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(PAC/LUNA): support 64-bit offsets.
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commit
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@ -45,23 +45,44 @@ namespace GameRes.Formats.LunaSoft
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if (!IsSaneCount (count))
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if (!IsSaneCount (count))
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return null;
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return null;
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long base_offset = file.View.ReadUInt32 (8);
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long base_offset = file.View.ReadUInt32 (8);
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uint current_offset = 0x10;
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var dir = new List<Entry> (count);
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var dir = new List<Entry> (count);
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for (int i = 0; i < count; ++i)
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if (!ReadIndex (file, dir, count, base_offset) &&
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{
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!ReadIndex (file, dir, count, base_offset, true))
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uint name_length = file.View.ReadUInt32 (current_offset+0x108);
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var name = file.View.ReadString (current_offset, name_length);
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var entry = FormatCatalog.Instance.Create<Entry> (name);
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current_offset += 0x100;
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entry.Offset = base_offset + file.View.ReadUInt32 (current_offset);
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entry.Size = file.View.ReadUInt32 (current_offset+4);
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if (!entry.CheckPlacement (file.MaxOffset))
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return null;
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return null;
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dir.Add (entry);
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current_offset += 0xC;
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}
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return new ArcFile (file, this, dir);
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return new ArcFile (file, this, dir);
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}
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}
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bool ReadIndex (ArcView file, List<Entry> dir, int count, long base_offset, bool long_offsets = false)
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{
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Func<uint, long> read_offset;
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uint size_pos;
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if (long_offsets)
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{
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read_offset = idx_off => file.View.ReadInt64 (idx_off);
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size_pos = 0x108;
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}
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else
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{
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read_offset = idx_off => file.View.ReadUInt32 (idx_off);
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size_pos = 0x104;
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}
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dir.Clear();
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uint current_offset = 0x10;
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for (int i = 0; i < count; ++i)
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{
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uint name_length = file.View.ReadUInt32 (current_offset+size_pos+4);
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if (name_length > 0x100 || 0 == name_length)
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return false;
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var name = file.View.ReadString (current_offset, name_length);
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var entry = Create<Entry> (name);
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entry.Offset = base_offset + read_offset (current_offset+0x100);
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entry.Size = file.View.ReadUInt32 (current_offset+size_pos);
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if (!entry.CheckPlacement (file.MaxOffset))
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return false;
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dir.Add (entry);
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current_offset += size_pos+8;
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}
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return true;
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}
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}
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}
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}
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}
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