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(Legacy): implemented MGO images.
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@ -44,6 +44,7 @@
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<Reference Include="System" />
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<Reference Include="System.ComponentModel.Composition" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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@ -67,6 +68,7 @@
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<Compile Include="Dice\ImageRBP.cs" />
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<Compile Include="Factor\ArcRES.cs" />
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<Compile Include="Kurumi\ArcMPK.cs" />
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<Compile Include="Melody\ImageMGO.cs" />
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<Compile Include="Mink\ImageGDF.cs" />
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<Compile Include="Nabe\ImageYPF.cs" />
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<Compile Include="Nanami\ArcBMM.cs" />
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153
Legacy/Melody/ImageMGO.cs
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153
Legacy/Melody/ImageMGO.cs
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@ -0,0 +1,153 @@
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//! \file ImageMGO.cs
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//! \date 2017 Dec 31
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//! \brief Melody compressed image.
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//
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// Copyright (C) 2017 by morkt
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to
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// deal in the Software without restriction, including without limitation the
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// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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// sell copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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// IN THE SOFTWARE.
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//
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using System;
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using System.Collections.Generic;
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using System.ComponentModel.Composition;
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using System.IO;
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using System.Windows.Media.Imaging;
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using GameRes.Compression;
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namespace GameRes.Formats.Melody
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{
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internal class MgoMetaData : ImageMetaData
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{
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public int UnpackedSize;
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public int BmpOffset;
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}
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[Export(typeof(ImageFormat))]
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public class MgoFormat : ImageFormat
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{
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public override string Tag { get { return "MGO"; } }
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public override string Description { get { return "Melody compressed bitmap"; } }
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public override uint Signature { get { return 0x424F474D; } } // 'MGOB'
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public override ImageMetaData ReadMetaData (IBinaryStream file)
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{
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var header = file.ReadHeader (12);
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if (header.ToInt32 (4) != 5)
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return null;
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using (var lzss = new PackedStream<LzssDecompressor> (file.AsStream, true))
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using (var stream = new SeekableStream (lzss))
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using (var mgo = new BinaryStream (stream, file.Name))
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{
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var name = mgo.ReadCString();
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mgo.Position = ((int)(mgo.Position - 1) & ~3) + 4;
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int count = mgo.ReadInt32();
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mgo.Seek (count * 0x10, SeekOrigin.Current);
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int bmp_position = (int)mgo.Position;
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var bmp_header = mgo.ReadBytes (0x36);
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if (!bmp_header.AsciiEqual ("BM"))
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return null;
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return new MgoMetaData {
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Width = bmp_header.ToUInt32 (0x12),
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Height = bmp_header.ToUInt32 (0x16),
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BPP = bmp_header.ToInt32 (0x1C),
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UnpackedSize = header.ToInt32 (8),
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BmpOffset = bmp_position,
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};
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}
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}
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public override ImageData Read (IBinaryStream file, ImageMetaData info)
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{
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var meta = (MgoMetaData)info;
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file.Position = 12;
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using (var lzss = new PackedStream<LzssDecompressor> (file.AsStream, true))
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{
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var header = new byte[meta.BmpOffset];
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lzss.Read (header, 0, header.Length);
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var decoder = new BmpBitmapDecoder (lzss,
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BitmapCreateOptions.None, BitmapCacheOption.OnLoad);
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var frame = decoder.Frames[0];
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frame.Freeze();
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return new ImageData (frame, info);
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}
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}
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public override void Write (Stream file, ImageData image)
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{
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throw new System.NotImplementedException ("MgoFormat.Write not implemented");
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}
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}
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internal class LzssDecompressor : Decompressor
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{
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LsbBitStream m_input;
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public override void Initialize (Stream input)
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{
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m_input = new LsbBitStream (input, true);
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}
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protected override IEnumerator<int> Unpack ()
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{
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byte[] frame = new byte[0x1000];
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int frame_pos = 1;
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for (;;)
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{
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int ctl = m_input.GetNextBit();
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if (-1 == ctl)
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yield break;
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if (ctl != 0)
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{
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byte v = (byte)m_input.GetBits (8);
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m_buffer[m_pos++] = frame[frame_pos++ & 0xFFF] = v;
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if (0 == --m_length)
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yield return m_pos;
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}
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else
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{
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int offset = m_input.GetBits (12);
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if (-1 == offset)
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yield break;
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int count = m_input.GetBits (4) + 2;
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while (count --> 0)
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{
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byte v = frame[offset++ & 0xFFF];
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m_buffer[m_pos++] = frame[frame_pos++ & 0xFFF] = v;
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if (0 == --m_length)
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yield return m_pos;
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}
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}
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}
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}
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#region IDisposable Members
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bool m_disposed = false;
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protected override void Dispose (bool disposing)
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{
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if (!m_disposed)
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{
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base.Dispose (disposing);
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if (disposing && m_input != null)
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m_input.Dispose();
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m_disposed = true;
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}
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}
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#endregion
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}
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}
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