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(Mk2Opener): alter entries depending on archive version.
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@ -32,6 +32,24 @@ using GameRes.Utility;
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namespace GameRes.Formats.Maika
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{
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[Serializable]
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internal class ScrambleScheme
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{
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public uint ScrambledSize;
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public Tuple<byte, byte>[] ScrambleMap;
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}
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internal class MkArchive : ArcFile
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{
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public readonly ScrambleScheme Scheme;
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public MkArchive (ArcView arc, ArchiveFormat impl, ICollection<Entry> dir, ScrambleScheme scheme)
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: base (arc, impl, dir)
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{
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Scheme = scheme;
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}
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}
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[Export(typeof(ArchiveFormat))]
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public class Mk2Opener : ArchiveFormat
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{
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@ -43,8 +61,10 @@ namespace GameRes.Formats.Maika
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public Mk2Opener ()
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{
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// 'MK2.0' 'BL2.0'. 'SL1.0', 'LS2.0'
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Signatures = new uint[] { 0x2E324B4D, 0x2E324C42, 0x2E314C53, 0x2E32534C };
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// 'MK2.0' 'BL2.0'. 'SL1.0', 'LS2.0', 'AR2.0'
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Signatures = new uint[] {
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0x2E324B4D, 0x2E324C42, 0x2E314C53, 0x2E32534C, 0x2E325241
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};
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}
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public override ArcFile TryOpen (ArcView file)
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@ -54,6 +74,8 @@ namespace GameRes.Formats.Maika
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int count = file.View.ReadInt32 (0x12);
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if (!IsSaneCount (count))
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return null;
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string arc_id = file.View.ReadString (0, 5);
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uint base_offset = file.View.ReadUInt16 (8);
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uint index_offset = file.View.ReadUInt32 (0xE);
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if (index_offset >= file.MaxOffset)
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@ -94,7 +116,10 @@ namespace GameRes.Formats.Maika
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}
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if (0 == dir.Count)
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return null;
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return new ArcFile (file, this, dir);
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ScrambleScheme scheme;
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if (!KnownSchemes.TryGetValue (arc_id, out scheme))
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scheme = DefaultScheme;
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return new MkArchive (file, this, dir, scheme);
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}
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public override Stream OpenEntry (ArcFile arc, Entry entry)
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@ -103,21 +128,31 @@ namespace GameRes.Formats.Maika
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// C1/D1/E1/F1
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if (0x3146 != signature && 0x3143 != signature && 0x3144 != signature && 0x3145 != signature)
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return base.OpenEntry (arc, entry);
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var mkarc = arc as MkArchive;
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ScrambleScheme scheme = mkarc != null ? mkarc.Scheme : DefaultScheme;
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uint packed_size = arc.File.View.ReadUInt32 (entry.Offset+2);
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if (packed_size < 14 || packed_size > entry.Size-10)
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if (packed_size < scheme.ScrambledSize || packed_size > entry.Size-10)
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return base.OpenEntry (arc, entry);
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Stream input;
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// XXX scrambling might be applicable for 'E1' signatures only
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var prefix = arc.File.View.ReadBytes (entry.Offset+10, 14);
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byte t = prefix[7];
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prefix[7] = prefix[11];
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prefix[11] = t;
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t = prefix[9];
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prefix[9] = prefix[12];
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prefix[12] = t;
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Stream input = arc.File.CreateStream (entry.Offset+24, packed_size-14);
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if (scheme.ScrambledSize > 0)
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{
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var prefix = arc.File.View.ReadBytes (entry.Offset+10, scheme.ScrambledSize);
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foreach (var pair in scheme.ScrambleMap)
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{
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byte t = prefix[pair.Item1];
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prefix[pair.Item1] = prefix[pair.Item2];
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prefix[pair.Item2] = t;
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}
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input = arc.File.CreateStream (entry.Offset+10+scheme.ScrambledSize, packed_size-scheme.ScrambledSize);
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input = new PrefixStream (prefix, input);
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}
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else
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{
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input = arc.File.CreateStream (entry.Offset+10, packed_size);
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}
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input = new LzssStream (input);
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var header = new byte[5];
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@ -128,6 +163,24 @@ namespace GameRes.Formats.Maika
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return new PackedStream<Bpr01Decompressor> (input);
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return new PrefixStream (header, input);
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}
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static readonly ScrambleScheme DefaultScheme = new ScrambleScheme {
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ScrambledSize = 14,
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ScrambleMap = new Tuple<byte,byte>[] {
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new Tuple<byte, byte> (7, 11),
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new Tuple<byte, byte> (9, 12)
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}
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};
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Dictionary<string, ScrambleScheme> KnownSchemes = new Dictionary<string, ScrambleScheme> {
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{ "AR2.0", new ScrambleScheme {
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ScrambledSize = 15,
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ScrambleMap = new Tuple<byte,byte>[] {
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new Tuple<byte, byte> (7, 13),
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new Tuple<byte, byte> (9, 14)
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}
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} }
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};
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}
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internal abstract class BprDecompressor : Decompressor
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