feat: PS2 BIP format

This commit is contained in:
ManicSteiner 2023-12-21 13:50:20 +08:00
parent 718ceb4c40
commit 53d8fdd844
3 changed files with 210 additions and 0 deletions

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@ -132,6 +132,8 @@
<Compile Include="GScripter\ArcDATA.cs" />
<Compile Include="Ism\ImagePNG.cs" />
<Compile Include="Kid\ArcDATRAW.cs" />
<Compile Include="Kid\ImageBIP.cs" />
<Compile Include="Kid\ImageBIParc.cs" />
<Compile Include="Kid\ImageLBG.cs" />
<Compile Include="Kid\ImageSPC.cs" />
<Compile Include="Kogado\ArcARC.cs" />

164
ArcFormats/Kid/ImageBIP.cs Normal file
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@ -0,0 +1,164 @@
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
using System.Text;
using System.Windows;
using System.Windows.Media;
using System.Windows.Media.Media3D;
namespace GameRes.Formats.Kid
{
public class BipFormat : ImageFormat
{
public override string Tag { get { return "BIP/PS2"; } }
public override string Description { get { return "PS2 tiled bitmap format"; } }
public override uint Signature { get { return 0; } } //0x05000000
public override ImageMetaData ReadMetaData(IBinaryStream file)
{
uint header = file.ReadUInt32();
if (header == 9)
{
throw new NotSupportedException(string.Format("BIP Chara format not supported."));
}
else if (header != 5)
{
return null;
}
file.Seek(0x14, SeekOrigin.Begin);
if (file.ReadUInt16() != 256)
{
return null;
}
uint sign = file.ReadUInt16();
uint dy = 0;
bool sliced = true;
if (sign == 0x17)
{
dy = 16;
}
else if (sign == 0x16)
{
dy = 16;
sliced = false;
}
else if (sign == 0x13)
{
dy = 32;
}
else
{
return null;
}
//uint dx = dy * 32;
file.Seek(0x88, SeekOrigin.Begin);
uint width = file.ReadUInt16();
uint height = file.ReadUInt16();
if (width >= 1280 || height >= 1280) // suppose not so large
return null;
file.Seek(0x90, SeekOrigin.Begin);
uint size = file.ReadUInt32();
size &= 0x00FFFFFF;
if (sign == 0x13 && size != (file.Length - 0x100) || sign == 0x17 && size != (file.Length - 0x100)* 2)
{
return null;
}
return new BipImageMetaData
{
Width = width,
Height = height,
BlockSize = dy,
Sliced = sliced,
};
}
public override ImageData Read(IBinaryStream file, ImageMetaData info)
{
if (info == null)
throw new NotSupportedException(string.Format("Not BIP texture format."));
var bipheader = (BipImageMetaData)info;
file.Seek(0x100, SeekOrigin.Begin);
byte[] pixels = new byte[bipheader.iWidth * bipheader.iHeight * 4];
uint dy = bipheader.BlockSize;
uint dx = dy * 32;
if (bipheader.Sliced)
{
long dwidth = ((bipheader.iWidth + (dy - 2) - 1) / (dy - 2)) * dy;
long dheight = ((bipheader.iHeight + (dy - 2) - 1) / (dy - 2)) * dy;
long focus_H = (dwidth* dheight + dx - 1) / dx;
long focus_T = (focus_H + dy - 1) / dy;
for (int t = 0; t < focus_T; t++)
{
for(int y = 0; y < dy; y++)
{
for (int x = 0; x < dx; x++)
{
var pixel = file.ReadBytes(4); //RGBA with wrong A
long i2x = x + t * dx;
long i3t = i2x / dwidth;
long i3x = i2x - i3t * dwidth;
long i3y = i3t * (dy - 2) + y;
long i4x = i3x - i3x / dy * dy + i3x / dy * (dy - 2);
if (i3x >= dwidth || i4x >= bipheader.iWidth || i3y >= bipheader.iHeight)
continue;
long target = (i4x + i3y * bipheader.iWidth) * 4;
//BGRA
pixels[target] = pixel[2];
pixels[target + 1] = pixel[1];
pixels[target + 2] = pixel[0];
if (pixel[3] >= byte.MaxValue / 2)
pixels[target + 3] = byte.MaxValue;
else
pixels[target + 3] = (byte)(pixel[3] << 1);
}
}
}
}
else
{
long focus_H = (bipheader.iWidth * bipheader.iHeight + dx - 1) / dx;
long focus_T = (focus_H + dy - 1) / dy;
for (int t = 0; t < focus_T; t++)
{
for (int y = 0; y < dy; y++)
{
for (int x = 0; x < dx; x++)
{
var pixel = file.ReadBytes(4); //RGBA with wrong A
long i2x = x + t * dx;
long i3t = i2x / bipheader.iWidth;
long i3x = i2x - i3t * bipheader.iWidth;
long i3y = i3t * dy + y;
if (i3x >= bipheader.iWidth || i3y >= bipheader.iHeight)
continue;
long target = (i3x + i3y * bipheader.iWidth) * 4;
//BGRA
pixels[target] = pixel[2];
pixels[target + 1] = pixel[1];
pixels[target + 2] = pixel[0];
if (pixel[3] >= byte.MaxValue / 2)
pixels[target + 3] = byte.MaxValue;
else
pixels[target + 3] = (byte)(pixel[3] << 1);
}
}
}
}
return ImageData.Create(info, PixelFormats.Bgra32, null, pixels); ;
}
public override void Write(Stream file, ImageData image)
{
throw new System.NotImplementedException("BipFormat.Write not implemented");
}
class BipImageMetaData : ImageMetaData
{
public uint BlockSize { get; set; }
public bool Sliced { get; set; }
}
}
}

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using GameRes.Compression;
using System;
using System.Collections.Generic;
using System.ComponentModel.Composition;
using System.IO;
namespace GameRes.Formats.Kid
{
[Export(typeof(ImageFormat))]
public class BipArkFormat: BipFormat
{
public override string Tag { get { return "BIP/PS2 compressed"; } }
public override string Description { get { return "PS2 tiled bitmap format with lzss compress"; } }
public override uint Signature { get { return 0; } }
public BipArkFormat()
{
Extensions = new string[] { "bip" };
}
public override ImageMetaData ReadMetaData(IBinaryStream stream)
{
uint unpacked_size = stream.Signature;
if (unpacked_size <= 0x20 || unpacked_size > 0x5000000) // ~83MB
return null;
stream.Position = 4;
using (var lzss = new LzssStream(stream.AsStream, LzssMode.Decompress, true))
using (var input = new SeekableStream(lzss))
using (var bip = new BinaryStream(input, stream.Name))
return base.ReadMetaData(bip);
}
public override ImageData Read(IBinaryStream stream, ImageMetaData info)
{
stream.Position = 4;
using (var lzss = new LzssStream(stream.AsStream, LzssMode.Decompress, true))
using (var input = new SeekableStream(lzss))
using (var bip = new BinaryStream(input, stream.Name))
return base.Read(bip, info);
}
public override void Write(Stream file, ImageData image)
{
throw new System.NotImplementedException("BipFormat.Write not implemented");
}
}
}