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(ARCG): recognize BMX archives with external encrypted index.
This commit is contained in:
parent
601b335238
commit
5d6438c2b6
@ -28,6 +28,9 @@ using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Runtime.InteropServices;
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using GameRes.Cryptography;
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using GameRes.Utility;
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namespace GameRes.Formats.Will
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namespace GameRes.Formats.Will
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{
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{
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@ -49,37 +52,58 @@ namespace GameRes.Formats.Will
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{
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{
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if (0x10000 != file.View.ReadUInt32 (4))
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if (0x10000 != file.View.ReadUInt32 (4))
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return null;
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return null;
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uint index_offset = file.View.ReadUInt32 (8);
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int index_offset = file.View.ReadInt32 (8);
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uint index_size = file.View.ReadUInt32 (0xC);
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int index_size = file.View.ReadInt32 (0xC);
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int dir_count = file.View.ReadUInt16 (0x10);
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int dir_count = file.View.ReadUInt16 (0x10);
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int count = file.View.ReadInt32 (0x12);
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int count = file.View.ReadInt32 (0x12);
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if (!IsSaneCount (count) || index_offset >= file.MaxOffset
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int base_offset = index_offset;
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|| index_size > file.View.Reserve (index_offset, index_size))
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byte[] index = null;
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if (0 == index_offset)
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{
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if (VFS.IsVirtual || !file.Name.HasExtension ("bmx"))
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return null;
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var bmi_name = Path.ChangeExtension (file.Name, "bmi");
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index = ReadIndex (bmi_name);
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if (null == index || !index.AsciiEqual ("ARCG") || index.ToUInt32 (4) != 0x10000)
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return null;
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index_offset = index.ToInt32 (8);
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index_size = index.ToInt32 (0xC);
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dir_count = index.ToUInt16 (0x10);
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count = index.ToInt32 (0x12);
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base_offset = 0;
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}
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else
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{
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if (index_offset >= file.MaxOffset)
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return null;
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index = file.View.ReadBytes (index_offset, (uint)index_size);
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}
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if (!IsSaneCount (count) || index_size > index.Length)
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return null;
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return null;
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int index_pos = index_offset - base_offset;
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var dir = new List<Entry> (count);
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var dir = new List<Entry> (count);
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for (int j = 0; j < dir_count; ++j)
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for (int j = 0; j < dir_count; ++j)
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{
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{
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uint name_length = file.View.ReadByte (index_offset);
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int name_length = index[index_pos];
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var dir_name = file.View.ReadString (index_offset+1, name_length-1);
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var dir_name = Binary.GetCString (index, index_pos+1, name_length-1);
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index_offset += name_length;
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index_pos += name_length;
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uint dir_offset = file.View.ReadUInt32 (index_offset);
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int dir_offset = index.ToInt32 (index_pos) - base_offset;
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int file_count = file.View.ReadInt32 (index_offset+4);
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int file_count = index.ToInt32 (index_pos+4);
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if (dir_offset >= file.MaxOffset || file_count < 0 || file_count > count)
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if (dir_offset < 0 || dir_offset >= index.Length || file_count < 0 || file_count > count)
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return null;
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return null;
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index_offset += 8;
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index_pos += 8;
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for (int i = 0; i < file_count; ++i)
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for (int i = 0; i < file_count; ++i)
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{
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{
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name_length = file.View.ReadByte (dir_offset);
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name_length = index[dir_offset];
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if (0 == name_length)
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if (0 == name_length)
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return null;
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return null;
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var file_name = file.View.ReadString (dir_offset+1, name_length-1);
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var file_name = Binary.GetCString (index, dir_offset+1, name_length-1);
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file_name = file_name.Replace ('?', '?');
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file_name = file_name.Replace ('?', '?');
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dir_offset += name_length;
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dir_offset += name_length;
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file_name = Path.Combine (dir_name, file_name);
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file_name = Path.Combine (dir_name, file_name);
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var entry = FormatCatalog.Instance.Create<Entry> (file_name);
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var entry = FormatCatalog.Instance.Create<Entry> (file_name);
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entry.Offset = file.View.ReadUInt32 (dir_offset);
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entry.Offset = index.ToUInt32 (dir_offset);
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entry.Size = file.View.ReadUInt32 (dir_offset+4);
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entry.Size = index.ToUInt32 (dir_offset+4);
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if (!entry.CheckPlacement (file.MaxOffset))
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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return null;
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dir_offset += 8;
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dir_offset += 8;
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@ -100,6 +124,74 @@ namespace GameRes.Formats.Will
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return new ArcFile (file, this, dir);
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return new ArcFile (file, this, dir);
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}
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}
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byte[] ReadIndex (string bmi_name)
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{
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var index = File.ReadAllBytes (bmi_name);
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uint signature = index.ToUInt32 (0);
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string passkey;
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if (!KnownKeys.TryGetValue (signature, out passkey))
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{
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var root = Path.GetPathRoot (bmi_name);
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if (string.IsNullOrEmpty (root))
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return null;
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uint serial;
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if (!GetVolumeInformation (root, IntPtr.Zero, 0, out serial,
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IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, 0))
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return null;
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passkey = string.Format ("{0:x4}{1}", serial, (int)serial);
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}
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uint seed = GetSeedFromString (passkey);
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var twister = new MersenneTwister (seed);
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unsafe
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{
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fixed (byte* idx8 = index)
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{
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uint* dst = (uint*)idx8;
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for (int n = index.Length / 4; n > 0; --n)
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{
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*dst++ ^= twister.Rand();
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}
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}
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}
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return index;
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}
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uint GetSeedFromString (string passphrase)
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{
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if (string.IsNullOrEmpty (passphrase))
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return 0;
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var buf = Encodings.cp932.GetBytes (passphrase);
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int seed = (sbyte)buf[0];
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for (int i = 1; i < buf.Length; ++i)
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seed *= (sbyte)buf[i];
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return (uint)seed;
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}
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[DllImport("Kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
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[return: MarshalAs(UnmanagedType.Bool)]
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public extern static bool GetVolumeInformation(
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string rootPathName, IntPtr volumeNameBuffer, int volumeNameSize,
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out uint volumeSerialNumber, IntPtr maximumComponentLength, IntPtr fileSystemFlags,
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IntPtr fileSystemNameBuffer, int nFileSystemNameSize);
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BmiScheme KnownSchemes = new BmiScheme();
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public override ResourceScheme Scheme
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{
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get { return KnownSchemes; }
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set { KnownSchemes = (BmiScheme)value; }
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}
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internal IDictionary<uint, string> KnownKeys {
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get { return KnownSchemes.KnownKeys ?? new Dictionary<uint, string>(); }
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}
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internal static Lazy<ImageFormat> BcFormat = new Lazy<ImageFormat> (() => ImageFormat.FindByTag ("BC"));
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internal static Lazy<ImageFormat> BcFormat = new Lazy<ImageFormat> (() => ImageFormat.FindByTag ("BC"));
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}
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}
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[Serializable]
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public class BmiScheme : ResourceScheme
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{
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public IDictionary<uint, string> KnownKeys;
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}
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}
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}
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