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ArcFormats & GameRes: Simplified Chinese Locale (#23)
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370
ArcFormats/Strings/arcStrings.zh-CN.resx
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370
ArcFormats/Strings/arcStrings.zh-CN.resx
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="AMIBaseArchive" xml:space="preserve">
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<value>原压缩文件</value>
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</data>
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<data name="AMIBaseTooltip" xml:space="preserve">
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<value>新的压缩文件将会包含原文件中的项目。</value>
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</data>
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<data name="AMIChooseBase" xml:space="preserve">
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<value>请选择原压缩文件</value>
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</data>
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<data name="AMIDescription" xml:space="preserve">
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<value>Amaterasu Translations Muv-Luv 压缩文件</value>
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</data>
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<data name="AMINoFiles" xml:space="preserve">
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<value>未找到适合AMI压缩文件的项目。</value>
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</data>
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<data name="ArcEncryptedNotice" xml:space="preserve">
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<value>压缩文件已加密。
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请选择正确的加密方式。</value>
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</data>
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<data name="ArcNoEncryption" xml:space="preserve">
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<value>没有加密。</value>
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</data>
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<data name="ArcReset" xml:space="preserve">
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<value>重置</value>
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</data>
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<data name="GRPDescription" xml:space="preserve">
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<value>âge专用图像格式</value>
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</data>
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<data name="GSCDescription" xml:space="preserve">
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<value>Liar-soft专用脚本格式</value>
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</data>
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<data name="INTCreationNotice" xml:space="preserve">
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<value>尚不支持创建加密压缩文件。</value>
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</data>
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<data name="INTDescription" xml:space="preserve">
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<value>CatSystem2引擎压缩文件</value>
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</data>
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<data name="INTKeyRequirement" xml:space="preserve">
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<value>密钥是一个32位的16进制整数</value>
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</data>
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<data name="INTLabelNumericKey" xml:space="preserve">
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<value>密钥</value>
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</data>
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<data name="INTNotice" xml:space="preserve">
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<value>压缩文件目录已加密。</value>
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</data>
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<data name="KogadoDescription" xml:space="preserve">
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<value>工画堂引擎压缩文件</value>
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</data>
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<data name="LabelPassphrase" xml:space="preserve">
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<value>密码</value>
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</data>
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<data name="LabelScheme" xml:space="preserve">
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<value>方式</value>
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</data>
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<data name="LWGDescription" xml:space="preserve">
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<value>Liar-soft图像档案</value>
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</data>
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<data name="MsgAddingFile" xml:space="preserve">
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<value>正在添加文件……</value>
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</data>
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<data name="MsgCalculatingChecksum" xml:space="preserve">
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<value>正在计算校验和……</value>
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</data>
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<data name="MsgCompressingIndex" xml:space="preserve">
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<value>正在压缩索引……</value>
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</data>
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<data name="MsgCreationKeyRequired" xml:space="preserve">
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<value>创建压缩文件需要密钥。</value>
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</data>
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<data name="MsgEncNotImplemented" xml:space="preserve">
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<value>加密方式暂不支持。</value>
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</data>
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<data name="MsgExtensionTooLong" xml:space="preserve">
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<value>文件扩展名太长。</value>
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</data>
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<data name="MsgFileNameTooLong" xml:space="preserve">
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<value>文件名太长。</value>
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</data>
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<data name="MsgIllegalCharacters" xml:space="preserve">
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<value>文件名中包含非法字符。</value>
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</data>
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<data name="MsgInvalidImageFormat" xml:space="preserve">
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<value>{0}: 无法识别图像格式。</value>
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</data>
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<data name="MsgInvalidVersion" xml:space="preserve">
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<value>无效的档案版本。</value>
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</data>
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<data name="MsgNoExtension" xml:space="preserve">
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<value>文件名需要包含扩展名。</value>
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</data>
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<data name="MsgTooManyFiles" xml:space="preserve">
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<value>文件数目超过压缩文件限制。</value>
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</data>
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<data name="MsgUpdatingIndex" xml:space="preserve">
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<value>正在更新索引……</value>
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</data>
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<data name="MsgWritingIndex" xml:space="preserve">
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<value>正在建立索引……</value>
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</data>
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<data name="NPACompressContents" xml:space="preserve">
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<value>压缩内容</value>
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</data>
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<data name="NPADescription" xml:space="preserve">
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<value>Nitro+压缩文件</value>
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</data>
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<data name="NPAKeys" xml:space="preserve">
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<value>密钥
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(未加密内容仍需要)</value>
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</data>
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<data name="NPASteinsGateDescription" xml:space="preserve">
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<value>Nitro+ Steins;Gate压缩文件</value>
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</data>
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<data name="NSADescription" xml:space="preserve">
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<value>NScripter引擎压缩文件</value>
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</data>
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<data name="ONSArchiveType" xml:space="preserve">
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<value>压缩文件类型</value>
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</data>
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<data name="ONSCompression" xml:space="preserve">
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<value>压缩方式</value>
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</data>
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<data name="ONSCompressionNone" xml:space="preserve">
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<value>无</value>
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</data>
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<data name="PDDescription" xml:space="preserve">
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<value>Flying Shine压缩文件</value>
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</data>
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<data name="PDScrambleContents" xml:space="preserve">
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<value>打乱内容</value>
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</data>
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<data name="RPADescription" xml:space="preserve">
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<value>Ren'Py引擎压缩文件</value>
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</data>
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<data name="RPALabelKey" xml:space="preserve">
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<value>32位密钥</value>
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</data>
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<data name="SCRDescription" xml:space="preserve">
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<value>Amaterasu Translations Muv-Luv脚本文件</value>
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</data>
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<data name="SGLabelEncoding" xml:space="preserve">
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<value>文件名编码</value>
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</data>
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<data name="TooltipHex" xml:space="preserve">
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<value>十六进制数</value>
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</data>
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<data name="WARCLabelLength" xml:space="preserve">
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<value>文件名最大长度
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(不包括扩展名)</value>
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</data>
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<data name="XFLDescription" xml:space="preserve">
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<value>Liar-soft游戏压缩文件</value>
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</data>
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<data name="XP3CompressContents" xml:space="preserve">
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<value>压缩内容</value>
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</data>
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<data name="XP3CompressHeader" xml:space="preserve">
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<value>压缩目录</value>
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</data>
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<data name="XP3Description" xml:space="preserve">
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<value>KiriKiri引擎压缩文件</value>
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</data>
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<data name="XP3LabelVersion" xml:space="preserve">
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<value>版本</value>
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</data>
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<data name="XP3RetainStructure" xml:space="preserve">
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<value>保持目录结构</value>
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</data>
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<data name="YPFDescription" xml:space="preserve">
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<value>Yu-Ris引擎压缩文件</value>
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</data>
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<data name="YPFLabelKey" xml:space="preserve">
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<value>8位密钥</value>
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</data>
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<data name="YPFLabelVersion" xml:space="preserve">
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<value>压缩文件版本</value>
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</data>
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<data name="YPFNotice" xml:space="preserve">
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<value>压缩文件的目录已加密。
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请选择正确的加密方式。</value>
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</data>
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<data name="LabelEncScheme" xml:space="preserve">
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<value>加密方式</value>
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</data>
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<data name="DPKKeys" xml:space="preserve">
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<value>密钥</value>
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</data>
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<data name="ArcDefault" xml:space="preserve">
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<value>默认</value>
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</data>
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<data name="ArcHex32Bit" xml:space="preserve">
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<value>32位十六进制数</value>
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</data>
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<data name="KCAPDefault" xml:space="preserve">
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<value>默认</value>
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</data>
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<data name="MBLNotice" xml:space="preserve">
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<value>压缩文件包含已加密的脚本。
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请选择加密方式或输入密码。</value>
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</data>
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<data name="RCTChoose" xml:space="preserve">
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<value>请选择游戏名称或输入密码</value>
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</data>
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<data name="NSAChoose" xml:space="preserve">
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<value>请选择游戏名称或输入密码</value>
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</data>
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<data name="RPMEncryptedNotice" xml:space="preserve">
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|
<value>文件与RPM压缩文件格式相似,
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||||||
|
但无法猜测正确的密钥。
|
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|
请选择正确的加密方式。</value>
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</data>
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||||||
|
<data name="QLIEDefaultScheme" xml:space="preserve">
|
||||||
|
<value>使用默认加密方式</value>
|
||||||
|
</data>
|
||||||
|
<data name="INTChooseExe" xml:space="preserve">
|
||||||
|
<value>请选择游戏的EXE文件</value>
|
||||||
|
</data>
|
||||||
|
<data name="INTExeButton" xml:space="preserve">
|
||||||
|
<value>检查EXE</value>
|
||||||
|
</data>
|
||||||
|
<data name="INTExeFiles" xml:space="preserve">
|
||||||
|
<value>可执行文件</value>
|
||||||
|
</data>
|
||||||
|
<data name="INTMessage1" xml:space="preserve">
|
||||||
|
<value>请按“检查EXE”按钮在游戏程序文件中寻找密钥。</value>
|
||||||
|
</data>
|
||||||
|
<data name="INTMessage2" xml:space="preserve">
|
||||||
|
<value>或者,您也可以输入压缩文件的密钥或者选择一个现成的加密方式。</value>
|
||||||
|
</data>
|
||||||
|
<data name="INTKeyNotFound" xml:space="preserve">
|
||||||
|
<value>在{0}当中没有找到密钥。</value>
|
||||||
|
</data>
|
||||||
|
<data name="ArcIgnoreEncryption" xml:space="preserve">
|
||||||
|
<value>忽略加密。</value>
|
||||||
|
</data>
|
||||||
|
<data name="ArcImageEncrypted" xml:space="preserve">
|
||||||
|
<value>图像已加密。</value>
|
||||||
|
</data>
|
||||||
|
<data name="MCGChoose" xml:space="preserve">
|
||||||
|
<value>请选择游戏名称或输入密钥</value>
|
||||||
|
</data>
|
||||||
|
<data name="MCGLabelKey" xml:space="preserve">
|
||||||
|
<value>8位加密密钥</value>
|
||||||
|
</data>
|
||||||
|
<data name="MCAEncryptedNotice" xml:space="preserve">
|
||||||
|
<value>压缩文件的内容已被加密。</value>
|
||||||
|
</data>
|
||||||
|
<data name="YPFTryGuess" xml:space="preserve">
|
||||||
|
<value>尝试猜测</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
138
GameRes/Strings/garStrings.zh-CN.resx
Normal file
138
GameRes/Strings/garStrings.zh-CN.resx
Normal file
@ -0,0 +1,138 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<root>
|
||||||
|
<!--
|
||||||
|
Microsoft ResX Schema
|
||||||
|
|
||||||
|
Version 2.0
|
||||||
|
|
||||||
|
The primary goals of this format is to allow a simple XML format
|
||||||
|
that is mostly human readable. The generation and parsing of the
|
||||||
|
various data types are done through the TypeConverter classes
|
||||||
|
associated with the data types.
|
||||||
|
|
||||||
|
Example:
|
||||||
|
|
||||||
|
... ado.net/XML headers & schema ...
|
||||||
|
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||||
|
<resheader name="version">2.0</resheader>
|
||||||
|
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||||
|
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||||
|
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||||
|
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||||
|
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||||
|
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||||
|
</data>
|
||||||
|
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||||
|
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||||
|
<comment>This is a comment</comment>
|
||||||
|
</data>
|
||||||
|
|
||||||
|
There are any number of "resheader" rows that contain simple
|
||||||
|
name/value pairs.
|
||||||
|
|
||||||
|
Each data row contains a name, and value. The row also contains a
|
||||||
|
type or mimetype. Type corresponds to a .NET class that support
|
||||||
|
text/value conversion through the TypeConverter architecture.
|
||||||
|
Classes that don't support this are serialized and stored with the
|
||||||
|
mimetype set.
|
||||||
|
|
||||||
|
The mimetype is used for serialized objects, and tells the
|
||||||
|
ResXResourceReader how to depersist the object. This is currently not
|
||||||
|
extensible. For a given mimetype the value must be set accordingly:
|
||||||
|
|
||||||
|
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||||
|
that the ResXResourceWriter will generate, however the reader can
|
||||||
|
read any of the formats listed below.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.binary.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.soap.base64
|
||||||
|
value : The object must be serialized with
|
||||||
|
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
|
||||||
|
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||||
|
value : The object must be serialized into a byte array
|
||||||
|
: using a System.ComponentModel.TypeConverter
|
||||||
|
: and then encoded with base64 encoding.
|
||||||
|
-->
|
||||||
|
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||||
|
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||||
|
<xsd:element name="root" msdata:IsDataSet="true">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:choice maxOccurs="unbounded">
|
||||||
|
<xsd:element name="metadata">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="assembly">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:attribute name="alias" type="xsd:string" />
|
||||||
|
<xsd:attribute name="name" type="xsd:string" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="data">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||||
|
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||||
|
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||||
|
<xsd:attribute ref="xml:space" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
<xsd:element name="resheader">
|
||||||
|
<xsd:complexType>
|
||||||
|
<xsd:sequence>
|
||||||
|
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||||
|
</xsd:sequence>
|
||||||
|
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:choice>
|
||||||
|
</xsd:complexType>
|
||||||
|
</xsd:element>
|
||||||
|
</xsd:schema>
|
||||||
|
<resheader name="resmimetype">
|
||||||
|
<value>text/microsoft-resx</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="version">
|
||||||
|
<value>2.0</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="reader">
|
||||||
|
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<resheader name="writer">
|
||||||
|
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||||
|
</resheader>
|
||||||
|
<data name="MsgFileTooLarge" xml:space="preserve">
|
||||||
|
<value>文件尺寸太大。</value>
|
||||||
|
</data>
|
||||||
|
<data name="MsgInvalidEncryption" xml:space="preserve">
|
||||||
|
<value>不正确的加密方式。</value>
|
||||||
|
</data>
|
||||||
|
<data name="MsgInvalidFileName" xml:space="preserve">
|
||||||
|
<value>无效的文件名。</value>
|
||||||
|
</data>
|
||||||
|
<data name="MsgInvalidFormat" xml:space="preserve">
|
||||||
|
<value>无效的文件格式。</value>
|
||||||
|
</data>
|
||||||
|
<data name="MsgUnknownEncryption" xml:space="preserve">
|
||||||
|
<value>未知的加密方式。</value>
|
||||||
|
</data>
|
||||||
|
<data name="MsgUnknownFormat" xml:space="preserve">
|
||||||
|
<value>无法作为压缩包打开文件。</value>
|
||||||
|
</data>
|
||||||
|
</root>
|
Loading…
Reference in New Issue
Block a user