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https://github.com/crskycode/GARbro.git
synced 2024-12-24 20:04:13 +08:00
implemented PT1 images version 3.
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58718944ab
commit
5cfa6243c8
@ -51,7 +51,7 @@ namespace GameRes.Formats.Ffa
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public Pt1Format ()
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{
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Signatures = new uint[] { 2, 1, 0 };
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Signatures = new uint[] { 3, 2, 1, 0 };
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}
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public override void Write (Stream file, ImageData image)
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@ -64,7 +64,7 @@ namespace GameRes.Formats.Ffa
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using (var input = new ArcView.Reader (stream))
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{
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int type = input.ReadInt32();
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if (type < 0 || type > 2)
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if (type < 0 || type > 3)
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return null;
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if (-1 != input.ReadInt32())
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return null;
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@ -81,7 +81,7 @@ namespace GameRes.Formats.Ffa
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Height = height,
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OffsetX = x,
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OffsetY = y,
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BPP = 24,
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BPP = 3 == type ? 32 : 24,
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Type = type,
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PackedSize = comp_size,
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UnpackedSize = uncomp_size
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@ -91,51 +91,84 @@ namespace GameRes.Formats.Ffa
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public override ImageData Read (Stream stream, ImageMetaData info)
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{
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var meta = info as Pt1MetaData;
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if (null == meta)
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throw new ArgumentException ("Pt1Format.Read should be supplied with Pt1MetaData", "info");
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stream.Position = 0x20;
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var meta = (Pt1MetaData)info;
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var reader = new Reader (stream, meta);
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reader.Unpack();
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return ImageData.Create (meta, PixelFormats.Bgr24, null, reader.Data);
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return ImageData.Create (meta, reader.Format, null, reader.Data);
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}
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internal class Reader
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{
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byte[] m_input;
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byte[] m_output;
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byte[] m_alpha_packed;
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int m_type;
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int m_width;
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int m_height;
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int m_stride;
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int m_left = 0;
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public PixelFormat Format { get; private set; }
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public byte[] Data { get { return m_output; } }
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public Reader (Stream input, Pt1MetaData info)
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{
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m_type = info.Type;
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m_input = new byte[info.PackedSize+8];
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input.Position = 0x20;
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if ((int)info.PackedSize != input.Read (m_input, 0, (int)info.PackedSize))
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throw new InvalidFormatException ("Unexpected end of file");
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m_width = (int)info.Width;
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m_height = (int)info.Height;
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m_output = new byte[info.UnpackedSize];
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m_stride = m_width*3;
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if (3 == m_type)
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{
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Format = PixelFormats.Bgra32;
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using (var reader = new ArcView.Reader (input))
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{
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int packed_size = reader.ReadInt32();
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m_alpha_packed = new byte[packed_size];
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if (packed_size != input.Read (m_alpha_packed, 0, packed_size))
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throw new EndOfStreamException();
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}
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}
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else
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{
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Format = PixelFormats.Bgr24;
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}
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}
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public byte[] Unpack ()
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{
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switch (m_type)
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{
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case 3: UnpackV3(); break;
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case 2: UnpackV2(); break;
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case 1: UnpackV1(); break;
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case 0: UnpackV0(); break;
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case 0: UnpackV0 (m_input, m_output); break;
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}
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return m_output;
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}
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void UnpackV3 ()
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{
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UnpackV2();
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int total = m_width * m_height;
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var alpha = new byte[total];
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UnpackV0 (m_alpha_packed, alpha);
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var pixels = new byte[total * 4];
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int src = 0;
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int dst = 0;
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for (int i = 0; i < total; ++i)
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{
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pixels[dst++] = m_output[src++];
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pixels[dst++] = m_output[src++];
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pixels[dst++] = m_output[src++];
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pixels[dst++] = alpha[i];
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}
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m_output = pixels;
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}
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uint edx;
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byte ch;
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int src;
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@ -213,7 +246,6 @@ namespace GameRes.Formats.Ffa
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}
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for (int i = 1; i < m_height; ++i)
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{
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dst += m_left; // XXX add edi, [ebp+arg_8]
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ReadNext();
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_CF = edx & 1;
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edx >>= 1;
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@ -349,37 +381,20 @@ namespace GameRes.Formats.Ffa
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Buffer.BlockCopy (m_output, dst - m_stride, m_output, dst, 3);
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dst += 3;
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}
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else if (4 == ebx)
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{
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ah = sub_4225EA();
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al = (byte)(ah + m_output[dst - m_stride - 3]);
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m_output[dst++] = al;
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ReadNext();
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ah = sub_4225EA();
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al = (byte)(ah + m_output[dst - m_stride - 3]);
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m_output[dst++] = al;
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ReadNext();
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ah = sub_4225EA();
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al = (byte)(ah + m_output[dst - m_stride - 3]);
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m_output[dst++] = al;
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}
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else
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{
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int off = dst - m_stride;
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if (4 == ebx) off -= 3;
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ah = sub_4225EA();
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al = (byte)(ah + m_output[dst - m_stride]);
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m_output[dst++] = al;
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m_output[dst++] = (byte)(ah + m_output[off++]);
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ReadNext();
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ah = sub_4225EA();
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al = (byte)(ah + m_output[dst - m_stride]);
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m_output[dst++] = al;
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m_output[dst++] = (byte)(ah + m_output[off++]);
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ReadNext();
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ah = sub_4225EA();
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al = (byte)(ah + m_output[dst - m_stride]);
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m_output[dst++] = al;
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m_output[dst++] = (byte)(ah + m_output[off++]);
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}
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}
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}
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@ -571,29 +586,29 @@ namespace GameRes.Formats.Ffa
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}
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}
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void UnpackV0 ()
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void UnpackV0 (byte[] input, byte[] output)
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{
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int src = 0;
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int dst = 0;
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byte[] frame = new byte[0x1000]; // word_461A28
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PopulateLzssFrame (frame);
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int ebp = 0xfee;
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while (src < m_input.Length)
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while (src < input.Length)
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{
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byte ah = m_input[src++];
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byte ah = input[src++];
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for (int mask = 1; mask != 0x100; mask <<= 1)
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{
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if (0 != (ah & mask))
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{
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byte al = m_input[src++];
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byte al = input[src++];
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frame[ebp++] = al;
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ebp &= 0xfff;
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m_output[dst++] = al;
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output[dst++] = al;
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}
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else
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{
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int offset = m_input[src++];
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int count = m_input[src++];
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int offset = input[src++];
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int count = input[src++];
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offset |= (count & 0xf0) << 4;
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count = (count & 0x0f) + 3;
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for (int i = 0; i < count; ++i)
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@ -602,10 +617,10 @@ namespace GameRes.Formats.Ffa
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frame[ebp++] = al;
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offset &= 0xfff;
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ebp &= 0xfff;
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m_output[dst++] = al;
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output[dst++] = al;
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}
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}
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if (dst >= m_output.Length)
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if (dst >= output.Length)
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return;
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}
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}
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