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(CandyFormat): renamed to EPF, implemented later version.
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@ -35,31 +35,56 @@ namespace GameRes.Formats.Interheart
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internal class CandyMetaData : ImageMetaData
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{
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public int Colors;
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public int HeaderSize;
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public int Version;
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}
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[Export(typeof(ImageFormat))]
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public class CandyFormat : ImageFormat
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{
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public override string Tag { get { return "PIC/CANDY"; } }
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public override string Tag { get { return "EPF"; } }
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public override string Description { get { return "Candy Soft image format"; } }
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public override uint Signature { get { return 0; } }
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public CandyFormat ()
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{
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Extensions = new string[] { "" };
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Signatures = new uint[] { 0x0E00, 0 };
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}
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (10);
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if (BigEndian.ToUInt16 (header, 0) != 10 || header[7] != 1)
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var header = file.ReadHeader (14);
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int header_size = BigEndian.ToUInt16 (header, 0);
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CandyMetaData info;
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if (14 == header_size)
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{
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info = new CandyMetaData {
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OffsetX = BigEndian.ToInt16 (header, 2),
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OffsetY = BigEndian.ToInt16 (header, 4),
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Width = BigEndian.ToUInt16 (header, 6),
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Height = BigEndian.ToUInt16 (header, 8),
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BPP = header[0xA],
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Colors = BigEndian.ToUInt16 (header, 0xC),
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Version = header[0xB],
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HeaderSize = header_size,
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};
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}
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else if (10 == header_size)
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{
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info = new CandyMetaData {
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Width = BigEndian.ToUInt16 (header, 2),
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Height = BigEndian.ToUInt16 (header, 4),
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BPP = header[6],
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Colors = BigEndian.ToUInt16 (header, 8),
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Version = header[7],
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HeaderSize = header_size,
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};
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}
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else
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return null;
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return new CandyMetaData {
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Width = BigEndian.ToUInt16 (header, 2),
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Height = BigEndian.ToUInt16 (header, 4),
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BPP = header[6],
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Colors = BigEndian.ToUInt16 (header, 8),
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};
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if (info.Version != 1 && info.Version != 2 || info.BPP < 8 || info.BPP > 32)
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return null;
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return info;
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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@ -78,11 +103,13 @@ namespace GameRes.Formats.Interheart
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internal class CandyDecoder
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{
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IBinaryStream m_input;
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CandyMetaData m_info;
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byte[] m_output;
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int m_width;
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int m_height;
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int m_stride;
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int m_colors;
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int m_pixel_size;
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public PixelFormat Format { get; private set; }
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public BitmapPalette Palette { get; private set; }
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@ -90,17 +117,26 @@ namespace GameRes.Formats.Interheart
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public CandyDecoder (IBinaryStream input, CandyMetaData info)
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{
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m_input = input;
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m_info = info;
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m_width = (int)info.Width;
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m_height = (int)info.Height;
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m_colors = info.Colors;
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if (32 == info.BPP)
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if (24 == info.BPP || (32 == info.BPP && 1 == info.Version))
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{
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m_stride = (int)m_width * 3;
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m_pixel_size = 3;
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m_stride = m_width * 3;
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Format = PixelFormats.Bgr24;
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}
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else if (32 == info.BPP)
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{
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m_pixel_size = 4;
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m_stride = m_width * 4;
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Format = PixelFormats.Bgra32;
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}
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else
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{
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m_stride = (int)m_width;
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m_pixel_size = 1;
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m_stride = m_width;
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Format = PixelFormats.Indexed8;
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}
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m_output = new byte[m_stride * m_height];
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@ -108,31 +144,50 @@ namespace GameRes.Formats.Interheart
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public byte[] Unpack ()
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{
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m_input.Position = 0xA;
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m_input.Position = m_info.HeaderSize;
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if (m_colors > 0)
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Palette = ReadPalette();
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LzUnpack();
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if (m_colors > 0)
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return m_output;
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return RestorePixels();
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}
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byte[] RestorePixels ()
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{
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var pixels = new byte[m_output.Length];
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int src = 0;
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for (int block_y = 0; block_y < m_height; block_y += 80)
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for (int block_x = 0; block_x < m_width; block_x += 80)
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int block_size = m_info.BPP == 8 ? 144 : 80;
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for (int block_y = 0; block_y < m_height; block_y += block_size)
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for (int block_x = 0; block_x < m_width; block_x += block_size)
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{
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int dst_col = block_y * m_stride + block_x * 3;
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int block_height = Math.Min (80, m_height - block_y);
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int block_width = Math.Min (80, m_width - block_x);
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int dst_col = block_y * m_stride + block_x * m_pixel_size;
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int block_height = Math.Min (block_size, m_height - block_y);
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int block_width = Math.Min (block_size, m_width - block_x);
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for (int x = 0; x < block_width; ++x)
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{
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int dst = dst_col;
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for (int y = 0; y < block_height; ++y)
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{
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pixels[dst+2] = m_output[src++];
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pixels[dst+1] = m_output[src++];
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pixels[dst ] = m_output[src++];
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if (m_pixel_size > 3)
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{
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pixels[dst+3] = m_output[src ];
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pixels[dst+2] = m_output[src+1];
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pixels[dst+1] = m_output[src+2];
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pixels[dst ] = m_output[src+3];
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}
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else if (1 == m_pixel_size)
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{
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pixels[dst] = m_output[src];
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}
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else
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{
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pixels[dst+2] = m_output[src ];
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pixels[dst+1] = m_output[src+1];
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pixels[dst ] = m_output[src+2];
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}
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dst += m_stride;
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src += m_pixel_size;
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}
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dst_col += 3;
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dst_col += m_pixel_size;
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}
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}
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return pixels;
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