(ARCG): recognize BMX archives with external encrypted index.

This commit is contained in:
morkt 2017-11-12 10:13:16 +04:00
parent 601b335238
commit 5d6438c2b6

View File

@ -28,6 +28,9 @@ using System.Collections.Generic;
using System.ComponentModel.Composition; using System.ComponentModel.Composition;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Runtime.InteropServices;
using GameRes.Cryptography;
using GameRes.Utility;
namespace GameRes.Formats.Will namespace GameRes.Formats.Will
{ {
@ -49,37 +52,58 @@ namespace GameRes.Formats.Will
{ {
if (0x10000 != file.View.ReadUInt32 (4)) if (0x10000 != file.View.ReadUInt32 (4))
return null; return null;
uint index_offset = file.View.ReadUInt32 (8); int index_offset = file.View.ReadInt32 (8);
uint index_size = file.View.ReadUInt32 (0xC); int index_size = file.View.ReadInt32 (0xC);
int dir_count = file.View.ReadUInt16 (0x10); int dir_count = file.View.ReadUInt16 (0x10);
int count = file.View.ReadInt32 (0x12); int count = file.View.ReadInt32 (0x12);
if (!IsSaneCount (count) || index_offset >= file.MaxOffset int base_offset = index_offset;
|| index_size > file.View.Reserve (index_offset, index_size)) byte[] index = null;
if (0 == index_offset)
{
if (VFS.IsVirtual || !file.Name.HasExtension ("bmx"))
return null;
var bmi_name = Path.ChangeExtension (file.Name, "bmi");
index = ReadIndex (bmi_name);
if (null == index || !index.AsciiEqual ("ARCG") || index.ToUInt32 (4) != 0x10000)
return null;
index_offset = index.ToInt32 (8);
index_size = index.ToInt32 (0xC);
dir_count = index.ToUInt16 (0x10);
count = index.ToInt32 (0x12);
base_offset = 0;
}
else
{
if (index_offset >= file.MaxOffset)
return null;
index = file.View.ReadBytes (index_offset, (uint)index_size);
}
if (!IsSaneCount (count) || index_size > index.Length)
return null; return null;
int index_pos = index_offset - base_offset;
var dir = new List<Entry> (count); var dir = new List<Entry> (count);
for (int j = 0; j < dir_count; ++j) for (int j = 0; j < dir_count; ++j)
{ {
uint name_length = file.View.ReadByte (index_offset); int name_length = index[index_pos];
var dir_name = file.View.ReadString (index_offset+1, name_length-1); var dir_name = Binary.GetCString (index, index_pos+1, name_length-1);
index_offset += name_length; index_pos += name_length;
uint dir_offset = file.View.ReadUInt32 (index_offset); int dir_offset = index.ToInt32 (index_pos) - base_offset;
int file_count = file.View.ReadInt32 (index_offset+4); int file_count = index.ToInt32 (index_pos+4);
if (dir_offset >= file.MaxOffset || file_count < 0 || file_count > count) if (dir_offset < 0 || dir_offset >= index.Length || file_count < 0 || file_count > count)
return null; return null;
index_offset += 8; index_pos += 8;
for (int i = 0; i < file_count; ++i) for (int i = 0; i < file_count; ++i)
{ {
name_length = file.View.ReadByte (dir_offset); name_length = index[dir_offset];
if (0 == name_length) if (0 == name_length)
return null; return null;
var file_name = file.View.ReadString (dir_offset+1, name_length-1); var file_name = Binary.GetCString (index, dir_offset+1, name_length-1);
file_name = file_name.Replace ('?', ''); file_name = file_name.Replace ('?', '');
dir_offset += name_length; dir_offset += name_length;
file_name = Path.Combine (dir_name, file_name); file_name = Path.Combine (dir_name, file_name);
var entry = FormatCatalog.Instance.Create<Entry> (file_name); var entry = FormatCatalog.Instance.Create<Entry> (file_name);
entry.Offset = file.View.ReadUInt32 (dir_offset); entry.Offset = index.ToUInt32 (dir_offset);
entry.Size = file.View.ReadUInt32 (dir_offset+4); entry.Size = index.ToUInt32 (dir_offset+4);
if (!entry.CheckPlacement (file.MaxOffset)) if (!entry.CheckPlacement (file.MaxOffset))
return null; return null;
dir_offset += 8; dir_offset += 8;
@ -100,6 +124,74 @@ namespace GameRes.Formats.Will
return new ArcFile (file, this, dir); return new ArcFile (file, this, dir);
} }
byte[] ReadIndex (string bmi_name)
{
var index = File.ReadAllBytes (bmi_name);
uint signature = index.ToUInt32 (0);
string passkey;
if (!KnownKeys.TryGetValue (signature, out passkey))
{
var root = Path.GetPathRoot (bmi_name);
if (string.IsNullOrEmpty (root))
return null;
uint serial;
if (!GetVolumeInformation (root, IntPtr.Zero, 0, out serial,
IntPtr.Zero, IntPtr.Zero, IntPtr.Zero, 0))
return null;
passkey = string.Format ("{0:x4}{1}", serial, (int)serial);
}
uint seed = GetSeedFromString (passkey);
var twister = new MersenneTwister (seed);
unsafe
{
fixed (byte* idx8 = index)
{
uint* dst = (uint*)idx8;
for (int n = index.Length / 4; n > 0; --n)
{
*dst++ ^= twister.Rand();
}
}
}
return index;
}
uint GetSeedFromString (string passphrase)
{
if (string.IsNullOrEmpty (passphrase))
return 0;
var buf = Encodings.cp932.GetBytes (passphrase);
int seed = (sbyte)buf[0];
for (int i = 1; i < buf.Length; ++i)
seed *= (sbyte)buf[i];
return (uint)seed;
}
[DllImport("Kernel32.dll", CharSet = CharSet.Auto, SetLastError = true)]
[return: MarshalAs(UnmanagedType.Bool)]
public extern static bool GetVolumeInformation(
string rootPathName, IntPtr volumeNameBuffer, int volumeNameSize,
out uint volumeSerialNumber, IntPtr maximumComponentLength, IntPtr fileSystemFlags,
IntPtr fileSystemNameBuffer, int nFileSystemNameSize);
BmiScheme KnownSchemes = new BmiScheme();
public override ResourceScheme Scheme
{
get { return KnownSchemes; }
set { KnownSchemes = (BmiScheme)value; }
}
internal IDictionary<uint, string> KnownKeys {
get { return KnownSchemes.KnownKeys ?? new Dictionary<uint, string>(); }
}
internal static Lazy<ImageFormat> BcFormat = new Lazy<ImageFormat> (() => ImageFormat.FindByTag ("BC")); internal static Lazy<ImageFormat> BcFormat = new Lazy<ImageFormat> (() => ImageFormat.FindByTag ("BC"));
} }
[Serializable]
public class BmiScheme : ResourceScheme
{
public IDictionary<uint, string> KnownKeys;
}
} }