mirror of
https://github.com/crskycode/GARbro.git
synced 2024-12-24 03:44:13 +08:00
implemented 'GaleX' images.
This commit is contained in:
parent
e1c2d170a1
commit
54fbad8ff1
@ -117,6 +117,7 @@
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<Compile Include="DirectDraw\DxtDecoder.cs" />
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<Compile Include="DirectDraw\DxtDecoder.cs" />
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<Compile Include="elf\ArcAi5DAT.cs" />
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<Compile Include="elf\ArcAi5DAT.cs" />
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<Compile Include="elf\ImageRMT.cs" />
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<Compile Include="elf\ImageRMT.cs" />
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<Compile Include="LiveMaker\ImageGALX.cs" />
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<Compile Include="Otemoto\ArcTLZ.cs" />
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<Compile Include="Otemoto\ArcTLZ.cs" />
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<Compile Include="Otemoto\ImageMAG.cs" />
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<Compile Include="Otemoto\ImageMAG.cs" />
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<Compile Include="ExHibit\ArcGRP.cs" />
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<Compile Include="ExHibit\ArcGRP.cs" />
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@ -153,7 +153,7 @@ namespace GameRes.Formats.LiveMaker
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return new GUI.WidgetGAL();
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return new GUI.WidgetGAL();
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}
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}
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uint QueryKey ()
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internal uint QueryKey ()
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{
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{
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if (!KnownKeys.Any())
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if (!KnownKeys.Any())
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return 0;
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return 0;
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@ -169,13 +169,13 @@ namespace GameRes.Formats.LiveMaker
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}
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}
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}
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}
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internal sealed class GalReader : IDisposable
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internal class GalReader : IDisposable
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{
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{
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IBinaryStream m_input;
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protected IBinaryStream m_input;
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GalMetaData m_info;
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protected GalMetaData m_info;
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byte[] m_output;
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protected byte[] m_output;
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List<Frame> m_frames;
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protected List<Frame> m_frames;
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uint m_key;
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protected uint m_key;
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public byte[] Data { get { return m_output; } }
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public byte[] Data { get { return m_output; } }
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public PixelFormat Format { get; private set; }
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public PixelFormat Format { get; private set; }
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@ -206,6 +206,14 @@ namespace GameRes.Formats.LiveMaker
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{
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{
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Layers = new List<Layer> (layer_count);
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Layers = new List<Layer> (layer_count);
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}
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}
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public void SetStride ()
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{
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Stride = (Width * BPP + 7) / 8;
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AlphaStride = (Width + 3) & ~3;
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if (BPP >= 8)
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Stride = (Stride + 3) & ~3;
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}
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}
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}
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internal class Layer
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internal class Layer
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@ -237,28 +245,23 @@ namespace GameRes.Formats.LiveMaker
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throw new InvalidFormatException();
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throw new InvalidFormatException();
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if (frame.BPP <= 8)
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if (frame.BPP <= 8)
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frame.Palette = ImageFormat.ReadColorMap (m_input.AsStream, 1 << frame.BPP);
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frame.Palette = ImageFormat.ReadColorMap (m_input.AsStream, 1 << frame.BPP);
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frame.Stride = (frame.Width * frame.BPP + 7) / 8;
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frame.SetStride();
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frame.AlphaStride = (frame.Width + 3) & ~3;
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if (frame.BPP >= 8)
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frame.Stride = (frame.Stride + 3) & ~3;
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m_frames.Add (frame);
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m_frames.Add (frame);
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for (int i = 0; i < layer_count; ++i)
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for (int i = 0; i < layer_count; ++i)
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{
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{
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m_input.ReadInt32();
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m_input.ReadInt32(); // left
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m_input.ReadInt32();
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m_input.ReadInt32(); // top
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m_input.ReadByte(); // visibility
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m_input.ReadByte(); // visibility
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m_input.ReadInt32(); // -1
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m_input.ReadInt32(); // (-1) TransColor
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m_input.ReadInt32(); // 0xFF
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m_input.ReadInt32(); // (0xFF) alpha
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m_input.ReadByte();
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m_input.ReadByte(); // AlphaOn
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name_length = m_input.ReadUInt32();
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name_length = m_input.ReadUInt32();
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m_input.Seek (name_length, SeekOrigin.Current);
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m_input.Seek (name_length, SeekOrigin.Current);
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if (m_info.Version >= 107)
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if (m_info.Version >= 107)
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m_input.ReadByte();
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m_input.ReadByte(); // lock
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var layer = new Layer();
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var layer = new Layer();
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int layer_size = m_input.ReadInt32();
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int layer_size = m_input.ReadInt32();
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long layer_end = m_input.Position + layer_size;
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layer.Pixels = UnpackLayer (frame, layer_size);
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layer.Pixels = UnpackLayer (frame, layer_size);
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m_input.Position = layer_end;
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int alpha_size = m_input.ReadInt32();
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int alpha_size = m_input.ReadInt32();
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if (alpha_size != 0)
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if (alpha_size != 0)
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{
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{
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@ -269,9 +272,12 @@ namespace GameRes.Formats.LiveMaker
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Flatten (0);
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Flatten (0);
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}
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}
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byte[] UnpackLayer (Frame frame, int length, bool is_alpha = false)
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protected byte[] UnpackLayer (Frame frame, int length, bool is_alpha = false)
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{
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{
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using (var packed = new StreamRegion (m_input.AsStream, m_input.Position, length, true))
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var layer_start = m_input.Position;
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var layer_end = layer_start + length;
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var packed = new StreamRegion (m_input.AsStream, layer_start, length, true);
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try
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{
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{
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if (0 == m_info.Compression || 2 == m_info.Compression && is_alpha)
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if (0 == m_info.Compression || 2 == m_info.Compression && is_alpha)
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return ReadZlib (frame, packed, is_alpha);
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return ReadZlib (frame, packed, is_alpha);
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@ -279,6 +285,11 @@ namespace GameRes.Formats.LiveMaker
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return ReadJpeg (frame, packed);
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return ReadJpeg (frame, packed);
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return ReadBlocks (frame, packed, is_alpha);
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return ReadBlocks (frame, packed, is_alpha);
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}
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}
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finally
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{
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packed.Dispose();
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m_input.Position = layer_end;
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}
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}
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}
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byte[] ReadBlocks (Frame frame, Stream packed, bool is_alpha)
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byte[] ReadBlocks (Frame frame, Stream packed, bool is_alpha)
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@ -383,7 +394,7 @@ namespace GameRes.Formats.LiveMaker
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return pixels;
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return pixels;
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}
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}
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void Flatten (int frame_num)
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protected void Flatten (int frame_num)
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{
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{
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// XXX only first layer is considered.
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// XXX only first layer is considered.
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@ -550,8 +561,20 @@ namespace GameRes.Formats.LiveMaker
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}
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}
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#region IDisposable Members
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#region IDisposable Members
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bool m_disposed = false;
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public void Dispose ()
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public void Dispose ()
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{
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{
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Dispose (true);
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GC.SuppressFinalize (this);
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}
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protected virtual void Dispose (bool disposing)
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{
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if (!m_disposed)
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{
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m_disposed = true;
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}
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}
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}
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#endregion
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#endregion
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}
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}
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155
ArcFormats/LiveMaker/ImageGALX.cs
Normal file
155
ArcFormats/LiveMaker/ImageGALX.cs
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@ -0,0 +1,155 @@
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//! \file ImageGALX.cs
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//! \date 2017 Dec 29
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//! \brief LiveMaker GaleX image format.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Text.RegularExpressions;
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using System.Xml;
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using GameRes.Compression;
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using GameRes.Utility;
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namespace GameRes.Formats.LiveMaker
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{
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internal class GalXMetaData : GalMetaData
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{
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public XmlNode FrameXml;
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}
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[Export(typeof(ImageFormat))]
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public class GalXFormat : ImageFormat
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{
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public override string Tag { get { return "GAL/X200"; } }
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public override string Description { get { return "LiveMaker image format"; } }
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public override uint Signature { get { return 0x656C6147; } } // 'Gale'
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public override bool CanWrite { get { return false; } }
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (12);
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if (!header.AsciiEqual ("GaleX200"))
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return null;
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int header_size = LittleEndian.ToInt32 (header, 8);
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using (var zheader = new StreamRegion (file.AsStream, 12, header_size, true))
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using (var xheader = new ZLibStream (zheader, CompressionMode.Decompress))
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{
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var xml = ReadXml (xheader);
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var frames = xml.DocumentElement.SelectSingleNode ("/Frames");
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var attr = frames.Attributes;
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return new GalXMetaData
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{
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Width = UInt32.Parse (attr["Width"].Value),
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Height = UInt32.Parse (attr["Height"].Value),
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BPP = Int32.Parse (attr["Bpp"].Value),
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Version = Int32.Parse (attr["Version"].Value),
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FrameCount = Int32.Parse (attr["Count"].Value),
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Shuffled = attr["Randomized"].Value != "0",
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Compression = Int32.Parse (attr["CompType"].Value),
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Mask = UInt32.Parse (attr["BGColor"].Value),
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BlockWidth = Int32.Parse (attr["BlockWidth"].Value),
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BlockHeight = Int32.Parse (attr["BlockHeight"].Value),
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DataOffset = header_size + 12,
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FrameXml = frames,
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};
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}
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}
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static readonly Regex FrameRe = new Regex (@"<Frame [^>]+>");
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internal XmlDocument ReadXml (Stream input)
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{
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// GaleXml contains duplicate attributes which causes LoadXml to fail.
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// this is a silly hack to prevent such failure.
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using (var reader = new StreamReader (input))
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{
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var text = reader.ReadToEnd();
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text = FrameRe.Replace (text, "<Frame>");
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var xml = new XmlDocument();
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xml.LoadXml (text);
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return xml;
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}
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}
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public override ImageData Read (IBinaryStream stream, ImageMetaData info)
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{
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var meta = (GalXMetaData)info;
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if (meta.Shuffled)
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throw new NotImplementedException ("Encrypted GaleX images not implemented.");
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using (var reader = new GalXReader (stream, meta, 0))
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{
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reader.Unpack();
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return ImageData.Create (info, reader.Format, reader.Palette, reader.Data, reader.Stride);
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}
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("GalXFormat.Write not implemented");
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}
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}
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internal class GalXReader : GalReader
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{
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readonly XmlNode FrameXml;
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public GalXReader (IBinaryStream input, GalXMetaData info, uint key) : base (input, info, key)
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{
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FrameXml = info.FrameXml;
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}
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new public void Unpack ()
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{
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m_input.Position = m_info.DataOffset;
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var layers = FrameXml.SelectSingleNode ("Frame/Layers");
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var attr = layers.Attributes;
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int layer_count = Int32.Parse (attr["Count"].Value);
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var frame = new Frame (layer_count);
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frame.Width = Int32.Parse (attr["Width"].Value);
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frame.Height = Int32.Parse (attr["Height"].Value);
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frame.BPP = Int32.Parse (attr["Bpp"].Value);
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frame.SetStride();
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if (frame.BPP <= 8)
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frame.Palette = ImageFormat.ReadColorMap (m_input.AsStream, 1 << frame.BPP);
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m_frames.Add (frame);
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var layer_nodes = layers.SelectNodes ("Layer");
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foreach (XmlNode node in layer_nodes)
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{
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attr = node.Attributes;
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bool alpha_on = attr["AlphaOn"].Value != "0";
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int layer_size = m_input.ReadInt32();
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var layer = new Layer();
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layer.Pixels = UnpackLayer (frame, layer_size);
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if (alpha_on)
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{
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int alpha_size = m_input.ReadInt32();
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layer.Alpha = UnpackLayer (frame, alpha_size, true);
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}
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frame.Layers.Add (layer);
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}
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Flatten (0);
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}
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}
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}
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