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(ProxyStream): don't override ReadByte and WriteByte methods.
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@ -58,11 +58,6 @@ namespace GameRes.Formats
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return m_stream.Read (buffer, offset, count);
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}
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public override int ReadByte ()
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{
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return m_stream.ReadByte();
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}
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public override void Flush()
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{
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m_stream.Flush();
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@ -83,11 +78,6 @@ namespace GameRes.Formats
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m_stream.Write (buffer, offset, count);
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}
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public override void WriteByte (byte value)
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{
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m_stream.WriteByte (value);
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}
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bool _proxy_disposed = false;
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protected override void Dispose (bool disposing)
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{
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