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feat: DAT/FARC MAGES Rozen Maiden PS3 archive
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parent
b1cc4eddf3
commit
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@ -172,6 +172,7 @@
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<Compile Include="Macromedia\DirectorFile.cs" />
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<Compile Include="Macromedia\Palettes.cs" />
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<Compile Include="MAGES\ArcARC20.cs" />
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<Compile Include="MAGES\ArcFARC.cs" />
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<Compile Include="MAGES\ArcLoveOnce.cs" />
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<Compile Include="MAGES\ImageBIN.cs" />
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<Compile Include="Mugi\ArcBIN.cs" />
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48
ArcFormats/MAGES/ArcFARC.cs
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48
ArcFormats/MAGES/ArcFARC.cs
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@ -0,0 +1,48 @@
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.Text;
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namespace GameRes.Formats.MAGES
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{
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[Export(typeof(ArchiveFormat))]
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public class FARCOpener : ArchiveFormat
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{
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public override string Tag { get { return "DAT/FARC Rozen Maiden PS3 archive"; } }
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public override string Description { get { return "MAGES Rozen Maiden Wechseln Sie Welt ab PS3 BLJM61120 archive"; } }
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public override uint Signature { get { return 0x43524146; } } // 'FARC'
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public override bool IsHierarchic { get { return false; } }
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public override bool CanWrite { get { return false; } }
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public override ArcFile TryOpen(ArcView file)
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{
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int count = file.View.ReadInt32(20);
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if (!IsSaneCount(count))
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return null;
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uint datanamestart = (uint)count * 20 + 36;
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var dir = new List<Entry>(count);
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for (int i = 0; i < count; ++i)
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{
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long namepl = file.View.ReadUInt32(20 * i + 36 + 16);
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long index_offset = datanamestart + namepl;
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byte c;
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List<byte> namebyte = new List<byte>();
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while (true)
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{
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c = file.View.ReadByte(index_offset);
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if (c == 0) break;
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namebyte.Add(c);
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index_offset++;
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}
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var sjis = Encoding.GetEncoding("Shift-JIS");
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var name = sjis.GetString(namebyte.ToArray());
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var entry = Create<Entry>(name);
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entry.Offset = file.View.ReadUInt32(20 * i + 36);
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entry.Size = file.View.ReadUInt32(20 * i + 36 + 4);
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if (entry.Size == 0)
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continue;
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dir.Add(entry);
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}
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return new ArcFile(file, this, dir);
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}
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}
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}
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