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(BDF): ignore empty entries.
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@ -211,10 +211,13 @@ namespace GameRes.Formats.Zyx
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Width = file.View.ReadInt32 (index_offset+0x14),
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Width = file.View.ReadInt32 (index_offset+0x14),
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Height = file.View.ReadInt32 (index_offset+0x18),
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Height = file.View.ReadInt32 (index_offset+0x18),
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};
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};
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if (entry.Size > 0)
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{
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if (entry.Size < 4 || entry.Width <= 0 || entry.Height <= 0
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if (entry.Size < 4 || entry.Width <= 0 || entry.Height <= 0
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|| !entry.CheckPlacement (file.MaxOffset))
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|| !entry.CheckPlacement (file.MaxOffset))
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return null;
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return null;
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dir.Add (entry);
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dir.Add (entry);
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}
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index_offset += 0x1C;
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index_offset += 0x1C;
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}
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}
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return new BdfArchive (file, this, dir);
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return new BdfArchive (file, this, dir);
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