added FileSystem infrastructure.

This commit is contained in:
morkt 2015-06-08 19:58:51 +04:00
parent 7f8b091d05
commit 50eb805cd2
4 changed files with 324 additions and 2 deletions

View File

@ -143,6 +143,16 @@ namespace GameRes
return m_interface.OpenEntry (this, entry);
}
/// <summary>
/// Open specified <paramref name="entry"/> as memory-mapped view.
/// </summary>
public ArcView OpenView (Entry entry)
{
var stream = OpenEntry (entry);
uint size = stream.CanSeek ? (uint)stream.Length : entry.Size;
return new ArcView (stream, entry.Name, size);
}
/// <summary>
/// Open specified <paramref name="entry"/> as a seekable Stream.
/// </summary>
@ -168,6 +178,14 @@ namespace GameRes
return ArchiveFormat.CreateFile (entry.Name);
}
public IFileSystem CreateFileSystem ()
{
if (m_interface.IsHierarchic)
return new ArchiveFileSystem (this);
else
return new FlatArchiveFileSystem (this);
}
#region IDisposable Members
bool disposed = false;

303
GameRes/FileSystem.cs Normal file
View File

@ -0,0 +1,303 @@
//! \file FileSystem.cs
//! \date Fri Jun 05 15:32:27 2015
//! \brief Gameres file system abstraction.
//
// Copyright (C) 2015 by morkt
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
namespace GameRes
{
public interface IFileSystem : IDisposable
{
/// <summary>
/// Open file for reading.
/// </summary>
Stream OpenStream (Entry entry);
ArcView OpenView (Entry entry);
/// <summary>
/// Enumerates subdirectories and files in current directory.
/// </summary>
IEnumerable<Entry> GetFiles ();
/// <summary>
/// Recursively enumerates files in the current directory and its subdirectories.
/// Subdirectory entries are omitted.
/// </summary>
IEnumerable<Entry> GetFilesRecursive ();
string CurrentDirectory { get; set; }
}
public class SubDirEntry : Entry
{
public override string Type { get { return "directory"; } }
public SubDirEntry (string name)
{
Name = name;
Size = 0;
}
}
public class PhysicalFileSystem : IFileSystem
{
public string CurrentDirectory
{
get { return Directory.GetCurrentDirectory(); }
set { Directory.SetCurrentDirectory (value); }
}
public IEnumerable<Entry> GetFiles ()
{
var info = new DirectoryInfo (CurrentDirectory);
foreach (var subdir in info.EnumerateDirectories())
{
if (0 != (subdir.Attributes & (FileAttributes.Hidden | FileAttributes.System)))
continue;
yield return new SubDirEntry (subdir.FullName);
}
foreach (var file in info.EnumerateFiles())
{
if (0 != (file.Attributes & (FileAttributes.Hidden | FileAttributes.System)))
continue;
yield return EntryFromFileInfo (file);
}
}
public IEnumerable<Entry> GetFilesRecursive ()
{
var info = new DirectoryInfo (CurrentDirectory);
foreach (var file in info.EnumerateFiles ("*", SearchOption.AllDirectories))
{
if (0 != (file.Attributes & (FileAttributes.Hidden | FileAttributes.System)))
continue;
yield return EntryFromFileInfo (file);
}
}
private Entry EntryFromFileInfo (FileInfo file)
{
var entry = FormatCatalog.Instance.CreateEntry (file.FullName);
entry.Size = (uint)Math.Min (file.Length, uint.MaxValue);
return entry;
}
public Stream OpenStream (Entry entry)
{
return File.OpenRead (entry.Name);
}
public ArcView OpenView (Entry entry)
{
return new ArcView (entry.Name);
}
public void Dispose ()
{
GC.SuppressFinalize (this);
}
}
public class FlatArchiveFileSystem : IFileSystem
{
protected ArcFile m_arc;
public virtual string CurrentDirectory
{
get { return ""; }
set
{
if (string.IsNullOrEmpty (value))
return;
if (".." == value || "." == value)
return;
if ("\\" == value || "/" == value)
return;
throw new DirectoryNotFoundException();
}
}
public FlatArchiveFileSystem (ArcFile arc)
{
m_arc = arc;
}
public Stream OpenStream (Entry entry)
{
return m_arc.OpenEntry (entry);
}
public ArcView OpenView (Entry entry)
{
return m_arc.OpenView (entry);
}
public virtual IEnumerable<Entry> GetFiles ()
{
return m_arc.Dir;
}
public virtual IEnumerable<Entry> GetFilesRecursive ()
{
return m_arc.Dir;
}
#region IDisposable Members
bool _arc_disposed = false;
public void Dispose ()
{
Dispose (true);
GC.SuppressFinalize (this);
}
protected virtual void Dispose (bool disposing)
{
if (!_arc_disposed)
{
if (disposing)
{
m_arc.Dispose();
}
_arc_disposed = true;
}
}
#endregion
}
public class ArchiveFileSystem : FlatArchiveFileSystem
{
private string m_cwd;
private string PathDelimiter { get; set; }
private static readonly char[] m_path_delimiters = { '/', '\\' };
public ArchiveFileSystem (ArcFile arc) : base (arc)
{
m_cwd = "";
PathDelimiter = "/";
}
public override string CurrentDirectory
{
get { return m_cwd; }
set { ChDir (value); }
}
static readonly Regex path_re = new Regex (@"\G[/\\]?([^/\\]+)([/\\])");
public override IEnumerable<Entry> GetFiles ()
{
var root_dir = "";
IEnumerable<Entry> dir = m_arc.Dir;
if (!string.IsNullOrEmpty (m_cwd))
{
root_dir = m_cwd+PathDelimiter;
dir = from entry in dir
where entry.Name.StartsWith (root_dir)
select entry;
if (!dir.Any())
{
throw new DirectoryNotFoundException();
}
}
var subdirs = new HashSet<string>();
foreach (var entry in dir)
{
var match = path_re.Match (entry.Name, root_dir.Length);
if (match.Success)
{
string name = match.Groups[1].Value;
if (subdirs.Add (name))
{
PathDelimiter = match.Groups[2].Value;
yield return new SubDirEntry (root_dir+name);
}
}
else
{
yield return entry;
}
}
}
public override IEnumerable<Entry> GetFilesRecursive ()
{
if (0 == m_cwd.Length)
return m_arc.Dir;
else
return from file in m_arc.Dir
where file.Name.StartsWith (m_cwd + PathDelimiter)
select file;
}
private void ChDir (string path)
{
if (string.IsNullOrEmpty (path))
return;
List<string> cur_dir;
if (-1 != Array.IndexOf (m_path_delimiters, path[0]))
{
path = path.TrimStart (m_path_delimiters);
cur_dir = new List<string>();
}
else
{
cur_dir = m_cwd.Split (m_path_delimiters).ToList();
}
var path_list = path.Split (m_path_delimiters);
foreach (var dir in path_list)
{
if ("." == dir)
{
continue;
}
else if (".." == dir)
{
if (0 == cur_dir.Count)
continue;
cur_dir.RemoveAt (cur_dir.Count-1);
}
else
{
cur_dir.Add (dir);
}
}
string new_path = string.Join (PathDelimiter, cur_dir);
if (0 != new_path.Length)
{
var entry = m_arc.Dir.FirstOrDefault (e => e.Name.StartsWith (new_path + PathDelimiter));
if (null == entry)
throw new DirectoryNotFoundException();
}
m_cwd = new_path;
}
}
}

View File

@ -57,6 +57,7 @@
<Compile Include="ArcView.cs" />
<Compile Include="Audio.cs" />
<Compile Include="AudioWAV.cs" />
<Compile Include="FileSystem.cs" />
<Compile Include="GameRes.cs" />
<Compile Include="Image.cs" />
<Compile Include="ImageBMP.cs" />

View File

@ -32,5 +32,5 @@ using System.Runtime.InteropServices;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion ("1.0.5.6")]
[assembly: AssemblyFileVersion ("1.0.5.6")]
[assembly: AssemblyVersion ("1.1.0.7")]
[assembly: AssemblyFileVersion ("1.1.0.7")]