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fixed segment size sanity check.
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@ -209,8 +209,7 @@ namespace GameRes.Formats.KiriKiri
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long segment_offset = header.ReadInt64();
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long segment_offset = header.ReadInt64();
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long segment_size = header.ReadInt64();
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long segment_size = header.ReadInt64();
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long segment_packed_size = header.ReadInt64();
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long segment_packed_size = header.ReadInt64();
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if (segment_offset > file.MaxOffset || segment_size > file.MaxOffset
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if (segment_offset > file.MaxOffset || segment_packed_size > file.MaxOffset)
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|| segment_packed_size > file.MaxOffset)
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{
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{
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goto NextEntry;
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goto NextEntry;
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}
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}
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