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implemented BPC images.
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@ -102,6 +102,7 @@
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<Compile Include="Cadath\ArcDAF.cs" />
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<Compile Include="Cadath\ImageCGF.cs" />
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<Compile Include="Crowd\ImageCRZ.cs" />
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<Compile Include="CsWare\ImageBPC.cs" />
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<Compile Include="Cyberworks\ArcApp.cs" />
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<Compile Include="DirectDraw\DxtDecoder.cs" />
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<Compile Include="ExHibit\ArcGRP.cs" />
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202
ArcFormats/CsWare/ImageBPC.cs
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202
ArcFormats/CsWare/ImageBPC.cs
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//! \file ImageBPC.cs
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//! \date 2017 Nov 22
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//! \brief C's ware bitmap.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Linq;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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namespace GameRes.Formats.CsWare
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{
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[Export(typeof(ImageFormat))]
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public class BpcFormat : ImageFormat
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{
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public override string Tag { get { return "BPC"; } }
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public override string Description { get { return "C's ware bitmap format"; } }
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public override uint Signature { get { return 0x28; } }
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (0x10);
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uint width = header.ToUInt32 (4);
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uint height = header.ToUInt32 (8);
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int bpp = header.ToUInt16 (0xE);
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if (bpp != 2 && bpp != 8 && bpp != 24)
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return null;
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return new ImageMetaData { Width = width, Height = height, BPP = bpp };
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var bpc = new BpcReader (file, info);
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bpc.Unpack();
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return ImageData.CreateFlipped (info, bpc.Format, bpc.Palette, bpc.Data, bpc.Stride);
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("BpcFormat.Write not implemented");
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}
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}
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internal sealed class BpcReader
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{
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IBinaryStream m_input;
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int m_width;
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int m_height;
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int m_bpp;
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byte[] m_output;
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public BitmapPalette Palette { get; private set; }
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public PixelFormat Format { get; private set; }
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public byte[] Data { get { return m_output; } }
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public int Stride { get { return m_width * m_bpp / 8; } }
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public BpcReader (IBinaryStream input, ImageMetaData info)
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{
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m_input = input;
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m_width = (int)info.Width;
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m_height = (int)info.Height;
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m_bpp = info.BPP;
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}
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public void Unpack ()
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{
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m_input.Position = m_input.Signature;
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if (m_bpp <= 8)
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Palette = ImageFormat.ReadPalette (m_input.AsStream, 1 << m_bpp);
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switch (m_bpp)
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{
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case 1: Unpack1bpp(); break;
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case 8: Unpack8bpp(); break;
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case 24: Unpack24bpp(); break;
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default: throw new InvalidFormatException();
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}
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}
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void Unpack1bpp ()
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{
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Format = PixelFormats.Indexed1;
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m_output = m_input.ReadBytes (m_height * Stride);
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}
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void Unpack8bpp ()
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{
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Format = PixelFormats.Indexed8;
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m_output = new byte[m_height * m_width];
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int packed_size = m_input.ReadInt32();
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byte index = 0;
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byte ctl = m_input.ReadUInt8();
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if (0xF5 == ctl)
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index = m_input.ReadUInt8();
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var input = m_input.ReadBytes (packed_size);
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if (input.Length != packed_size)
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throw new InvalidFormatException();
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int src = 0;
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int dst = 0;
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while (src < packed_size)
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{
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if (input[src] != ctl)
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{
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m_output[dst++] = input[src++];
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}
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else if (ctl != 0xF5)
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{
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int count = input[src+1];
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for (int i = 0; i < count; ++i)
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m_output[dst++] = input[src-1];
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src += 2;
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}
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else if (input[src+1] == index)
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{
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int count = input[src+2];
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for (int i = 0; i < count; ++i)
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m_output[dst++] = input[src-1];
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src += 3;
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}
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else
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{
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m_output[dst++] = input[src++];
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}
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}
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}
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void Unpack24bpp ()
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{
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Format = PixelFormats.Bgr24;
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m_output = new byte[m_height * Stride];
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var plane_size = new int[3];
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plane_size[0] = m_input.ReadInt32();
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plane_size[1] = m_input.ReadInt32();
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plane_size[2] = m_input.ReadInt32();
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var ctl = m_input.ReadBytes (3);
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var pixel = m_input.ReadBytes (3);
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var input = m_input.ReadBytes (plane_size.Sum());
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int src = 0;
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for (int plane = 0; plane < 3; ++plane)
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{
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int dst = plane;
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for (int p = 0; p < plane_size[plane]; ++p)
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{
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if (ctl[plane] != input[src])
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{
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m_output[dst] = input[src++];
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dst += 3;
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}
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else if (ctl[plane] != 0xF5)
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{
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int count = input[src + 1];
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for (int i = 0; i < count; ++i)
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{
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m_output[dst] = input[src - 1];
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dst += 3;
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}
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++p;
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src += 2;
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}
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else if (pixel[plane] == input[src + 1])
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{
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int count = input[src + 2];
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for (int i = 0; i < count; ++i)
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{
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m_output[dst] = input[src - 1];
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dst += 3;
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}
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p += 2;
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src += 3;
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}
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else
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{
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m_output[dst] = input[src++];
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dst += 3;
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}
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}
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}
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}
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}
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}
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