diff --git a/Legacy/Speed/ImageDAT.cs b/Legacy/Speed/ImageDAT.cs new file mode 100644 index 00000000..f5b3848d --- /dev/null +++ b/Legacy/Speed/ImageDAT.cs @@ -0,0 +1,179 @@ +//! \file ImageDAT.cs +//! \date 2018 Jul 07 +//! \brief Studio Jikkenshitsu compressed image. +// +// Copyright (C) 2018 by morkt +// +// Permission is hereby granted, free of charge, to any person obtaining a copy +// of this software and associated documentation files (the "Software"), to +// deal in the Software without restriction, including without limitation the +// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or +// sell copies of the Software, and to permit persons to whom the Software is +// furnished to do so, subject to the following conditions: +// +// The above copyright notice and this permission notice shall be included in +// all copies or substantial portions of the Software. +// +// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING +// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS +// IN THE SOFTWARE. +// + +using System.ComponentModel.Composition; +using System.IO; +using System.Windows.Media; +using System.Windows.Media.Imaging; + +namespace GameRes.Formats.Speed +{ + internal class SpMetaData : ImageMetaData + { + public int Flags; + public int Colors; + } + + [Export(typeof(ImageFormat))] + public class SpDatFormat : ImageFormat + { + public override string Tag { get { return "DAT/SPEED"; } } + public override string Description { get { return "Studio Jikkenshitsu image format"; } } + public override uint Signature { get { return 0; } } + + public SpDatFormat () + { + Extensions = new string[0]; + Signatures = new uint[] { 0x010003, 0x010007, 0 }; + } + + public override ImageMetaData ReadMetaData (IBinaryStream file) + { + var header = file.ReadHeader (0x22); + if (header.ToInt32 (4) != 0) + return null; + int flags = header.ToUInt16 (0); + if ((flags & ~7) != 0) + return null; + return new SpMetaData { + Width = header.ToUInt16 (0x16), + Height = header.ToUInt16 (0x18), + BPP = 8, + Flags = flags, + Colors = header.ToUInt16 (0x1E), + }; + } + + public override ImageData Read (IBinaryStream file, ImageMetaData info) + { + var reader = new SpReader (file, (SpMetaData)info); + var pixels = reader.Unpack(); + return ImageData.CreateFlipped (info, reader.Format, reader.Palette, pixels, reader.Stride); + } + + public override void Write (Stream file, ImageData image) + { + throw new System.NotImplementedException ("SpDatFormat.Write not implemented"); + } + } + + internal class SpReader + { + IBinaryStream m_input; + SpMetaData m_info; + byte[] m_output; + int m_stride; + + public PixelFormat Format { get; private set; } + public int Stride { get { return m_stride; } } + public BitmapPalette Palette { get; private set; } + + public SpReader (IBinaryStream input, SpMetaData info) + { + m_input = input; + m_info = info; + m_output = new byte[info.Width * info.Height]; + m_stride = (int)info.Width; + } + + public byte[] Unpack () + { + m_input.Position = 0x22; + int packed_size = m_input.ReadInt32(); + Palette = ImageFormat.ReadPalette (m_input.AsStream, m_info.Colors); + UnpackRle (packed_size, m_output); + if (packed_size != 0 && (m_info.Flags & 4) != 0) + { + var alpha = new byte[m_output.Length >> 1]; + packed_size = m_input.ReadInt32(); + UnpackRle (packed_size, alpha); +// Format = PixelFormats.Gray4; +// m_stride >>= 1; +// return alpha; + return ConvertToRgbA (alpha); + } + Format = PixelFormats.Indexed8; + return m_output; + } + + byte[] ConvertToRgbA (byte[] alpha) + { + m_stride = (int)m_info.Width * 4; + var pixels = new byte[m_stride * (int)m_info.Height]; + var colors = Palette.Colors; + int dst = 0; + for (int src = 0; src < m_output.Length; ++src) + { + var color = colors[m_output[src]]; + int a = ((alpha[src >> 1] >> ((~src & 1) << 2)) & 0xF) * 0x11; + pixels[dst++] = color.B; + pixels[dst++] = color.G; + pixels[dst++] = color.R; + pixels[dst++] = (byte)a; + } + Format = PixelFormats.Bgra32; + return pixels; + } + + void UnpackRle (int packed_size, byte[] output) + { + if (0 == packed_size) + { + m_input.Read (output, 0, output.Length); + return; + } + int dst = 0; + int state = 0; + byte pixel = 0; + for (int i = 0; i < packed_size; ++i) + { + int rep = m_input.ReadByte(); + if (-1 == rep) + break; + if (0 == state) + { + state = 1; + output[dst++] = (byte)rep; + } + else if (1 == state) + { + if (output[dst - 1] == rep) + { + pixel = (byte)rep; + state = 2; + } + output[dst++] = (byte)rep; + } + else + { + int count = rep - 2; + for (int j = 0; j < count; ++j) + output[dst++] = pixel; + state = 0; + } + } + } + } +}