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(Legacy): GEM images.
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<Compile Include="Unknown\ArcAQA.cs" />
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<Compile Include="Unknown\AudioMSF.cs" />
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<Compile Include="Unknown\ImageCTF.cs" />
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<Compile Include="Wing\ImageGEM.cs" />
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<Compile Include="Witch\ArcDAT.cs" />
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<Compile Include="Witch\ArcPCD.cs" />
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<Compile Include="Witch\ArcVBD.cs" />
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143
Legacy/Wing/ImageGEM.cs
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143
Legacy/Wing/ImageGEM.cs
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//! \file ImageGEM.cs
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//! \date 2018 Sep 04
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//! \brief Wing image format.
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//
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// Copyright (C) 2018 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media;
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using GameRes.Compression;
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// [030912][Wing] Minato Gensou ~Venice Fantastica~
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namespace GameRes.Formats.Wing
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{
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internal class GemMetaData : ImageMetaData
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{
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public int Method;
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public int Alpha;
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}
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[Export(typeof(ImageFormat))]
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public class GemFormat : ImageFormat
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{
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public override string Tag { get { return "GEM"; } }
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public override string Description { get { return "Wing image format"; } }
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public override uint Signature { get { return 0; } }
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public GemFormat ()
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{
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Signatures = new uint[] { 0x14000A, 0x32000A };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x10);
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int alpha = header.ToInt16 (2);
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int method = header.ToInt16 (4);
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if (method != 0x64 && method != 0xE6)
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return null;
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int bpp = header.ToInt16 (6);
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if (bpp != 32)
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return null;
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return new GemMetaData {
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Width = header.ToUInt16 (10),
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Height = header.ToUInt16 (8),
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BPP = bpp,
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Method = method,
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Alpha = alpha,
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};
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var reader = new GemReader (file, (GemMetaData)info);
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var pixels = reader.Unpack();
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return ImageData.Create (info, reader.Format, null, pixels, reader.Stride);
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("GemFormat.Write not implemented");
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}
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}
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internal class GemReader
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{
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IBinaryStream m_input;
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GemMetaData m_info;
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int m_stride;
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int m_height;
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public PixelFormat Format { get; private set; }
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public int Stride { get { return m_stride; } }
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public GemReader (IBinaryStream input, GemMetaData info)
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{
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m_input = input;
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m_info = info;
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m_stride = (int)info.Width * 4;
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m_height = (int)info.Height;
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Format = m_info.Alpha == 50 ? PixelFormats.Bgra32 : PixelFormats.Bgr32;
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}
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public byte[] Unpack ()
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{
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m_input.Position = 0x10;
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var pixels = new byte[m_stride * m_height];
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using (var input = new LzssStream (m_input.AsStream, LzssMode.Decompress, true))
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input.Read (pixels, 0, pixels.Length);
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if (0x64 == m_info.Method)
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RestoreRGB (pixels);
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if (50 == m_info.Alpha)
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RestoreAlpha (pixels);
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return pixels;
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}
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void RestoreRGB (byte[] pixels)
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{
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for (int y = 1; y < m_height; ++y)
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{
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int dst = y * m_stride + 4;
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for (int x = 4; x < m_stride; x += 4)
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{
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int b = pixels[dst - 4] + pixels[dst - m_stride ] - pixels[dst - m_stride - 4];
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int g = pixels[dst - 3] + pixels[dst - m_stride + 1] - pixels[dst - m_stride - 3];
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int r = pixels[dst - 2] + pixels[dst - m_stride + 2] - pixels[dst - m_stride - 2];
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pixels[dst ] += (byte)b;
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pixels[dst+1] += (byte)g;
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pixels[dst+2] += (byte)r;
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dst += 4;
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}
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}
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}
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void RestoreAlpha (byte[] pixels)
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{
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for (int src = 3; src < pixels.Length; src += 4)
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{
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pixels[src] ^= 0xFF;
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}
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}
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}
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}
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