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renamed audio format class to PcmAudio.
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@ -32,7 +32,7 @@ using ZLibNet;
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namespace GameRes.Formats.Circus
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namespace GameRes.Formats.Circus
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{
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{
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[Export(typeof(AudioFormat))]
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[Export(typeof(AudioFormat))]
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public class PmwAudio : WaveAudio
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public class PcmAudio : WaveAudio
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{
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{
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public override string Tag { get { return "PCM"; } }
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public override string Tag { get { return "PCM"; } }
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public override string Description { get { return "Circus PCM audio"; } }
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public override string Description { get { return "Circus PCM audio"; } }
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