unity
{
[Export(typeof(ArchiveFormat))]
public class BytesOpener : ArchiveFormat
{
public override string Tag { get { return "BYTES/UNITY"; } }
public override string Description { get { return "Unity engine resource archive"; } }
public override uint Signature { get { return 0; } }
public override bool IsHierarchic { get { return false; } }
public override bool CanWrite { get { return false; } }
public override ArcFile TryOpen (ArcView file)
{
if (!file.Name.EndsWith ("DAT.bytes", StringComparison.OrdinalIgnoreCase))
return null;
var inf_name = file.Name.Substring (0, file.Name.Length - "DAT.bytes".Length);
inf_name += "INF.bytes";
if (!VFS.FileExists (inf_name))
return null;
using (var inf = VFS.OpenStream (inf_name))
{
var bin = new BinaryFormatter { Binder = new SpTypeBinder() };
var list = bin.Deserialize (inf) as List<LinkerInfo>;
if (null == list || 0 == list.Count)
return null;
var base_name = Path.GetFileNameWithoutExtension (file.Name);
string type = "";
if (base_name.StartsWith ("WAVE", StringComparison.OrdinalIgnoreCase))
type = "audio";
else if (base_name.StartsWith ("CG", StringComparison.OrdinalIgnoreCase))
type = "image";
var dir = list.Select (e => new Entry {
Name = e.name, Type = type, Offset = e.offset, Size = (uint)e.size
}).ToList();
return new ArcFile (file, this, dir);
}
}
}
[Serializable]
public class LinkerInfo
{
public string name { get; set; }
public int offset { get; set; }
public int size { get; set; }
}
internal class SpTypeBinder : SerializationBinder
{
public override Type BindToType (string assemblyName, string typeName)
{
if ("Assembly-CSharp" == assemblyName && "SpVM.Library.LinkerInfo" == typeName)
{
return typeof(LinkerInfo);
}
if (assemblyName.StartsWith ("mscorlib,") && typeName.StartsWith ("System.Collections.Generic.List`1[[SpVM.Library.LinkerInfo"))
{
return typeof(List<LinkerInfo>);
}
return null;
}
}
}