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(YPF): adjusted scripts version check.
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@ -383,7 +383,7 @@ namespace GameRes.Formats.YuRis
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uint* header = (uint*)raw;
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uint version = header[1];
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int first_item, last_item;
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if (version >= 0x1CE || 0x12C == version || 0x19A == version || 0x1C3 == version || 0x19C == version || 0x1CB == version)
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if (version >= 0x1CB || 0x12C == version || 0x19A == version || 0x1C3 == version || 0x19C == version)
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{
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first_item = 3;
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last_item = 7;
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