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Merge pull request #46 from MkfsSion/ageengine
ArcFormats: Support S5IC archieve
This commit is contained in:
commit
5915546fdf
@ -27,8 +27,10 @@ using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using GameRes.Utility;
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using GameRes.Compression;
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using System.Text;
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using System.Linq;
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using System.Text.RegularExpressions;
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namespace GameRes.Formats.Eushully
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{
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@ -63,15 +65,64 @@ namespace GameRes.Formats.Eushully
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return null;
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}
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static internal string GetAAIName(string alf_name)
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{
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const string pattern = @"^(APPEND(?:[0-9]+)?)(?:_[0-9]+)?\.ALF$";
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var match = Regex.Match(alf_name, pattern);
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if (match.Success)
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return match.Groups[1].Value;
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return alf_name;
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}
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internal IEnumerable<string> GetIndexNames (string alf_name)
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{
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yield return "sys5ini.bin";
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yield return "sys4ini.bin";
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yield return "sys3ini.bin";
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yield return Path.ChangeExtension (alf_name, "AAI");
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yield return Path.ChangeExtension (GetAAIName(alf_name), "AAI");
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}
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Tuple<string, Dictionary<string, List<Entry>>> LastAccessedIndex;
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internal class AGEArchiveInfo
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{
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public readonly byte[] signature;
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public readonly int offset;
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public readonly bool isNameUnicode;
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public readonly bool isLZSSCompressed;
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public AGEArchiveInfo(byte[] Signature, int Offset, bool IsNameUnicode, bool IsLZSSCompressed)
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{
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signature = Signature;
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offset = Offset;
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isNameUnicode = IsNameUnicode;
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isLZSSCompressed = IsLZSSCompressed;
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}
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}
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static AGEArchiveInfo[] infos =
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{
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new AGEArchiveInfo(Encoding.ASCII.GetBytes("S3IN"), 0x12C, false, false),
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new AGEArchiveInfo(Encoding.ASCII.GetBytes("S3IC"), 0x134, false, true),
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new AGEArchiveInfo(Encoding.ASCII.GetBytes("S3AC"), 0x114, false, true),
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new AGEArchiveInfo(Encoding.ASCII.GetBytes("S4IC"), 0x134, false, true),
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new AGEArchiveInfo(Encoding.ASCII.GetBytes("S4AC"), 0x114, false, true),
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new AGEArchiveInfo(Encoding.Unicode.GetBytes("S5IC"), 0x224, true, true),
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new AGEArchiveInfo(Encoding.Unicode.GetBytes("S5AC"), 0x21C, true, true)
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};
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static internal AGEArchiveInfo GetAGEArcInfo(ArcView view)
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{
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byte[] sig = view.View.ReadBytes(0, 8);
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var siglow = sig.Take(4);
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var res = infos.Where(i => Enumerable.SequenceEqual(i.signature, siglow));
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if (res.Any()) return res.First();
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res = infos.Where(i => Enumerable.SequenceEqual(i.signature, sig));
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if (res.Any()) return res.First();
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return null;
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}
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List<Entry> ReadIndex (string ini_file, string arc_name)
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{
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if (null == LastAccessedIndex
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@ -81,24 +132,21 @@ namespace GameRes.Formats.Eushully
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using (var ini = VFS.OpenView (ini_file))
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{
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IBinaryStream index;
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bool is_append = ini.View.AsciiEqual (0, "S4AC");
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if (is_append || ini.View.AsciiEqual (0, "S4IC") || ini.View.AsciiEqual (0, "S3IC"))
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AGEArchiveInfo info = GetAGEArcInfo (ini);
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if (info == null) return null;
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if (info.isLZSSCompressed)
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{
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uint offset = is_append ? 0x114u : 0x134u;
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uint packed_size = ini.View.ReadUInt32 (offset);
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var packed = ini.CreateStream (offset+4, packed_size);
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var unpacked = new LzssStream (packed);
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index = new BinaryStream (unpacked, ini_file);
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}
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else if (ini.View.AsciiEqual (0, "S3IN"))
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{
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index = ini.CreateStream (0x12C);
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index = new BinaryStream(new LzssStream(ini.CreateStream(info.offset + 4, (uint)ini.View.ReadInt32(info.offset))), ini_file);
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}
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else
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return null;
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{
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index = ini.CreateStream(info.offset);
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}
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using (index)
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{
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var file_table = ReadSysIni (index);
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var file_table = ReadSysIni (index, info);
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if (null == file_table)
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return null;
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LastAccessedIndex = Tuple.Create (ini_file, file_table);
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@ -110,7 +158,7 @@ namespace GameRes.Formats.Eushully
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return dir;
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}
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internal Dictionary<string, List<Entry>> ReadSysIni (IBinaryStream index)
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internal Dictionary<string, List<Entry>> ReadSysIni (IBinaryStream index, AGEArchiveInfo info)
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{
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int arc_count = index.ReadInt32();
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if (!IsSaneCount (arc_count))
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@ -119,7 +167,8 @@ namespace GameRes.Formats.Eushully
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var arc_list = new List<Entry>[arc_count];
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for (int i = 0; i < arc_count; ++i)
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{
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var name = index.ReadCString (0x100);
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string name = info.isNameUnicode ? index.ReadCString(0x200, Encoding.Unicode) : index.ReadCString(0x100);
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var file_list = new List<Entry>();
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file_table.Add (name, file_list);
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arc_list[i] = file_list;
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@ -127,9 +176,10 @@ namespace GameRes.Formats.Eushully
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int file_count = index.ReadInt32();
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if (!IsSaneCount (file_count))
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return null;
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for (int i = 0; i < file_count; ++i)
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{
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var name = index.ReadCString (0x40);
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string name = info.isNameUnicode ? index.ReadCString(0x80, Encoding.Unicode) : index.ReadCString(0x40);
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int arc_id = index.ReadInt32();
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if (arc_id < 0 || arc_id >= arc_list.Length)
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return null;
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@ -170,6 +170,27 @@ namespace GameRes
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return bin;
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}
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internal int FindEoS(int start, int length, Encoding enc)
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{
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int eos_pos = -1;
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if (enc.IsUtf16())
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{
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for (int i = start + 1; i < start + length; i += 2)
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{
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if (m_buffer[i - 1] == 0 && m_buffer[i] == 0)
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{
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eos_pos = i - 1;
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break;
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}
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}
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}
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else
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{
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eos_pos = Array.IndexOf<byte>(m_buffer, 0, start, length);
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}
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return eos_pos;
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}
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uint ReadSignature ()
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{
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if (m_header_size >= 4)
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@ -307,10 +328,7 @@ namespace GameRes
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public string ReadCString (int length, Encoding enc)
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{
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length = FillBuffer (length);
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int i;
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for (i = 0; i < length; ++i)
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if (0 == m_buffer[m_buffer_pos+i])
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break;
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int i = FindEoS(m_buffer_pos, length, enc) - m_buffer_pos;
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string s = enc.GetString (m_buffer, m_buffer_pos, i);
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m_buffer_pos += length;
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return s;
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