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(ProxyStream): new base class for stream post-processing.
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parent
2abe3c706a
commit
5704a61823
@ -27,6 +27,80 @@ using System;
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using System.IO;
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namespace GameRes.Formats
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{
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/// <summary>
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/// Base class for various filter streams.
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/// </summary>
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public class ProxyStream : Stream
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{
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Stream m_stream;
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bool m_should_dispose;
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public ProxyStream (Stream input, bool leave_open = false)
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{
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m_stream = input;
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m_should_dispose = !leave_open;
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}
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public Stream BaseStream { get { return m_stream; } }
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public override bool CanRead { get { return m_stream.CanRead; } }
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public override bool CanSeek { get { return m_stream.CanSeek; } }
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public override bool CanWrite { get { return m_stream.CanWrite; } }
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public override long Length { get { return m_stream.Length; } }
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public override long Position
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{
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get { return m_stream.Position; }
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set { m_stream.Position = value; }
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}
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public override int Read (byte[] buffer, int offset, int count)
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{
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return m_stream.Read (buffer, offset, count);
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}
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public override int ReadByte ()
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{
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return m_stream.ReadByte();
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}
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public override void Flush()
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{
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m_stream.Flush();
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}
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public override long Seek (long offset, SeekOrigin origin)
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{
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return m_stream.Seek (offset, origin);
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}
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public override void SetLength (long length)
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{
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m_stream.SetLength (length);
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}
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public override void Write (byte[] buffer, int offset, int count)
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{
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m_stream.Write (buffer, offset, count);
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}
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public override void WriteByte (byte value)
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{
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m_stream.WriteByte (value);
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}
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bool _proxy_disposed = false;
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protected override void Dispose (bool disposing)
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{
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if (!_proxy_disposed)
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{
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if (m_should_dispose && disposing)
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m_stream.Dispose();
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_proxy_disposed = true;
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base.Dispose (disposing);
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}
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}
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}
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public class PrefixStream : Stream
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{
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byte[] m_header;
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