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feat: SPC-PS2 nearly complete support
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2d930b2191
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583249c955
@ -18,50 +18,52 @@ namespace GameRes.Formats.Kid
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public override ImageMetaData ReadMetaData(IBinaryStream file)
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{
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uint header = file.ReadUInt32();
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if (header == 9)
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{
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return null;//throw new NotSupportedException(string.Format("BIP Chara format not supported."));
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}
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else if (header != 5)
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uint real_sign;
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bool multi = false; // not implemented
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if (header < 5)
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{
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return null;
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}
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else if (header == 5)
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{
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real_sign = 0x14;
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}
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else if (header >= 6 && header <= 0x0C)
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{
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real_sign = header * 4;
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multi = true;
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}
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else
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{
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return null; // throw new NotSupportedException(string.Format("BIP Chara format not supported."));
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}
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file.Seek(0x14, SeekOrigin.Begin);
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if ((file.ReadUInt16() & 0x7FFF) != 256)
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file.Seek(0x10, SeekOrigin.Begin);
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uint fstart = file.ReadUInt16(); // usually 0x100
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// Non-Sequential read
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file.Seek(0x88, SeekOrigin.Begin); // next one +20
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uint width = file.ReadUInt16();
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uint height = file.ReadUInt16();
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if (width > 2560 || height > 1440 || width < 16 || height < 16) // suppose not so large or so small
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return null;
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file.Seek(real_sign, SeekOrigin.Begin); // usually 0x14
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if ((file.ReadUInt16() & 0x7FFF) != fstart)
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{
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return null;
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}
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uint sign = file.ReadUInt16();
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uint dy;
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bool sliced = true;
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if (sign == 0x17 || sign == 0x19 || sign == 0x1F || sign == 0x25 || sign == 0x2E || sign == 0x34)
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long denominator = file.Length;
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if (multi)
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{
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//sign = focusT / 2
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dy = 16;
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file.Seek(0xA2, SeekOrigin.Begin);
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uint f2start = file.ReadUInt16();
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denominator = f2start * 1024 + fstart + 0x100;
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}
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else if (sign == 0x13)
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{
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//sign = focusT / 2
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dy = 16;
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sliced = false;
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}
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else if (sign == 0x16 || sign == 0x20 || sign == 0x2A)
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{
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//sign = focusT * 2
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dy = 32;
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}
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else
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{
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return null;
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}
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//uint dx = dy * 32;
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file.Seek(0x88, SeekOrigin.Begin);
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uint width = file.ReadUInt16();
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uint height = file.ReadUInt16();
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if (width > 2560 || height > 1440 || width < 16 || height < 16) // suppose not so large
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return null;
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double oversize = (double)width * height * 4 / denominator;
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file.Seek(0x90, SeekOrigin.Begin);
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//uint size = file.ReadUInt32(); // not size
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@ -73,12 +75,43 @@ namespace GameRes.Formats.Kid
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{
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return null;
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}
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uint pixelsize = (sizesign_high & 0x00FF) * 0x10000; /*r16: 2*pixelsize r32: pixelsize*/
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if (oversize > 0.87 /*sign == 0x13*/)
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{
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// no-sliced oversize min: 0.87178 max: 0.9866
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// sliced oversize max: 0.8333 min: 0.76
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dy = 16;
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sliced = false;
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// sign = focusT / 2
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}
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else if (sign > 0x50)
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{
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return null;
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}
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else if (((double)pixelsize / denominator) <= 1.1 /*known oversize 1.02 for <=1, suppose fail > 1.8*/)
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{
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//sign % 2 == 0 && sign <= 0x2A && sign != 0x22 && sign != 0x1A
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//sign == 0x16 || sign == 0x20 || sign == 0x2A
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dy = 32;
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// sign = focusT * 2
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}
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else
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{
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//sign == 0x17 || sign == 0x19 || sign == 0x1F || sign == 0x25 || sign == 0x2E || sign == 0x34
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dy = 16;
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// sign = focusT / 2
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}
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// uint dx = dy * 32;
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return new BipImageMetaData
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{
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Width = width,
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Height = height,
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BlockSize = dy,
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Sliced = sliced,
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Multi = multi,
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};
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}
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public override ImageData Read(IBinaryStream file, ImageMetaData info)
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@ -86,7 +119,9 @@ namespace GameRes.Formats.Kid
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if (info == null)
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throw new NotSupportedException(string.Format("Not BIP texture format."));
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var bipheader = (BipImageMetaData)info;
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file.Seek(0x100, SeekOrigin.Begin);
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file.Seek(0x10, SeekOrigin.Begin);
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uint fstart = file.ReadUInt16(); // usually 0x100
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file.Seek(fstart, SeekOrigin.Begin);
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byte[] pixels = new byte[bipheader.iWidth * bipheader.iHeight * 4];
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uint dy = bipheader.BlockSize;
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uint dx = dy * 32;
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@ -165,6 +200,7 @@ namespace GameRes.Formats.Kid
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{
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public uint BlockSize { get; set; }
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public bool Sliced { get; set; }
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public bool Multi { get; set; }
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}
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}
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}
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