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(KiriKiri): added another encryption algorithm.
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@ -581,11 +581,13 @@ namespace GameRes.Formats.KiriKiri
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{
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{
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public override byte Decrypt (Xp3Entry entry, long offset, byte value)
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public override byte Decrypt (Xp3Entry entry, long offset, byte value)
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{
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{
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return (byte)(value ^ (entry.Hash >> 12));
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return offset < 5 ? value : (byte)(value ^ (entry.Hash >> 12));
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}
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}
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public override void Decrypt (Xp3Entry entry, long offset, byte[] values, int pos, int count)
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public override void Decrypt (Xp3Entry entry, long offset, byte[] values, int pos, int count)
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{
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{
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if (offset < 5)
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return;
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byte key = (byte)(entry.Hash >> 12);
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byte key = (byte)(entry.Hash >> 12);
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for (int i = 0; i < count; ++i)
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for (int i = 0; i < count; ++i)
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{
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{
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@ -636,4 +638,27 @@ namespace GameRes.Formats.KiriKiri
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return Math.Min (entry.Size, 0x100u);
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return Math.Min (entry.Size, 0x100u);
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}
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}
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}
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}
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[Serializable]
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public class SourireCrypt : ICrypt
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{
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public override byte Decrypt (Xp3Entry entry, long offset, byte value)
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{
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return (byte)(value ^ entry.Hash ^ 0xCD);
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}
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public override void Decrypt (Xp3Entry entry, long offset, byte[] values, int pos, int count)
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{
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byte key = (byte)(entry.Hash ^ 0xCD);
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for (int i = 0; i < count; ++i)
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{
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values[pos+i] ^= key;
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}
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}
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public override void Encrypt (Xp3Entry entry, long offset, byte[] values, int pos, int count)
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{
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Decrypt (entry, offset, values, pos, count);
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}
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}
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}
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}
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