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(AnimOpener): fixed sanity check.
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@ -58,7 +58,7 @@ namespace GameRes.Formats.Marble
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uint audio_offset = file.View.ReadUInt32 (0x14);
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if (audio_size > 0)
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{
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if (audio_offset >= file.MaxOffset || audio_size >= file.MaxOffset - audio_offset)
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if (audio_offset >= file.MaxOffset || audio_size > file.MaxOffset - audio_offset)
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return null;
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}
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int table_offset = 0x18 + count * 6;
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