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(CAF): support "RP" entries compression.
also support nested compression.
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parent
51c8bb5bfc
commit
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@ -86,23 +86,27 @@ namespace GameRes.Formats.Tail
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const uint PrenSignature = 0x4E455250; // "PREN"
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const uint Cfp0Signature = 0x30504643; // "CFP0"
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const uint HpSignature = 0x00005048; // "HP"
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const uint RpSignature = 0x00005052; // "RP"
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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{
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var input = arc.File.CreateStream (entry.Offset, entry.Size, entry.Name);
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IBinaryStream input = arc.File.CreateStream (entry.Offset, entry.Size, entry.Name);
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Func<IBinaryStream, byte[]> unpacker = null;
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switch (input.Signature)
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for (;;)
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{
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case PrenSignature: unpacker = UnpackPren; break;
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case Cfp0Signature: unpacker = UnpackCfp0; break;
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case HpSignature: unpacker = UnpackHp; break;
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switch (input.Signature)
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{
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case RpSignature:
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case PrenSignature: unpacker = UnpackPren; break;
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case Cfp0Signature: unpacker = UnpackCfp0; break;
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case HpSignature: unpacker = UnpackHp; break;
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default: return input;
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}
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using (input)
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{
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var data = unpacker (input);
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return new BinMemoryStream (data, entry.Name);
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default: return input.AsStream;
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}
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byte[] data;
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using (input)
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data = unpacker (input);
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input = new BinMemoryStream (data, entry.Name);
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}
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}
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