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implemented RctFormat.Write method.
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792aa82091
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@ -29,6 +29,7 @@ using System.Text;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.Diagnostics;
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using System.Windows;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using GameRes.Formats.Strings;
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@ -128,7 +129,210 @@ namespace GameRes.Formats.Majiro
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public override void Write (Stream file, ImageData image)
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{
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throw new NotImplementedException ("RctFormat.Write is not implemented.");
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using (var writer = new Writer (file))
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writer.Pack (image.Bitmap);
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}
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internal class Writer : IDisposable
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{
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BinaryWriter m_out;
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uint[] m_input;
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int m_width;
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int m_height;
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int[] m_shift_table = new int[32];
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const int MaxThunkSize = 0xffff + 0x7f;
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const int MaxMatchSize = 0xffff;
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struct ChunkPosition
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{
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public ushort Offset;
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public ushort Length;
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}
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public Writer (Stream output)
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{
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m_out = new BinaryWriter (output, Encoding.ASCII, true);
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}
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void PrepareInput (BitmapSource bitmap)
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{
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m_width = bitmap.PixelWidth;
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m_height = bitmap.PixelHeight;
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int pixels = m_width*m_height;
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m_input = new uint[pixels];
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if (bitmap.Format != PixelFormats.Bgr32)
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{
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var converted_bitmap = new FormatConvertedBitmap();
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converted_bitmap.BeginInit();
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converted_bitmap.Source = bitmap;
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converted_bitmap.DestinationFormat = PixelFormats.Bgr32;
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converted_bitmap.EndInit();
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bitmap = converted_bitmap;
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}
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unsafe
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{
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fixed (uint* buffer = m_input)
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{
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bitmap.CopyPixels (Int32Rect.Empty, (IntPtr)buffer, pixels*4, m_width*4);
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}
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}
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InitShiftTable (m_width);
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}
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void InitShiftTable (int width)
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{
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for (int i = 0; i < 32; ++i)
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{
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int shift = Reader.ShiftTable[i];
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int shift_row = shift & 0x0f;
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shift >>= 4;
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shift_row *= width;
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shift -= shift_row;
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m_shift_table[i] = shift;
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}
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}
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List<byte> m_buffer = new List<byte>();
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int m_buffer_size;
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public void Pack (BitmapSource bitmap)
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{
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PrepareInput (bitmap);
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long data_offset = 0x14;
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m_out.BaseStream.Position = data_offset;
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uint pixel = m_input[0];
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m_out.Write ((byte)pixel);
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m_out.Write ((byte)(pixel >> 8));
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m_out.Write ((byte)(pixel >> 16));
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m_buffer.Clear();
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m_buffer_size = 0;
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int last = m_input.Length;
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int current = 1;
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while (current != last)
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{
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var chunk_pos = FindLongest (current, last);
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if (chunk_pos.Length > 0)
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{
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Flush();
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WritePos (chunk_pos);
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current += chunk_pos.Length;
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}
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else
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{
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WritePixel (m_input[current++]);
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}
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}
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Flush();
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var data_size = m_out.BaseStream.Position - data_offset;
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m_out.BaseStream.Position = 0;
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WriteHeader ((uint)data_size);
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}
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void WriteHeader (uint data_size)
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{
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m_out.Write (0x9a925a98u);
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m_out.Write (0x30304354u);
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m_out.Write (m_width);
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m_out.Write (m_height);
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m_out.Write (data_size);
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}
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void WritePixel (uint pixel)
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{
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if (MaxThunkSize == m_buffer_size)
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Flush();
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m_buffer.Add ((byte)pixel);
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m_buffer.Add ((byte)(pixel >> 8));
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m_buffer.Add ((byte)(pixel >> 16));
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++m_buffer_size;
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}
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void Flush ()
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{
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if (0 != m_buffer.Count)
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{
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if (m_buffer_size > 0x7f)
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{
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m_out.Write ((byte)0x7f);
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m_out.Write ((ushort)(m_buffer_size-0x80));
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}
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else
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m_out.Write ((byte)(m_buffer_size-1));
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foreach (var b in m_buffer)
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m_out.Write (b);
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m_buffer.Clear();
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m_buffer_size = 0;
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}
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}
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ChunkPosition FindLongest (int buf_begin, int buf_end)
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{
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buf_end = Math.Min (buf_begin + MaxMatchSize, buf_end);
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ChunkPosition pos = new ChunkPosition { Offset = 0, Length = 0 };
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for (int i = 0; i < 32; ++i)
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{
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int offset = buf_begin + m_shift_table[i];
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if (offset < 0)
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continue;
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if (m_input[offset] != m_input[buf_begin])
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continue;
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var last = Mismatch (buf_begin+1, buf_end, offset+1);
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int weight = last - offset;
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if (weight > pos.Length)
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{
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pos.Offset = (ushort)i;
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pos.Length = (ushort)weight;
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}
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}
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return pos;
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}
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int Mismatch (int first1, int last1, int first2)
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{
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while (first1 != last1 && m_input[first1] == m_input[first2])
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{
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++first1;
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++first2;
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}
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return first2;
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}
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void WritePos (ChunkPosition pos)
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{
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int code = (pos.Offset << 2) | 0x80;
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if (pos.Length > 3)
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code |= 3;
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else
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code |= pos.Length - 1;
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m_out.Write ((byte)code);
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if (pos.Length > 3)
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m_out.Write ((ushort)(pos.Length - 4));
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}
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#region IDisposable Members
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bool disposed = false;
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public void Dispose ()
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{
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Dispose (true);
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GC.SuppressFinalize (this);
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}
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protected virtual void Dispose (bool disposing)
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{
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if (!disposed)
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{
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if (disposing)
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{
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m_out.Dispose();
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}
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disposed = true;
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}
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}
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#endregion
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}
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internal class Reader : IDisposable
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@ -146,7 +350,7 @@ namespace GameRes.Formats.Majiro
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m_input = new BinaryReader (file, Encoding.ASCII, true);
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}
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private static readonly sbyte[] ShiftTable = new sbyte[] {
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internal static readonly sbyte[] ShiftTable = new sbyte[] {
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-16, -32, -48, -64, -80, -96,
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49, 33, 17, 1, -15, -31, -47,
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50, 34, 18, 2, -14, -30, -46,
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