(NPK): write segmented entries.

This commit is contained in:
morkt 2016-12-25 06:16:41 +04:00
parent 2891650c79
commit 544b4cb067

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@ -90,6 +90,8 @@ namespace GameRes.Formats.NitroPlus
public static Dictionary<string, byte[]> KnownKeys = new Dictionary<string, byte[]>();
const uint DefaultSegmentSize = 0x10000;
public override ResourceScheme Scheme
{
get { return new Npk2Scheme { KnownKeys = KnownKeys }; }
@ -235,12 +237,11 @@ namespace GameRes.Formats.NitroPlus
return key;
}
class NpkStoredEntry : PackedEntry
class NpkStoredEntry : NpkEntry
{
public byte[] RawName;
public byte[] CheckSum;
public int SegmentCount;
public uint AlignedSize;
public bool IsSolid;
}
public override void Create (Stream output, IEnumerable<Entry> list, ResourceOptions options,
@ -255,15 +256,19 @@ namespace GameRes.Formats.NitroPlus
var dir = new List<NpkStoredEntry>();
foreach (var entry in list)
{
var ext = Path.GetExtension (entry.Name).ToLowerInvariant();
var npk_entry = new NpkStoredEntry
{
Name = entry.Name,
RawName = enc.GetBytes (entry.Name.Replace ('\\', '/')),
SegmentCount = 0 == entry.Size ? 0 : 1,
IsSolid = SolidFiles.Contains (ext),
IsPacked = !DisableCompression.Contains (ext),
};
int segment_count = 1;
if (!npk_entry.IsSolid)
segment_count = (int)(((long)entry.Size + DefaultSegmentSize-1) / DefaultSegmentSize);
index_length += 3 + npk_entry.RawName.Length + 0x28 + segment_count * 0x14;
dir.Add (npk_entry);
index_length += 3 + npk_entry.RawName.Length + 0x28 + npk_entry.SegmentCount * 0x14;
}
index_length = (index_length + 0xF) & ~0xF;
@ -300,18 +305,18 @@ namespace GameRes.Formats.NitroPlus
callback (callback_count++, null, arcStrings.MsgWritingIndex);
foreach (var entry in dir)
{
index.Write ((byte)1); // 0 -> segmentation enabled, 1 -> no segmentation
index.Write (entry.IsSolid); // 0 -> segmentation enabled, 1 -> no segmentation
index.Write ((short)entry.RawName.Length);
index.Write (entry.RawName);
index.Write (entry.UnpackedSize);
index.Write (entry.CheckSum);
index.Write (entry.SegmentCount);
if (entry.SegmentCount > 0)
index.Write (entry.Segments.Count);
foreach (var segment in entry.Segments)
{
index.Write (entry.Offset);
index.Write (entry.AlignedSize);
index.Write (entry.Size);
index.Write (entry.UnpackedSize);
index.Write (segment.Offset);
index.Write (segment.AlignedSize);
index.Write (segment.Size);
index.Write (segment.UnpackedSize);
}
}
}
@ -332,46 +337,71 @@ namespace GameRes.Formats.NitroPlus
{
if (file.Length > uint.MaxValue)
throw new FileSizeException();
long input_size = file.Length;
entry.Offset = archive.Position;
entry.Size = (uint)file.Length;
entry.UnpackedSize = (uint)file.Length;
if (entry.Size > 0)
entry.Size = entry.UnpackedSize = (uint)input_size;
if (0 == entry.Size)
{
entry.CheckSum = EmptyFileHash;
return;
}
uint segment_size = DefaultSegmentSize;
byte[] buffer = null;
if (!entry.IsSolid)
buffer = new byte[segment_size];
else
segment_size = (uint)input_size;
entry.Segments.Clear();
using (var sha256 = SHA256.Create())
using (var proxy = new ProxyStream (archive, true))
using (var checksum_stream = new CryptoStream (Stream.Null, sha256, CryptoStreamMode.Write))
{
long remaining = input_size;
while (remaining > 0)
{
int chunk_size = (int)Math.Min (remaining, segment_size);
var segment = new NpkSegment
{
Offset = archive.Position,
UnpackedSize = (uint)chunk_size,
};
using (var proxy = new ProxyStream (archive, true))
using (var encryptor = aes.CreateEncryptor())
{
var encryptor = aes.CreateEncryptor();
Stream output = new CryptoStream (proxy, encryptor, CryptoStreamMode.Write);
var measure = new CountedStream (output);
output = measure;
if (ShouldCompress (entry.Name))
if (entry.IsPacked)
output = new DeflateStream (output, CompressionLevel.Optimal);
var checksum = new CryptoStream (output, sha256, CryptoStreamMode.Write);
output = checksum;
using (output)
{
if (remaining == chunk_size)
{
var pos = file.Position;
file.CopyTo (output);
checksum.FlushFinalBlock();
entry.CheckSum = sha256.Hash;
}
entry.Size = (uint)measure.Count;
}
file.Position = pos;
file.CopyTo (checksum_stream);
}
else
{
entry.CheckSum = EmptyFileHash;
chunk_size = file.Read (buffer, 0, chunk_size);
output.Write (buffer, 0, chunk_size);
checksum_stream.Write (buffer, 0, chunk_size);
}
}
segment.Size = (uint)measure.Count;
segment.AlignedSize = (uint)(archive.Position - segment.Offset);
entry.Segments.Add (segment);
}
remaining -= chunk_size;
}
checksum_stream.FlushFinalBlock();
entry.CheckSum = sha256.Hash;
}
entry.AlignedSize = (uint)(archive.Position - entry.Offset);
}
bool ShouldCompress (string filename)
{
return !(filename.EndsWith (".png", StringComparison.InvariantCultureIgnoreCase) ||
filename.EndsWith (".jpg", StringComparison.InvariantCultureIgnoreCase) ||
filename.EndsWith (".ogg", StringComparison.InvariantCultureIgnoreCase) ||
filename.EndsWith (".mpg", StringComparison.InvariantCultureIgnoreCase));
}
static readonly HashSet<string> SolidFiles = new HashSet<string> { ".png", ".jpg" };
static readonly HashSet<string> DisableCompression = new HashSet<string> { ".png", ".jpg", ".ogg" };
static readonly byte[] EmptyFileHash = GetDefaultHash();
static byte[] GetDefaultHash ()